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NVIDIA GeForce GT 630M

GF117
Graphics Processor
96
Cores
16
TMUs
4
ROPs
2048 MB
Memory Size
GDDR5
Memory Type
128 bit
Bus Width
NVIDIA GeForce GT 630M Image NVIDIA GF117 Image
The GeForce GT 630M is a graphics card by NVIDIA, launched in March 2012. Built on the 28 nm process, and based on the GF117 graphics processor, in its N13P-GL-A1 variant, the card supports DirectX 11.0. The GF117 graphics processor is an average sized chip with a die area of 116 mm² and 585 million transistors. It features 96 shading units, 16 texture mapping units and 4 ROPs. NVIDIA has placed 2,048 MB GDDR5 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 800 MHz, memory is running at 900 MHz.
We recommend the NVIDIA GeForce GT 630M for gaming with highest details at resolutions up to, and including, 800x600.
Being a mxm module card, its power draw is rated at 33 W maximum.

Graphics Processor

GPU Name: GF117
GPU Variant: N13P-GL-A1
Architecture: Fermi
Process Size: 28 nm
Transistors: 585 million
Die Size: 116 mm²

Graphics Card

Released: Mar 22nd, 2012
Production Status: Active
Bus Interface: MXM-A (3.0)

Relative Performance

22%
28%
34%
44%
51%
54%
67%
88%
89%
96%
100%
GeForce GT 630M
102%
104%
119%
127%
136%
140%
146%
151%
161%
169%
173%
178%
185%
211%
213%
216%
219%
222%
224%
237%
249%
253%
262%
270%
270%
271%
276%
289%
295%
316%
322%
322%
337%
349%
372%
384%
386%
393%
395%
409%
414%
417%
424%
444%
452%
459%
461%
462%
499%
504%
516%
522%
525%
530%
539%
540%
556%
598%
614%
629%
633%
639%
646%
678%
694%
711%
721%
721%
799%
891%
951%
956%
969%
982%
995%
999%
1009%
1013%
1027%
1105%
1119%
1119%
1160%
1266%
1322%
1368%
1498%
1768%
2069%
2131%
Based on TPU review data: "Performance Summary" at 1920x1080
GeForce GT 630M performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock: 800 MHz
Shader Clock: 1600 MHz
Memory Clock: 900 MHz
3600 MHz effective

Memory

Memory Size: 2048 MB
Memory Type: GDDR5
Memory Bus: 128 bit
Bandwidth: 57.6 GB/s

Render Config

Shading Units: 96
TMUs: 16
ROPs: 4
SM Count: 2
Pixel Rate: 3.20 GPixel/s
Texture Rate: 12.80 GTexel/s
Floating-point performance: 307.20 GFLOPS

Board Design

Slot Width: MXM Module
TDP: 33 W

Graphics Features

DirectX: 11.0
OpenGL: 4.5
OpenCL: 1.1
CUDA: 2.1
Shader Model: 5.0