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ATI Mobility Radeon X1350

Graphics Processor
M62
Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Memory Size
128 MB
Memory Type
DDR2
Bus Width
64 bit
GPU Chip
GPU
The Mobility Radeon X1350 was a mobile graphics chip by ATI, launched on September 18th, 2006. Built on the 90 nm process, and based on the M62 graphics processor, in its M62-S variant, the chip supports DirectX 9.0c. Since Mobility Radeon X1350 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The M62 graphics processor is a relatively small chip with a die area of only 100 mm² and 105 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 128 MB DDR2 memory with the Mobility Radeon X1350, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 419 MHz, memory is running at 392 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Mobility Radeon X1350 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
M62
GPU Variant
M62-S
(216PTAVA12FG)
Architecture
Ultra-Threaded SE
Foundry
UMC
Process Size
90 nm
Transistors
105 million
Density
1.1M / mm²
Die Size
100 mm²

Mobile Graphics

Release Date
Sep 18th, 2006
Generation
M6x
(Mobility X1)
Predecessor
M5x
Successor
M7x
Production
End-of-life
Bus Interface
PCIe 1.0 x16
Reviews
2 in our database

Clock Speeds

GPU Clock
419 MHz
Memory Clock
392 MHz
784 Mbps effective

Memory

Memory Size
128 MB
Memory Type
DDR2
Memory Bus
64 bit
Bandwidth
6.272 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.676 GPixel/s
Vertex Rate
209.5 MVertices/s
Texture Rate
1.676 GTexel/s

Board Design

TDP
unknown
Outputs
Portable Device Dependent

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Pixel Shader
3.0
Vertex Shader
3.0

Card Notes

Memory Variant: 128 MB GDDR3 32-bit
Memory Variant: 128 MB GDDR3 64-bit

M62 GPU Notes

Desktop Variant: RV516
Codename: Pablo
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines
Apr 19th, 2024 17:47 EDT change timezone

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