Report an Error

NVIDIA GeForce FX Go5250

Graphics Processor
NV34
Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Memory Size
64 MB
Memory Type
DDR
Bus Width
128 bit
GPU Chip
GPU
The GeForce FX Go5250 was a mobile graphics chip by NVIDIA, launched on March 1st, 2003. Built on the 150 nm process, and based on the NV34 graphics processor, the chip supports DirectX 9.0a. Since GeForce FX Go5250 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV34 graphics processor is an average sized chip with a die area of 124 mm² and 45 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 64 MB DDR memory with the GeForce FX Go5250, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 250 MHz, memory is running at 250 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce FX Go5250 is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
NV34
Architecture
Rankine
Foundry
TSMC
Process Size
150 nm
Transistors
45 million
Density
362.9K / mm²
Die Size
124 mm²
Chip Package
BGA-555

Mobile Graphics

Release Date
Mar 1st, 2003
Generation
GeForce FX Go 5
(Go 5000)
Predecessor
GeForce4 Go
Successor
GeForce Go 6
Production
End-of-life
Bus Interface
AGP 8x
Reviews
2 in our database

Clock Speeds

GPU Clock
250 MHz
Memory Clock
250 MHz
500 Mbps effective

Memory

Memory Size
64 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
8.000 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.000 GPixel/s
Vertex Rate
125.0 MVertices/s
Texture Rate
1.000 GTexel/s

Board Design

TDP
unknown
Outputs
Portable Device Dependent
Power Connectors
None

Graphics Features

DirectX
9.0a
OpenGL
1.5 (full)
2.0 (partial)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a

NV34 GPU Notes

OpenGL 2.0: 60% Support
Apr 25th, 2024 02:27 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts