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AMD Wii U GPU

Latte
Graphics Processor
320
Cores
16
TMUs
8
ROPs
2048 MB
Memory Size
DDR3
Memory Type
64 bit
Bus Width
AMD Wii U GPU Image AMD Latte Image
The Wii U GPU was a graphics card by AMD, launched in November 2012. Built on the 40 nm process, and based on the Latte graphics processor, the card supports DirectX N/A. The Latte graphics processor is an average sized chip with a die area of 146 mm² and 880 million transistors. It features 320 shading units, 16 texture mapping units and 8 ROPs. AMD has placed 2,048 MB DDR3 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 800 MHz.
We recommend the AMD Wii U GPU for gaming with highest details at resolutions up to, and including, 800x600.
Being a igp card, its power draw is rated at 45 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it.

Graphics Processor

GPU Name
Latte
Architecture
TeraScale 2
Process Size
40 nm
Transistors
880 million
Die Size
146 mm²

Graphics Card

Released
Nov 18th, 2012
Production Status
End-of-life
Bus Interface
IGP

Relative Performance

29%
37%
46%
58%
68%
72%
89%
100%
Wii U GPU
117%
118%
129%
135%
138%
159%
169%
181%
187%
195%
201%
214%
226%
231%
238%
246%
281%
284%
289%
292%
293%
296%
298%
316%
332%
338%
350%
353%
356%
359%
361%
361%
368%
386%
394%
422%
430%
430%
448%
449%
465%
497%
512%
515%
524%
527%
545%
552%
556%
565%
592%
603%
613%
613%
615%
617%
666%
672%
688%
697%
700%
705%
707%
719%
721%
741%
798%
818%
839%
844%
853%
862%
882%
905%
926%
948%
961%
962%
1066%
1173%
1189%
1268%
1275%
1292%
1309%
1321%
1327%
1332%
1346%
1352%
1370%
1473%
1492%
1492%
1509%
1651%
1689%
1769%
1825%
2005%
2075%
2264%
2264%
2358%
2759%
2830%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
550 MHz
Memory Clock
800 MHz
1600 MHz effective

Memory

Memory Size
2048 MB
Memory Type
DDR3
Memory Bus
64 bit
Bandwidth
12.80 GB/s

Render Config

Shading Units
320
TMUs
16
ROPs
8
Compute Units
5

Theoretical Performance

Pixel Rate
4.400 GPixel/s
Texture Rate
8.800 GTexel/s
FP32 (float) performance
352.0 GFLOPS

Board Design

Slot Width
IGP
TDP
45 W
Outputs
No outputs

Graphics Features

DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Shader Model
5.0

Latte GPU Notes

Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2

EDRAM size: 32 MB