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NVIDIA GeForce 9200M GS

G98
Graphics Processor
8
Cores
8
TMUs
4
ROPs
256 MB
Memory Size
GDDR3
Memory Type
64 bit
Bus Width
NVIDIA GeForce 9200M GS Image NVIDIA G98 Image
The GeForce 9200M GS was a graphics card by NVIDIA, launched in June 2008. Built on the 65 nm process, and based on the G98 graphics processor, in its NB9M-GE variant, the card supports DirectX 10.0. The G98 graphics processor is a relatively small chip with a die area of only 86 mm² and 210 million transistors. It features 8 shading units, 8 texture mapping units and 4 ROPs. NVIDIA has placed 256 MB GDDR3 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 700 MHz.
Its power draw is rated at 13 W maximum. GeForce 9200M GS is connected to the rest of the system using a PCIe 2.0 x16 interface.

Graphics Processor

GPU Name: G98
GPU Variant: NB9M-GE
Architecture: Tesla
Process Size: 65 nm
Transistors: 210 million
Die Size: 86 mm²

Graphics Card

Released: Jun 3rd, 2008
Production Status: End-of-life
Bus Interface: PCIe 2.0 x16

Relative Performance

100%
GeForce 9200M GS
102%
131%
161%
206%
243%
256%
317%
413%
419%
455%
480%
490%
563%
598%
641%
663%
690%
711%
760%
801%
819%
843%
873%
997%
1004%
1022%
1035%
1048%
1057%
1119%
1176%
1196%
1240%
1274%
1278%
1280%
1305%
1367%
1394%
1495%
1523%
1523%
1591%
1648%
1759%
1814%
1824%
1857%
1866%
1931%
1955%
1969%
2003%
2096%
2137%
2171%
2179%
2185%
2360%
2380%
2438%
2468%
2479%
2505%
2549%
2554%
2625%
2826%
2899%
2974%
2991%
3021%
3052%
3205%
3280%
3358%
3405%
3408%
3775%
4211%
4493%
4518%
4578%
4639%
4701%
4720%
4768%
4789%
4852%
5219%
5286%
5286%
5480%
5982%
6247%
6466%
7080%
8354%
9775%
Based on TPU review data: "Performance Summary" at 1920x1080
GeForce 9200M GS performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 550 MHz
Shader Clock: 1400 MHz
Memory Clock: 700 MHz
1400 MHz effective

Memory

Memory Size: 256 MB
Memory Type: GDDR3
Memory Bus: 64 bit
Bandwidth: 11.20 GB/s

Render Config

Shading Units: 8
TMUs: 8
ROPs: 4
SM Count: 1
Pixel Rate: 2.200 GPixel/s
Texture Rate: 4.40 GTexel/s
Floating-point performance: 22.400 GFLOPS

Board Design

TDP: 13 W

Graphics Features

DirectX: 10.0
OpenGL: 3.3
OpenCL: 1.1
CUDA: 1.1
Shader Model: 4.0

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