Report an Error


NVIDIA GeForce GTX 870M Image NVIDIA GK104 Image
The GeForce GTX 870M is a graphics card by NVIDIA, launched in March 2014. Built on the 28 nm process, and based on the GK104 graphics processor, in its N15E-GT-A2 variant, the card supports DirectX 12.0. The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. Unlike the fully unlocked GeForce GTX 680 Mac Edition, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 870M to reach the product's target shader count. It features 1344 shading units, 112 texture mapping units and 24 ROPs. NVIDIA has placed 3,072 MB GDDR5 memory on the card, which are connected using a 192-bit memory interface. The GPU is operating at a frequency of 941 MHz, which can be boosted up to 967 MHz, memory is running at 1250 MHz.
We recommend the NVIDIA GeForce GTX 870M for gaming with highest details at resolutions up to, and including, 1920x1080.
Being a mxm module card, the NVIDIA GeForce GTX 870M does not require any additional power connector, its power draw is rated at 100 W maximum.

Graphics Processor

GPU Name: GK104
GPU Variant: N15E-GT-A2
Architecture: Kepler
Process Size: 28 nm
Transistors: 3,540 million
Die Size: 294 mm²

Graphics Card

Released: Mar 12th, 2014
Production Status: Active
Bus Interface: MXM-B (3.0)

Clock Speeds

GPU Clock: 941 MHz
Boost Clock: 967 MHz
Memory Clock: 1250 MHz
5000 MHz effective


Memory Size: 3072 MB
Memory Type: GDDR5
Memory Bus: 192 bit
Bandwidth: 120.0 GB/s

Render Config

Shading Units: 1344
TMUs: 112
ROPs: 24
SMX Count: 7
Pixel Rate: 26.35 GPixel/s
Texture Rate: 105.4 GTexel/s
Floating-point performance: 2,529.4 GFLOPS

Board Design

Slot Width: MXM Module
TDP: 100 W
Power Connectors: None
Board Number: P2053 SKU 3

Graphics Features

DirectX: 12.0
OpenGL: 4.5
OpenCL: 1.2
CUDA: 3.0
Shader Model: 5.0


Find graphics card BIOS for this card.

GPU-Z Validation

Find GPU-Z validations for this card.