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NVIDIA GeForce4 410 Go

Graphics Processor
NV17
Pixel Shaders
2
Vertex Shaders
N/A
TMUs
4
ROPs
2
Memory Size
16 MB
Memory Type
DDR
Bus Width
64 bit
GPU Chip
GPU
The GeForce4 410 Go was a mobile graphics chip by NVIDIA, launched on February 6th, 2002. Built on the 150 nm process, and based on the NV17 graphics processor, in its 410 Go variant, the chip supports DirectX 7.0. Since GeForce4 410 Go does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV17 graphics processor is a relatively small chip with a die area of only 65 mm² and 29 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 16 MB DDR memory with the GeForce4 410 Go, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 200 MHz, memory is running at 200 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce4 410 Go is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
NV17
GPU Variant
410 Go
Architecture
Celsius
Foundry
TSMC
Process Size
150 nm
Transistors
29 million
Density
446.2K / mm²
Die Size
65 mm²

Mobile Graphics

Release Date
Feb 6th, 2002
Generation
GeForce4 Go
Predecessor
GeForce2 Go
Successor
GeForce FX Go 5
Production
End-of-life
Bus Interface
AGP 4x
Reviews
2 in our database

Clock Speeds

GPU Clock
200 MHz
Memory Clock
200 MHz
400 Mbps effective

Memory

Memory Size
16 MB
Memory Type
DDR
Memory Bus
64 bit
Bandwidth
3.200 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
4
ROPs
2

Theoretical Performance

Pixel Rate
400.0 MPixel/s
Texture Rate
800.0 MTexel/s

Board Design

TDP
unknown
Outputs
Portable Device Dependent
Power Connectors
None

Graphics Features

DirectX
7.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1
Apr 25th, 2024 19:03 EDT change timezone

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