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NVIDIA GeForce 310M

GT218
Graphics Processor
16
Cores
8
TMUs
4
ROPs
512 MB
Memory Size
GDDR3
Memory Type
64 bit
Bus Width
NVIDIA GeForce 310M Image NVIDIA GT218 Image
The GeForce 310M was a graphics card by NVIDIA, launched in January 2010. Built on the 40 nm process, and based on the GT218 graphics processor, in its N11M-GE2-S-B1 variant, the card supports DirectX 10.1. The GT218 graphics processor is a relatively small chip with a die area of only 57 mm² and 260 million transistors. It features 16 shading units, 8 texture mapping units and 4 ROPs. NVIDIA has placed 512 MB GDDR3 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 625 MHz, memory is running at 800 MHz.
We recommend the NVIDIA GeForce 310M for gaming with highest details at resolutions up to, and including, 1024x768.
Being a igp card, the NVIDIA GeForce 310M does not require any additional power connector, its power draw is rated at 14 W maximum. GeForce 310M is connected to the rest of the system using a PCIe 2.0 x16 interface.

Graphics Processor

GPU Name: GT218
GPU Variant: N11M-GE2-S-B1
Architecture: Tesla 2.0
Process Size: 40 nm
Transistors: 260 million
Die Size: 57 mm²

Graphics Card

Released: Jan 10th, 2010
Production Status: End-of-life
Bus Interface: PCIe 2.0 x16

Relative Performance

80%
100%
GeForce 310M
103%
127%
163%
191%
202%
250%
326%
330%
359%
378%
386%
444%
472%
506%
523%
544%
561%
599%
632%
646%
665%
688%
786%
792%
806%
816%
826%
834%
882%
927%
943%
978%
1004%
1007%
1009%
1029%
1078%
1099%
1179%
1201%
1201%
1254%
1300%
1387%
1431%
1438%
1464%
1472%
1523%
1541%
1552%
1579%
1653%
1685%
1712%
1718%
1723%
1861%
1877%
1922%
1946%
1955%
1975%
2010%
2014%
2070%
2229%
2286%
2345%
2359%
2382%
2407%
2527%
2586%
2648%
2685%
2687%
2977%
3321%
3543%
3562%
3610%
3658%
3707%
3722%
3760%
3776%
3826%
4116%
4168%
4168%
4321%
4717%
4926%
5099%
5583%
6588%
7708%
7939%
Based on TPU review data: "Performance Summary" at 1920x1080
GeForce 310M performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 625 MHz
Shader Clock: 1530 MHz
Memory Clock: 800 MHz
1600 MHz effective

Memory

Memory Size: 512 MB
Memory Type: GDDR3
Memory Bus: 64 bit
Bandwidth: 12.80 GB/s

Render Config

Shading Units: 16
TMUs: 8
ROPs: 4
SM Count: 2
Pixel Rate: 6.120 GPixel/s
Texture Rate: 12.24 GTexel/s
Floating-point performance: 48.96 GFLOPS

Board Design

Slot Width: IGP
TDP: 14 W
Power Connectors: None

Graphics Features

DirectX: 10.1
OpenGL: 3.3
OpenCL: 1.1
CUDA: 1.2
Shader Model: 4.1

Reviews

Our review database contains 2 reviews of the GeForce 310M.