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ATI Radeon IGP 330M

Graphics Processor
RS200
Pixel Shaders
N/A
Vertex Shaders
1
TMUs
2
ROPs
2
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
GPU Chip
GPU
The Radeon IGP 330M was a mobile integrated graphics solution by ATI, launched on May 1st, 2002. Built on the 180 nm process, and based on the RS200 graphics processor, in its IGP 330M variant, the device supports DirectX 7.0. Since Radeon IGP 330M does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. 2 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 183 MHz.
Its power draw is not exactly known. Radeon IGP 330M is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
RS200
GPU Variant
IGP 330M
(216CS2BFA22H)
Architecture
Rage 6
Process Size
180 nm
Transistors
30 million
Density
411.0K / mm²
Die Size
73 mm²

Integrated Graphics

Release Date
May 1st, 2002
Generation
Radeon IGP
(300M)
Successor
TeraScale IGP
Production
End-of-life
Bus Interface
AGP 4x

Clock Speeds

GPU Clock
183 MHz
Memory Clock
System Shared

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Pixel Shaders
0
Vertex Shaders
1
TMUs
2
ROPs
2

Theoretical Performance

Pixel Rate
366.0 MPixel/s
Vertex Rate
45.75 MVertices/s
Texture Rate
366.0 MTexel/s

Board Design

Slot Width
IGP
TDP
unknown
Outputs
Portable Device Dependent
Power Connectors
None

Graphics Features

DirectX
7.0
OpenGL
1.4
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

RS200 GPU Notes

Desktop Variant: Rage 6 / RV100
Mobile Variant: M6
Codename: Wilma
Graphics/Compute: GFX1
The northbridge embeds the Radeon 340 IGP.
Apr 19th, 2024 11:05 EDT change timezone

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