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NVIDIA GeForce 6800

NV41
Graphics Processor
12
Pixel Shaders
5
Vertex Shaders
12
TMUs
12
ROPs
256 MB
Memory Size
DDR
Memory Type
256 bit
Bus Width
NVIDIA GeForce 6800 Photo NVIDIA NV41 Photo
The GeForce 6800 was a graphics card by NVIDIA, launched in November 2004. Built on the 130 nm process, and based on the NV41 graphics processor, the card supports DirectX 9.0c. The NV41 graphics processor is an average sized chip with a die area of 225 mm² and 222 million transistors. It features 12 pixel shaders and 5 vertex shaders, 12 texture mapping units and 12 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 256 MB DDR memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 325 MHz, memory is running at 350 MHz.
Being a single-slot card, the NVIDIA GeForce 6800 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce 6800 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
NV41
Architecture
Curie
Process Size
130 nm
Transistors
222 million
Die Size
225 mm²

Graphics Card

Released
Nov 8th, 2004
Production Status
End-of-life
Bus Interface
PCIe 1.0 x16

Clock Speeds

GPU Clock
325 MHz
Memory Clock
350 MHz
700 MHz effective

Memory

Memory Size
256 MB
Memory Type
DDR
Memory Bus
256 bit
Bandwidth
22.40 GB/s

Render Config

Pixel Shaders
12
Vertex Shaders
5
TMUs
12
ROPs
12

Theoretical Performance

Pixel Rate
3.900 GPixel/s
Vertex Rate
406.3 MVertices/s
Texture Rate
3.900 GTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Outputs
1x DVI
1x VGA
1x S-Video
Power Connectors
None
Board Number
P260

Graphics Features

DirectX
9.0c
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0

Reviews

Our review database contains 115 reviews of the GeForce 6800.