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Intel i915GM

GMA 900
Graphics Processor
4
Pixel Shaders
0
Vertex Shaders
4
TMUs
4
ROPs
System Shared
Memory Size
System Shared
Memory Type
System Shared
Bus Width
The i915GM was a mobile integrated graphics solution by Intel, launched in March 2005. Built on the 130 nm process, and based on the GMA 900 graphics processor, the card supports DirectX 9.0c. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 333 MHz.
Its power draw is not exactly known. i915GM is connected to the rest of the system using a PCIe 1.0 x16 interface.

Graphics Processor

GPU Name: GMA 900
Process Size: 130 nm
Transistors: unknown
Die Size: unknown

Graphics Card

Released: Mar 1st, 2005
Production Status: End-of-life
Bus Interface: PCIe 1.0 x16

Clock Speeds

GPU Clock: 333 MHz
Memory Clock: System Shared

Memory

Memory Size: System Shared
Memory Type: System Shared
Memory Bus: System Shared
Bandwidth: System Dependent

Render Config

Pixel Shaders: 4
Vertex Shaders: 0
TMUs: 4
ROPs: 4
Pixel Rate: 1.332 GPixel/s
Texture Rate: 1.332 GTexel/s

Board Design

Slot Width: IGP
TDP: unknown

Graphics Features

DirectX: 9.0c
OpenGL: 1.4
OpenCL: n/a
Shader Model: 3.0

VGA BIOS

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GPU-Z Validation

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Reviews

Our review database contains 1 reviews of the i915GM.