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NVIDIA GeForce GT 415M

Graphics Processor
512 MB
Memory Size
Memory Type
128 bit
Bus Width
NVIDIA GeForce GT 415M Image NVIDIA GF108 Image
The GeForce GT 415M was a graphics card by NVIDIA, launched in September 2010. Built on the 40 nm process, and based on the GF108 graphics processor, in its N11P-GV variant, the card supports DirectX 11.0. The GF108 graphics processor is an average sized chip with a die area of 116 mm² and 585 million transistors. Unlike the fully unlocked GeForce GT 730, which uses the same GPU but has all 96 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 415M to reach the product's target shader count. It features 48 shading units, 8 texture mapping units and 4 ROPs. NVIDIA has placed 512 MB DDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 800 MHz.
Its power draw is rated at 12 W maximum. GeForce GT 415M is connected to the rest of the system using a PCIe 2.0 x16 interface.

Graphics Processor

GPU Name: GF108
GPU Variant: N11P-GV
Architecture: Fermi
Process Size: 40 nm
Transistors: 585 million
Die Size: 116 mm²

Graphics Card

Released: Sep 3rd, 2010
Production Status: End-of-life
Bus Interface: PCIe 2.0 x16

Clock Speeds

GPU Clock: 500 MHz
Shader Clock: 1000 MHz
Memory Clock: 800 MHz
1600 MHz effective


Memory Size: 512 MB
Memory Type: DDR3
Memory Bus: 128 bit
Bandwidth: 25.60 GB/s

Render Config

Shading Units: 48
TMUs: 8
ROPs: 4
SM Count: 1
Pixel Rate: 1.000 GPixel/s
Texture Rate: 4.00 GTexel/s
Floating-point performance: 96.00 GFLOPS

Board Design

TDP: 12 W

Graphics Features

DirectX: 11.0
OpenGL: 4.5
OpenCL: 1.1
CUDA: 2.1
Shader Model: 5.0


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