Report an Error

NVIDIA GeForce 9100M G mGPU AMD

MCP77MH
Graphics Processor
8
Cores
8
TMUs
4
ROPs
System Shared
Memory Size
System Shared
Memory Type
System Shared
Bus Width
NVIDIA GeForce 9100M G mGPU AMD Photo
The GeForce 9100M G mGPU AMD was a mobile integrated graphics solution by NVIDIA, launched in July 2008. Built on the 80 nm process, and based on the MCP77MH graphics processor, in its MCP77MH-A2 variant, the device supports DirectX 10.0. It features 8 shading units, 8 texture mapping units and 4 ROPs. The GPU is operating at a frequency of 450 MHz.
Its power draw is rated at 12 W maximum. GeForce 9100M G mGPU AMD is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
MCP77MH
GPU Variant
MCP77MH-A2
Architecture
Tesla
Process Size
80 nm
Transistors
210 million
Die Size
127 mm²

Graphics Card

Release Date
Jul 29th, 2008
Generation
NVIDIA GeForce 9M IGP 9000M
Production Status
End-of-life
Bus Interface
PCIe 2.0 x16

Relative Performance

100%
GeForce 9100M G mGPU AMD
130%
167%
205%
262%
309%
326%
403%
526%
533%
579%
611%
624%
716%
761%
816%
844%
878%
905%
967%
1019%
1042%
1073%
1110%
1268%
1278%
1301%
1317%
1320%
1333%
1345%
1423%
1497%
1522%
1578%
1590%
1606%
1621%
1626%
1628%
1660%
1740%
1774%
1903%
1938%
1938%
2020%
2024%
2098%
2238%
2309%
2321%
2363%
2375%
2458%
2488%
2505%
2548%
2667%
2719%
2763%
2764%
2772%
2781%
3003%
3029%
3102%
3140%
3155%
3180%
3187%
3243%
3250%
3341%
3596%
3690%
3784%
3806%
3844%
3884%
3975%
4079%
4174%
4273%
4333%
4336%
4804%
5286%
5359%
5718%
5749%
5826%
5902%
5953%
5982%
6006%
6067%
6094%
6175%
6641%
6727%
6727%
6804%
7442%
7612%
7973%
8228%
9036%
9355%
10206%
10206%
10631%
12438%
12757%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
450 MHz
Shader Clock
1100 MHz
Memory Clock
System Shared

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
8
TMUs
8
ROPs
4
SM Count
1

Theoretical Performance

Pixel Rate
1.800 GPixel/s
Texture Rate
3.600 GTexel/s
FP32 (float) performance
17.60 GFLOPS

Board Design

Slot Width
IGP
TDP
12 W
Outputs
No outputs

Graphics Features

DirectX
10.0
OpenGL
3.3
OpenCL
N/A
Vulkan
N/A
Shader Model
4.0