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AMD PlayStation 4 GPU

Liverpool
Graphics Processor
1152
Cores
72
TMUs
32
ROPs
8192 MB
Memory Size
GDDR5
Memory Type
256 bit
Bus Width
AMD PlayStation 4 GPU Image AMD Liverpool Image
The PlayStation 4 GPU is a graphics card by AMD, launched in November 2013. Built on the 28 nm process, and based on the Liverpool graphics processor, the card supports DirectX 11.1*. The Liverpool graphics processor is a large chip with a die area of 348 mm². It features 1152 shading units, 72 texture mapping units and 32 ROPs. AMD has placed 8,192 MB GDDR5 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 800 MHz, memory is running at 1375 MHz.
We recommend the AMD PlayStation 4 GPU for gaming with highest details at resolutions up to, and including, 1920x1080.
Being a igp card, the AMD PlayStation 4 GPU does not require any additional power connector, its power draw is rated at 75 W maximum.

Graphics Processor

GPU Name: Liverpool
Architecture: GCN 1.0
Process Size: 28 nm
Transistors: unknown
Die Size: 348 mm²

Graphics Card

Released: Nov 24th, 2013
Production Status: Active
Bus Interface: IGP

Relative Performance

5%
7%
8%
10%
12%
13%
16%
21%
21%
23%
24%
24%
28%
30%
32%
33%
34%
36%
38%
40%
41%
42%
44%
50%
50%
51%
52%
52%
53%
56%
59%
60%
62%
64%
64%
64%
65%
68%
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75%
76%
76%
79%
82%
88%
91%
91%
93%
93%
96%
98%
98%
100%
100%
PlayStation 4 GPU
105%
107%
108%
109%
109%
118%
119%
122%
123%
124%
125%
127%
127%
131%
141%
145%
148%
149%
151%
152%
160%
164%
168%
170%
170%
188%
210%
224%
225%
228%
231%
235%
236%
238%
239%
242%
260%
264%
264%
273%
298%
312%
323%
353%
417%
488%
Based on TPU review data: "Performance Summary" at 1920x1080
PlayStation 4 GPU performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 800 MHz
Memory Clock: 1375 MHz
5500 MHz effective

Memory

Memory Size: 8192 MB
Memory Type: GDDR5
Memory Bus: 256 bit
Bandwidth: 176.0 GB/s

Render Config

Shading Units: 1152
TMUs: 72
ROPs: 32
Compute Units: 18
Pixel Rate: 25.60 GPixel/s
Texture Rate: 57.6 GTexel/s
Floating-point performance: 1,843.2 GFLOPS

Board Design

Slot Width: IGP
TDP: 75 W
Power Connectors: None

Graphics Features

DirectX: 11.1*
OpenGL: 4.2
OpenCL: 1.2
Shader Model: 5.0

Liverpool GPU Notes

*Supports DirectX 11.1+ Features with PSSL