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NVIDIA GeForce Go 6100 + nForce Go 430

C51M
Graphics Processor
2
Pixel Shaders
1
Vertex Shaders
2
TMUs
1
ROPs
System Shared
Memory Size
System Shared
Memory Type
System Shared
Bus Width
NVIDIA GeForce Go 6100 + nForce Go 430 Image
The GeForce Go 6100 + nForce Go 430 was a mobile integrated graphics solution by NVIDIA, launched in February 2006. Built on the 110 nm process, and based on the C51M graphics processor, the card supports DirectX 9.0c. It features 2 pixel shaders and 1 vertex shaders, 2 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 425 MHz.
Its power draw is not exactly known. GeForce Go 6100 + nForce Go 430 is connected to the rest of the system using a PCIe 1.0 x16 interface.

Graphics Processor

GPU Name: C51M
Architecture: Curie
Process Size: 110 nm
Transistors: 75 million
Die Size: 110 mm²

Graphics Card

Released: Feb 1st, 2006
Production Status: End-of-life
Bus Interface: PCIe 1.0 x16

Clock Speeds

GPU Clock: 425 MHz
Memory Clock: System Shared

Memory

Memory Size: System Shared
Memory Type: System Shared
Memory Bus: System Shared
Bandwidth: System Dependent

Render Config

Pixel Shaders: 2
Vertex Shaders: 1
TMUs: 2
ROPs: 1
Pixel Rate: 425 MPixel/s
Vertex Rate: 106.3 MVertices/s
Texture Rate: 850 MTexel/s

Board Design

Slot Width: IGP
TDP: unknown

Graphics Features

DirectX: 9.0c
OpenGL: 2.1
OpenCL: n/a
Shader Model: 3.0

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Reviews

Our review database contains 2 reviews of the GeForce Go 6100 + nForce Go 430.