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NVIDIA Quadro4 500 Go GL

NV17 A4
Graphics Processor
Pixel Shaders
Vertex Shaders
64 MB
Memory Size
Memory Type
128 bit
Bus Width
NVIDIA Quadro4 500 Go GL Image NVIDIA NV17 A4 Image
The Quadro4 500 Go GL was a professional graphics card by NVIDIA, launched in April 2002. Built on the 150 nm process, and based on the NV17 A4 graphics processor, in its NV17GLM A4 variant, the card supports DirectX 8.0. The NV17 A4 graphics processor is a relatively small chip with a die area of only 65 mm² and 29 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 64 MB SDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 220 MHz, memory is running at 220 MHz.
Its power draw is not exactly known. Quadro4 500 Go GL is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name: NV17 A4
GPU Variant: NV17GLM A4
Process Size: 150 nm
Transistors: 29 million
Die Size: 65 mm²

Graphics Card

Released: Apr 23rd, 2002
Production Status: End-of-life
Bus Interface: AGP 4x

Clock Speeds

GPU Clock: 220 MHz
Memory Clock: 220 MHz
220 MHz effective


Memory Size: 64 MB
Memory Type: SDR
Memory Bus: 128 bit
Bandwidth: 3.520 GB/s

Render Config

Pixel Shaders: 2
Vertex Shaders: 0
TMUs: 4
ROPs: 2
Pixel Rate: 440.0 MPixel/s
Texture Rate: 880.0 MTexel/s

Graphics Features

DirectX: 8.0
OpenGL: 1.3
OpenCL: n/a
Pixel Shader: 1.1
Vertex Shader: 1.1


Our review database contains 25 reviews of the Quadro4 500 Go GL.