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NVIDIA GeForce FX Go5650

Graphics Processor
NV31
Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Memory Size
128 MB
Memory Type
DDR
Bus Width
128 bit
GPU Chip
GPU
The GeForce FX Go5650 was a mobile graphics chip by NVIDIA, launched on March 1st, 2003. Built on the 130 nm process, and based on the NV31 graphics processor, in its NV31 Go5650 variant, the chip supports DirectX 9.0a. Since GeForce FX Go5650 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV31 graphics processor is an average sized chip with a die area of 121 mm² and 80 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 128 MB DDR memory with the GeForce FX Go5650, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 325 MHz, memory is running at 295 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce FX Go5650 is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
NV31
GPU Variant
NV31 Go5650
Architecture
Rankine
Foundry
TSMC
Process Size
130 nm
Transistors
80 million
Density
661.2K / mm²
Die Size
121 mm²

Mobile Graphics

Release Date
Mar 1st, 2003
Generation
GeForce FX Go 5
(Go 5000)
Predecessor
GeForce4 Go
Successor
GeForce Go 6
Production
End-of-life
Bus Interface
AGP 8x
Reviews
2 in our database

Clock Speeds

GPU Clock
325 MHz
Memory Clock
295 MHz
590 Mbps effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
9.440 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.300 GPixel/s
Vertex Rate
162.5 MVertices/s
Texture Rate
1.300 GTexel/s

Board Design

TDP
unknown
Outputs
Portable Device Dependent
Power Connectors
None

Graphics Features

DirectX
9.0a
OpenGL
1.5 (full)
2.0 (partial)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a

NV31 GPU Notes

OpenGL 2.1: 66% Support
OpenGL 3.0: 19% Support
OpenGL 3.1: 16% Support
Apr 18th, 2024 20:25 EDT change timezone

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