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NVIDIA GeForce 9800 GT
The GeForce 9800 GT was a mid-range graphics card by NVIDIA, launched in July 2008. Built on the 65 nm process, and based on the G92 graphics processor, in its G92-270-A2 variant, the card supports DirectX 10.0. The G92 graphics processor is a large chip with a die area of 324 mm² and 754 million transistors. Unlike the fully unlocked GeForce GTS 150 OEM, which uses the same GPU but has all 128 shaders enabled, NVIDIA has disabled some shading units on the GeForce 9800 GT to reach the product's target shader count. It features 112 shading units, 56 texture mapping units and 16 ROPs. NVIDIA has placed 512 MB GDDR3 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 600 MHz, memory is running at 900 MHz.
We recommend the NVIDIA GeForce 9800 GT for gaming with highest details at resolutions up to, and including, 1280x720.
Being a dual-slot card, the NVIDIA GeForce 9800 GT draws power from 1x 6-pin power connectors, with power draw rated at 125 W maximum. Display outputs include: 2x DVI, 1x S-Video. GeForce 9800 GT is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 229 mm in length, and features a dual-slot cooling solution. Its price at launch was 160 US Dollars.
||Jul 21st, 2008
||PCIe 2.0 x16
1800 MHz effective
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