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ATI Rage Mobility 128

Graphics Processor
Pixel Shaders
Vertex Shaders
16 MB
Memory Size
Memory Type
64 bit
Bus Width
ATI M4 Image
The Rage Mobility 128 was a graphics card by ATI, launched in October 1999. Built on the 250 nm process, and based on the M4 graphics processor, the card supports DirectX 6.0. The M4 graphics processor is a relatively small chip with a die area of only 70 mm² and 8 million transistors. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 16 MB DDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 105 MHz, memory is running at 105 MHz.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x DB13W3. Rage Mobility 128 is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name: M4
Process Size: 250 nm
Transistors: 8 million
Die Size: 70 mm²

Graphics Card

Released: Oct 1st, 1999
Production Status: End-of-life
Bus Interface: AGP 4x

Clock Speeds

GPU Clock: 105 MHz
Memory Clock: 105 MHz
210 MHz effective


Memory Size: 16 MB
Memory Type: DDR
Memory Bus: 64 bit
Bandwidth: 1.680 GB/s

Render Config

Pixel Shaders: 2
Vertex Shaders: 0
TMUs: 2
ROPs: 2
Pixel Rate: 210.0 MPixel/s
Texture Rate: 210.0 MTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x DB13W3

Graphics Features

DirectX: 6.0
OpenGL: 1.2
OpenCL: None
Pixel Shader: N/A
Vertex Shader: N/A


Our review database contains 2 reviews of the Rage Mobility 128.

Card Notes

Memory Variant: 16 MB SDR
Memory Variant: 32 MB SDR

M4 GPU Notes

Rage 128