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NVIDIA GeForce 9600M GS

G96
Graphics Processor
32
Cores
16
TMUs
8
ROPs
1024 MB
Memory Size
GDDR3
Memory Type
128 bit
Bus Width
NVIDIA GeForce 9600M GS Image NVIDIA G96 Image
The GeForce 9600M GS was a graphics card by NVIDIA, launched in June 2008. Built on the 65 nm process, and based on the G96 graphics processor, in its NB9P-GE2 variant, the card supports DirectX 10.0. The G96 graphics processor is an average sized chip with a die area of 144 mm² and 314 million transistors. It features 32 shading units, 16 texture mapping units and 8 ROPs. NVIDIA has placed 1,024 MB GDDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 430 MHz, memory is running at 800 MHz.
We recommend the NVIDIA GeForce 9600M GS for gaming with highest details at resolutions up to, and including, 800x600.
Being a mxm module card, its power draw is rated at 20 W maximum.

Graphics Processor

GPU Name: G96
GPU Variant: NB9P-GE2
Architecture: Tesla
Process Size: 65 nm
Transistors: 314 million
Die Size: 144 mm²

Graphics Card

Released: Jun 3rd, 2008
Production Status: End-of-life
Bus Interface: MXM-II

Relative Performance

33%
43%
52%
67%
79%
83%
100%
GeForce 9600M GS
103%
135%
136%
148%
156%
160%
183%
195%
209%
216%
225%
232%
247%
261%
267%
275%
284%
324%
327%
333%
337%
341%
344%
364%
383%
389%
404%
415%
416%
417%
425%
445%
454%
487%
496%
496%
518%
537%
573%
591%
594%
605%
608%
629%
636%
641%
652%
682%
696%
707%
709%
712%
768%
775%
794%
803%
807%
815%
830%
831%
855%
920%
944%
968%
974%
984%
994%
1044%
1068%
1093%
1109%
1110%
1229%
1371%
1463%
1471%
1491%
1510%
1530%
1537%
1552%
1559%
1580%
1699%
1721%
1721%
1784%
1948%
2034%
2105%
2305%
2720%
3182%
Based on TPU review data: "Performance Summary" at 1920x1080
GeForce 9600M GS performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 430 MHz
Shader Clock: 1075 MHz
Memory Clock: 800 MHz
1600 MHz effective

Memory

Memory Size: 1024 MB
Memory Type: GDDR3
Memory Bus: 128 bit
Bandwidth: 25.60 GB/s

Render Config

Shading Units: 32
TMUs: 16
ROPs: 8
SM Count: 2
Pixel Rate: 3.44 GPixel/s
Texture Rate: 6.88 GTexel/s
Floating-point performance: 68.80 GFLOPS

Board Design

Slot Width: MXM Module
TDP: 20 W

Graphics Features

DirectX: 10.0
OpenGL: 3.3
OpenCL: 1.1
CUDA: 1.1
Shader Model: 4.0

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