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NVIDIA Tesla M2090
- Graphics Processor
- GF110
- Cores
- 512
- TMUs
- 64
- ROPs
- 48
- Memory Size
- 6 GB
- Memory Type
- GDDR5
- Bus Width
- 384 bit
The Tesla M2090 was a professional graphics card by NVIDIA, launched on July 25th, 2011. Built on the 40 nm process, and based on the GF110 graphics processor, the card supports DirectX 12. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. It features 512 shading units, 64 texture mapping units, and 48 ROPs. NVIDIA has paired 6 GB GDDR5 memory with the Tesla M2090, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 651 MHz, memory is running at 924 MHz (3.7 Gbps effective).
Being a dual-slot card, the NVIDIA Tesla M2090 draws power from 1x 6-pin + 1x 8-pin power connector, with power draw rated at 250 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Tesla M2090 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 248 mm in length, and features a dual-slot cooling solution.
Graphics Processor
- GPU Name
-
GF110
- Architecture
- Fermi 2.0
- Foundry
- TSMC
- Process Size
- 40 nm
- Transistors
- 3,000 million
- Die Size
- 520 mm²
Graphics Card
- Release Date
- Jul 25th, 2011
- Generation
-
Tesla
(x20xx)
- Production
- End-of-life
- Bus Interface
- PCIe 2.0 x16
Clock Speeds
- GPU Clock
- 651 MHz
- Shader Clock
- 1301 MHz
- Memory Clock
-
924 MHz
3.7 Gbps effective
Memory
- Memory Size
-
6 GB
- Memory Type
- GDDR5
- Memory Bus
-
384 bit
- Bandwidth
-
177.4 GB/s
Render Config
- Shading Units
-
512
- TMUs
-
64
- ROPs
-
48
- SM Count
-
16
- L1 Cache
-
64 KB (per SM)
- L2 Cache
-
768 KB
Theoretical Performance
- Pixel Rate
-
20.83 GPixel/s
- Texture Rate
-
41.66 GTexel/s
- FP32 (float) performance
-
1,332 GFLOPS
- FP64 (double) performance
-
666.1 GFLOPS (1:2)
Board Design
- Slot Width
- Dual-slot
- Length
- 248 mm
9.8 inches
- TDP
- 250 W
- Suggested PSU
- 600 W
- Outputs
- No outputs
- Power Connectors
- 1x 6-pin + 1x 8-pin
- Board Number
- P1030 SKU 214
Graphics Features
- DirectX
- 12 (11_0)
- OpenGL
-
4.6
- OpenCL
- 1.1
- Vulkan
- N/A
- CUDA
- 2.0
- Shader Model
- 5.1
GF110 GPU Notes
GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)
The complete die contains 64 texture address units and 256 texture filtering units. |