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NVIDIA Riva 128

Graphics Processor
Pixel Shaders
Vertex Shaders
4 MB
Memory Size
Memory Type
128 bit
Bus Width
NVIDIA Riva 128 Image NVIDIA NV3 Image
The Riva 128 was a graphics card by NVIDIA, launched in April 1997. Built on the 350 nm process, and based on the NV3 graphics processor, the card supports DirectX 5.0. The NV3 graphics processor is a relatively small chip with a die area of only 90 mm² and 3 million transistors. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 4 MB SDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 100 MHz, memory is running at 100 MHz.
Being a single-slot card, the NVIDIA Riva 128 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA, 1x DB13W3. Riva 128 is connected to the rest of the system using an AGP 2x interface.

Graphics Processor

GPU Name: NV3
Process Size: 350 nm
Transistors: 3 million
Die Size: 90 mm²

Graphics Card

Released: Apr 1st, 1997
Production Status: End-of-life
Bus Interface: AGP 2x

Clock Speeds

GPU Clock: 100 MHz
Memory Clock: 100 MHz
100 MHz effective


Memory Size: 4 MB
Memory Type: SDR
Memory Bus: 128 bit
Bandwidth: 1.600 GB/s

Render Config

Pixel Shaders: 1
Vertex Shaders: 0
TMUs: 1
ROPs: 1
Pixel Rate: 100.0 MPixel/s
Texture Rate: 100.0 MTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x VGA
1x DB13W3
Power Connectors: None

Graphics Features

DirectX: 5.0
OpenGL: 1.0
OpenCL: n/a
Pixel Shader:
Vertex Shader: