Report an Error

NVIDIA GeForce PCX 5950

NV38 A1
Graphics Processor
Pixel Shaders
Vertex Shaders
256 MB
Memory Size
Memory Type
256 bit
Bus Width
NVIDIA GeForce PCX 5950 Image NVIDIA NV38 A1 Image
The GeForce PCX 5950 was a graphics card by NVIDIA, launched in February 2004. Built on the 130 nm process, and based on the NV38 A1 graphics processor, the card supports DirectX 9.0a. The NV38 A1 graphics processor is an average sized chip with a die area of 207 mm² and 135 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 256 MB GDDR3 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 475 MHz, memory is running at 475 MHz.
Being a dual-slot card, the NVIDIA GeForce PCX 5950 does not require any additional power connector, its power draw is rated at 57 W maximum. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce PCX 5950 is connected to the rest of the system using a PCIe 1.0 x16 interface.

Graphics Processor

GPU Name: NV38 A1
Architecture: Rankine
Process Size: 130 nm
Transistors: 135 million
Die Size: 207 mm²

Graphics Card

Released: Feb 17th, 2004
Production Status: End-of-life
Bus Interface: PCIe 1.0 x16

Clock Speeds

GPU Clock: 475 MHz
Memory Clock: 475 MHz
950 MHz effective


Memory Size: 256 MB
Memory Type: GDDR3
Memory Bus: 256 bit
Bandwidth: 30.40 GB/s

Render Config

Pixel Shaders: 4
Vertex Shaders: 3
TMUs: 4
ROPs: 4
Pixel Rate: 1.900 GPixel/s
Vertex Rate: 356.3 MVertices/s
Texture Rate: 1.900 GTexel/s

Board Design

Slot Width: Dual-slot
TDP: 57 W
Outputs: 1x DVI
1x VGA
1x S-Video
Power Connectors: None

Graphics Features

DirectX: 9.0a
OpenGL: 2.1
OpenCL: n/a
Pixel Shader: 2.0a
Vertex Shader: 2.0a


Our review database contains 1 reviews of the GeForce PCX 5950.