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NVIDIA GeForce GTX 580 Rev. 2

GF110
Graphics Processor
512
Cores
64
TMUs
48
ROPs
1536 MB
Memory Size
GDDR5
Memory Type
384 bit
Bus Width
NVIDIA GeForce GTX 580 Rev. 2 Image NVIDIA GF110 Image
The GeForce GTX 580 Rev. 2 was a high-end graphics card by NVIDIA, launched in June 2011. Built on the 40 nm process, and based on the GF110 graphics processor, in its GF110-380-A1 variant, the card supports DirectX 12.0. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. It features 512 shading units, 64 texture mapping units and 48 ROPs. NVIDIA has placed 1,536 MB GDDR5 memory on the card, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 772 MHz, memory is running at 1002 MHz.
We recommend the NVIDIA GeForce GTX 580 Rev. 2 for gaming with highest details at resolutions up to, and including, 1680x1050.
Being a dual-slot card, the NVIDIA GeForce GTX 580 Rev. 2 draws power from 1x 6-pin + 1x 8-pin power connectors, with power draw rated at 244 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 580 Rev. 2 is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution. Its price at launch was 499 US Dollars.

Graphics Processor

GPU Name: GF110
GPU Variant: GF110-380-A1
Architecture: Fermi 2.0
Process Size: 40 nm
Transistors: 3,000 million
Die Size: 520 mm²

Graphics Card

Released: Jun 6th, 2011
Production Status: End-of-life
Launch Price: 499 USD
Bus Interface: PCIe 2.0 x16

Relative Performance

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GeForce GTX 580 Rev. 2
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Based on TPU review data: "Performance Summary" at 1920x1080
GeForce GTX 580 Rev. 2 performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 772 MHz
Shader Clock: 1544 MHz
Memory Clock: 1002 MHz
4008 MHz effective

Memory

Memory Size: 1536 MB
Memory Type: GDDR5
Memory Bus: 384 bit
Bandwidth: 192.4 GB/s

Render Config

Shading Units: 512
TMUs: 64
ROPs: 48
SM Count: 16
Pixel Rate: 24.70 GPixel/s
Texture Rate: 49.41 GTexel/s
Floating-point performance: 1,581 GFLOPS

Board Design

Slot Width: Dual-slot
Length: 10.5 inches
267 mm
TDP: 244 W
Outputs: 2x DVI
1x mini-HDMI
Power Connectors: 1x 6-pin + 1x 8-pin
Board Number: P1261 SKU 12

Graphics Features

DirectX: 12.0
OpenGL: 4.6
OpenCL: 1.1
CUDA: 2.0
Shader Model: 5.0

Reviews

Our review database contains 136 reviews of the GeForce GTX 580 Rev. 2.

Card Notes

SFUs: 64

GF110 GPU Notes

Each Streaming Multiprocessor(SM) in the GPU architecture contains 32 SPs and 4 SFUs.

Each SP can fulfill up to two single precision operations FMA per clock.

Each SFU can fulfill up to four SF operations per clock.

The approximate ratio of operations FMA to operations SF is equal 4:1.

The theoretical shader performance in single-precision floating point operations(FMA)[FLOPSsp, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp f × n × 2.

Alternative formula: FLOPSsp f × m × (32 SPs × 2(FMA)). [m] - SM count.

Total Processing Power: FLOPSsp f × m × (32 SPs × 2(FMA) + 4 × 4 SFUs) or FLOPSsp f × n × 2.5.

Each SM in the GPU contains 4 texture filtering units for every texture address unit.

The complete die contains 64 texture address units and 256 texture filtering units.