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NVIDIA GeForce GT 330 OEM

G92B
Graphics Processor
96
Cores
48
TMUs
16
ROPs
256 MB
Memory Size
DDR2
Memory Type
128 bit
Bus Width
NVIDIA GeForce GT 330 OEM Image NVIDIA G92B Image
The GeForce GT 330 OEM was a graphics card by NVIDIA, launched in February 2010. Built on the 55 nm process, and based on the G92B graphics processor, in its G92-168-B1 variant, the card supports DirectX 10.0. The G92B graphics processor is an average sized chip with a die area of 260 mm² and 754 million transistors. Unlike the fully unlocked GeForce 9800 GTX+, which uses the same GPU but has all 128 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 330 OEM to reach the product's target shader count. It features 96 shading units, 48 texture mapping units and 16 ROPs. NVIDIA has placed 256 MB DDR2 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 510 MHz.
We recommend the NVIDIA GeForce GT 330 OEM for gaming with highest details at resolutions up to, and including, 1280x720.
Being a single-slot card, the NVIDIA GeForce GT 330 OEM does not require any additional power connector, its power draw is rated at 75 W maximum. Display outputs include: 1x DVI, 1x HDMI, 1x VGA. GeForce GT 330 OEM is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 175 mm in length, and features a single-slot cooling solution.

Graphics Processor

GPU Name: G92B
GPU Variant: G92-168-B1
Architecture: Tesla
Process Size: 55 nm
Transistors: 754 million
Die Size: 260 mm²

Graphics Card

Released: Feb 2nd, 2010
Production Status: End-of-life
Bus Interface: PCIe 2.0 x16

Relative Performance

22%
28%
34%
44%
51%
54%
67%
87%
88%
96%
100%
GeForce GT 330 OEM
101%
104%
119%
126%
135%
140%
146%
150%
160%
169%
173%
178%
184%
210%
212%
216%
219%
221%
223%
236%
248%
253%
262%
269%
270%
270%
276%
289%
294%
316%
322%
322%
336%
348%
371%
383%
385%
392%
394%
408%
413%
416%
423%
443%
451%
458%
460%
462%
498%
503%
515%
521%
524%
529%
538%
539%
554%
597%
612%
628%
632%
638%
645%
677%
693%
709%
719%
720%
797%
889%
949%
954%
967%
980%
993%
997%
1007%
1011%
1025%
1102%
1116%
1116%
1157%
1263%
1319%
1365%
1495%
1575%
1694%
1711%
1764%
2064%
2126%
Based on TPU review data: "Performance Summary" at 1920x1080
GeForce GT 330 OEM performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 500 MHz
Shader Clock: 1250 MHz
Memory Clock: 510 MHz
1020 MHz effective

Memory

Memory Size: 256 MB
Memory Type: DDR2
Memory Bus: 128 bit
Bandwidth: 16.32 GB/s

Render Config

Shading Units: 96
TMUs: 48
ROPs: 16
SM Count: 6
Pixel Rate: 8.000 GPixel/s
Texture Rate: 24.00 GTexel/s
Floating-point performance: 240.0 GFLOPS

Board Design

Slot Width: Single-slot
Length: 6.875 inches
175 mm
TDP: 75 W
Outputs: 1x DVI
1x HDMI
1x VGA
Power Connectors: None
Board Number: P360, P363

Graphics Features

DirectX: 10.0
OpenGL: 3.3
OpenCL: 1.1
CUDA: 1.1
Shader Model: 4.0

Card Notes

OEM ONLY

Memory Variant: 512 MB
Memory Variant: 768 MB
Memory Variant: 2048 MB

Retail boards based on this design (2)

Name GPU Clock Memory Clock Other Changes
MSI GT 330 500 MHz 800 MHz 768 MB, GDDR3
Sapphire GT 330 500 MHz 510 MHz 2048 MB