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AMD Wii U GPU

Graphics Processor
Latte
Cores
320
TMUs
16
ROPs
8
Memory Size
2 GB
Memory Type
DDR3
Bus Width
64 bit
The Wii U GPU was a graphics card by AMD, launched in November 2012. Built on the 40 nm process, and based on the Latte graphics processor, the card does not support DirectX. The Latte graphics processor is an average sized chip with a die area of 146 mm² and 880 million transistors. It features 320 shading units, 16 texture mapping units and 8 ROPs. AMD has placed 2,048 MB DDR3 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 800 MHz.
Being a igp card, its power draw is rated at 45 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it.

Graphics Processor

GPU Name
Latte
Architecture
TeraScale 2
Foundry
Renesas
Process Size
40 nm
Transistors
880 million
Die Size
146 mm²

Graphics Card

Release Date
Nov 18th, 2012
Generation
Console GPU
(Nintendo)
Production
End-of-life
Bus Interface
IGP

Relative Performance

29%
GeForce 210
37%
GeForce 9400 GT
46%
Radeon HD 4550
58%
Radeon HD 5450
68%
Radeon HD 6450
72%
GeForce GT 520
89%
GeForce GT 220
100%
Wii U GPU
117%
GeForce GT 430
118%
Radeon HD 5570
129%
Radeon HD 4670
136%
GeForce GT 440
138%
GeForce GT 240
159%
GeForce 9600 GT
169%
Radeon HD 5670
181%
GeForce GT 640
187%
GeForce 9800 GT
195%
Radeon HD 6670
201%
Radeon HD 4830
214%
Radeon HD 4770
226%
Radeon HD 4850
231%
GeForce GTS 250
238%
GeForce GTS 450
246%
Radeon HD 5750
281%
Radeon HD 7750
284%
Radeon HD 5770
289%
GeForce GTX 260
292%
Radeon HD 4870
293%
Radeon Vega 8
296%
GeForce GTX 550 Ti
298%
GeForce GTX 650
316%
Radeon HD 5830
332%
Radeon HD 6790
338%
Radeon HD 4890
350%
GeForce GTX 460
353%
Radeon RX Vega 11
356%
GeForce GT 1030
360%
GeForce GTX 275
361%
Radeon HD 7770 GHz Edition
361%
GeForce GTX 280
368%
GeForce GTX 465
386%
Radeon HD 6850
393%
GeForce GTX 285
422%
Radeon HD 5850
430%
GeForce GTX 650 Ti
430%
Radeon HD 7790
448%
Radeon RX 550
449%
GeForce GTX 470
465%
Radeon HD 6870
497%
Radeon HD 5870
512%
GeForce GTX 560 Ti
515%
Radeon HD 4870 X2
524%
GeForce GTX 750 Ti
527%
Radeon HD 6950
545%
GeForce GTX 295
552%
GeForce GTX 650 Ti Boost
556%
Radeon HD 7850
565%
GeForce GTX 480
592%
Radeon HD 6970
603%
Radeon R7 265
613%
Radeon R7 370
613%
Radeon RX 560
615%
GeForce GTX 660
617%
GeForce GTX 570
666%
GeForce GTX 950
672%
Radeon HD 7870 GHz Edition
688%
Radeon R9 270X
697%
GeForce GTX 660 Ti
700%
GeForce GTX 580
705%
GeForce GTX 1050
707%
Radeon HD 7950
719%
Radeon RX 460
721%
Radeon HD 5970
741%
GeForce GTX 760
798%
GeForce GTX 670
818%
GeForce GTX 960
839%
Radeon R9 380
844%
Radeon R9 285
853%
Radeon HD 7970
862%
GeForce GTX 680
882%
GeForce GTX 1050 Ti
905%
GeForce GTX 770
926%
Radeon HD 6990
948%
Radeon R9 280X
961%
GeForce GTX 590
962%
Radeon HD 7970 GHz Edition
1066%
GeForce GTX 780
1173%
Radeon RX 470
1189%
Radeon R9 290
1268%
Radeon R9 390
1275%
Radeon R9 290X
1292%
GeForce GTX 970
1309%
GeForce GTX TITAN
1321%
Radeon RX 570
1327%
GeForce GTX 780 Ti
1346%
Radeon R9 390X
1352%
Radeon HD 7990
1358%
Radeon RX 480
1370%
GeForce GTX 690
1443%
Radeon RX 580
1473%
GeForce GTX 980
1492%
GeForce GTX 1060 6 GB
1492%
Radeon R9 FURY
1500%
Radeon RX 590
1641%
Radeon R9 295X2
1670%
Radeon R9 FURY X
1698%
GeForce GTX 980 Ti
1825%
GeForce GTX TITAN X
1915%
GeForce GTX 1660 Ti
1924%
GeForce GTX 1070
2009%
Radeon RX Vega 56
2179%
GeForce GTX 1070 Ti
2236%
Radeon RX Vega 64
2236%
GeForce RTX 2060
2292%
GeForce GTX 1080
2632%
Radeon VII
2632%
GeForce RTX 2070
2759%
TITAN X Pascal
2830%
GeForce GTX 1080 Ti
3057%
GeForce RTX 2080
3538%
GeForce RTX 2080 Ti
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
550 MHz
Memory Clock
800 MHz
1600 MHz effective

Memory

Memory Size
2 GB
Memory Type
DDR3
Memory Bus
64 bit
Bandwidth
12.80 GB/s

Render Config

Shading Units
320
TMUs
16
ROPs
8
Compute Units
5

Theoretical Performance

Pixel Rate
4.400 GPixel/s
Texture Rate
8.800 GTexel/s
FP32 (float) performance
352.0 GFLOPS

Board Design

Slot Width
IGP
TDP
45 W
Outputs
No outputs

Graphics Features

DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Shader Model
5.0

Latte GPU Notes

Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2

EDRAM size: 32 MB