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The STG-2000X was a graphics card by NVIDIA, launched in September 1995. Built on the 500 nm process, and based on the NV1 graphics processor, in its STG2000X-B variant, the card supports DirectX 1.0. The NV1 graphics processor is a relatively small chip with a die area of only 90 mm² and 1 million transistors. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 1 MB EDO memory on the card, which are connected using a 32-bit memory interface. The GPU is operating at a frequency of 12 MHz, memory is running at 75 MHz.
Being a single-slot card, the NVIDIA STG-2000X does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA, 1x DB13W3. STG-2000X is connected to the rest of the system using a PCI interface. The card measures 168 mm in length, and features a single-slot cooling solution.

Graphics Processor

GPU Name: NV1
GPU Variant: STG2000X-B
Process Size: 500 nm
Transistors: 1 million
Die Size: 90 mm²

Graphics Card

Released: Sep 30th, 1995
Production Status: End-of-life
Bus Interface: PCI

Clock Speeds

GPU Clock: 12 MHz
Memory Clock: 75 MHz
75 MHz effective


Memory Size: 1 MB
Memory Type: EDO
Memory Bus: 32 bit
Bandwidth: 300.0 MB/s

Render Config

Pixel Shaders: 1
Vertex Shaders: 0
TMUs: 1
ROPs: 1
Pixel Rate: 12.00 MPixel/s
Texture Rate: 12.00 MTexel/s

Board Design

Slot Width: Single-slot
Length: 6.61 inches
168 mm
TDP: unknown
Outputs: 1x VGA
1x DB13W3
Power Connectors: None

Graphics Features

DirectX: 1.0
OpenGL: N/A
OpenCL: N/A
Pixel Shader: N/A
Vertex Shader: N/A


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