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Intel UHD Graphics 630

Graphics Processor
Coffee Lake GT2
Cores
192
TMUs
24
ROPs
3
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The UHD Graphics 630 is a mobile integrated graphics solution by Intel, launched in April 2018. Built on the 14 nm+++ process, and based on the Coffee Lake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 630. It features 192 shading units, 24 texture mapping units, and 3 ROPs, . The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1000 MHz.
Its power draw is rated at 15 W maximum. UHD Graphics 630 is connected to the rest of the system using a PCI-Express 3.0 x1 interface.

Graphics Processor

GPU Name
Coffee Lake GT2
Architecture
Generation 9.5
Foundry
Intel
Process Size
14 nm+++
Transistors
unknown
Die Size
unknown

Integrated Graphics

Release Date
Apr 3rd, 2018
Generation
UHD Graphics
(Coffee Lake Mobile)
Production
Active
Bus Interface
PCIe 3.0 x1
Reviews
1 in our database

Clock Speeds

Base Clock
350 MHz
Boost Clock
1000 MHz
Memory Clock
System Shared

IGP Variants

  • Core i5 8300H: 1000 MHz
  • Core i7 8750H: 1100 MHz
  • Core i7 8850H: 1150 MHz
  • Core i9-8950HK: 1200 MHz
  • Core i5 9300H: 1050 MHz
  • Core i5 9400H: 1100 MHz
  • Core i7 9750H: 1150 MHz
  • Core i7 9850H: 1150 MHz
  • Core i9-9980HK: 1250 MHz

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
192
TMUs
24
ROPs
3
Execution Units
24

Theoretical Performance

Pixel Rate
3.000 GPixel/s
Texture Rate
24.00 GTexel/s
FP16 (half) performance
768.0 GFLOPS (2:1)
FP32 (float) performance
384.0 GFLOPS
FP64 (double) performance
96.00 GFLOPS (1:4)

Board Design

Slot Width
IGP
TDP
15 W
Outputs
No outputs

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.1.103
Shader Model
6.4