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Mach64 GT IIC
Graphics Processor
Pixel Shaders
Vertex Shaders
4 MB
Memory Size
Memory Type
64 bit
Bus Width
ATI 3D Rage IIC AGP Image ATI Mach64 GT IIC Image
The 3D Rage IIC AGP was a graphics card by ATI, launched in September 1996. Built on the 500 nm process, and based on the Mach64 GT IIC graphics processor, in its Rage IIC AGP variant, the card supports DirectX 5.0. The Mach64 GT IIC graphics processor is a relatively small chip with a die area of only 90 mm² and 5 million transistors. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 4 MB SDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 60 MHz, memory is running at 83 MHz.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. 3D Rage IIC AGP is connected to the rest of the system using an AGP 2x interface.

Graphics Processor

GPU Name: Mach64 GT IIC
GPU Variant: Rage IIC AGP
Process Size: 500 nm
Transistors: 5 million
Die Size: 90 mm²

Graphics Card

Released: Sep 1st, 1996
Production Status: End-of-life
Bus Interface: AGP 2x

Clock Speeds

GPU Clock: 60 MHz
Memory Clock: 83 MHz
83 MHz effective


Memory Size: 4 MB
Memory Type: SDR
Memory Bus: 64 bit
Bandwidth: 664.0 MB/s

Render Config

Pixel Shaders: 1
Vertex Shaders: 0
TMUs: 1
ROPs: 1
Pixel Rate: 60.00 MPixel/s
Texture Rate: 60.00 MTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x VGA
Board Number: 493

Graphics Features

DirectX: 5.0
OpenGL: None
OpenCL: None
Pixel Shader: N/A
Vertex Shader: N/A