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NVIDIA GeForce GT 635M

GF116
Graphics Processor
144
Cores
24
TMUs
16
ROPs
2048 MB
Memory Size
DDR3
Memory Type
128 bit
Bus Width
NVIDIA GeForce GT 635M Photo NVIDIA GF116 Photo
The GeForce GT 635M was a graphics card by NVIDIA, launched in March 2012. Built on the 40 nm process, and based on the GF116 graphics processor, in its N12E-GE2-A1 variant, the card supports DirectX 12.0. The GF116 graphics processor is an average sized chip with a die area of 238 mm² and 1,170 million transistors. Unlike the fully unlocked GeForce GTX 550 Ti, which uses the same GPU but has all 192 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 635M to reach the product's target shader count. It features 144 shading units, 24 texture mapping units and 16 ROPs. NVIDIA has placed 2,048 MB DDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 650 MHz, memory is running at 900 MHz.
Its power draw is rated at 35 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. GeForce GT 635M is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
GF116
GPU Variant
N12E-GE2-A1
Architecture
Fermi 2.0
Process Size
40 nm
Transistors
1,170 million
Die Size
238 mm²

Graphics Card

Release Date
Mar 22nd, 2012
Generation
NVIDIA GeForce 600M
Production Status
End-of-life
Bus Interface
PCIe 2.0 x16

Relative Performance

17%
22%
27%
35%
41%
43%
54%
70%
71%
77%
81%
83%
95%
100%
GeForce GT 635M
101%
109%
112%
117%
121%
129%
136%
139%
143%
148%
169%
170%
173%
176%
176%
178%
179%
190%
200%
203%
210%
212%
214%
216%
217%
217%
221%
232%
236%
254%
258%
258%
269%
270%
280%
298%
308%
309%
315%
317%
328%
332%
334%
340%
356%
363%
368%
369%
370%
371%
400%
404%
414%
419%
421%
424%
425%
432%
433%
445%
479%
492%
504%
507%
513%
518%
530%
544%
556%
570%
578%
578%
640%
705%
714%
762%
766%
777%
787%
794%
797%
801%
809%
812%
823%
885%
897%
897%
907%
992%
1015%
1063%
1097%
1205%
1247%
1361%
1361%
1417%
1658%
1701%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
650 MHz
Shader Clock
1350 MHz
Memory Clock
900 MHz
1800 MHz effective

Memory

Memory Size
2048 MB
Memory Type
DDR3
Memory Bus
128 bit
Bandwidth
28.80 GB/s

Render Config

Shading Units
144
TMUs
24
ROPs
16
SM Count
3

Theoretical Performance

Pixel Rate
3.900 GPixel/s
Texture Rate
15.60 GTexel/s
FP32 (float) performance
388.8 GFLOPS
FP64 (double) performance
32.40 GFLOPS (1:12)

Board Design

TDP
35 W
Outputs
No outputs

Graphics Features

DirectX
12.0 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.1
Shader Model
5.1