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Intel UHD Graphics 730

Graphics Processor
Rocket Lake GT1
Cores
192
TMUs
12
ROPs
8
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The UHD Graphics 730 is an integrated graphics solution by Intel, launched on March 30th, 2021. Built on the 14 nm+++ process, and based on the Rocket Lake GT1 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on UHD Graphics 730. Unlike the fully unlocked UHD Graphics 750, which uses the same GPU but has all 256 shaders enabled, Intel has disabled some shading units on the UHD Graphics 730 to reach the product's target shader count. It features 192 shading units, 12 texture mapping units, and 8 ROPs. The GPU is operating at a frequency of 300 MHz, which can be boosted up to 1300 MHz.
Its power draw is rated at 15 W maximum.

Graphics Processor

GPU Name
Rocket Lake GT1
Architecture
Generation 12.1
Foundry
Intel
Process Size
14 nm+++
Transistors
unknown
Die Size
unknown

Integrated Graphics

Release Date
Mar 30th, 2021
Generation
HD Graphics
(Rocket Lake)
Production
Active
Bus Interface
Ring Bus
Reviews
1 in our database

Clock Speeds

Base Clock
300 MHz
Boost Clock
1300 MHz
Memory Clock
System Shared

IGP Variants

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
192
TMUs
12
ROPs
8
Execution Units
24

Theoretical Performance

Pixel Rate
10.40 GPixel/s
Texture Rate
15.60 GTexel/s
FP16 (half) performance
998.4 GFLOPS (2:1)
FP32 (float) performance
499.2 GFLOPS
FP64 (double) performance
124.8 GFLOPS (1:4)

Board Design

Slot Width
IGP
TDP
15 W
Outputs
No outputs

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
Shader Model
6.4