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NVIDIA GeForce3 Ti500

NV20 A5
Graphics Processor
Pixel Shaders
Vertex Shaders
64 MB
Memory Size
Memory Type
128 bit
Bus Width
NVIDIA GeForce3 Ti500 Image NVIDIA NV20 A5 Image
The GeForce3 Ti500 was a performance graphics card by NVIDIA, launched in October 2001. Built on the 150 nm process, and based on the NV20 A5 graphics processor, in its Ti500 variant, the card supports DirectX 8.0. The NV20 A5 graphics processor is an average sized chip with a die area of 128 mm² and 57 million transistors. It features 4 pixel shaders and 1 vertex shaders, 8 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 64 MB DDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 240 MHz, memory is running at 250 MHz.
Being a single-slot card, the NVIDIA GeForce3 Ti500 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce3 Ti500 is connected to the rest of the system using an AGP 4x interface. The card measures 183 mm in length, and features a single-slot cooling solution. Its price at launch was 349 US Dollars.

Graphics Processor

GPU Name: NV20 A5
GPU Variant: Ti500
Architecture: Kelvin
Process Size: 150 nm
Transistors: 57 million
Die Size: 128 mm²

Graphics Card

Released: Oct 1st, 2001
Production Status: End-of-life
Launch Price: 349 USD
Bus Interface: AGP 4x

Clock Speeds

GPU Clock: 240 MHz
Memory Clock: 250 MHz
500 MHz effective


Memory Size: 64 MB
Memory Type: DDR
Memory Bus: 128 bit
Bandwidth: 8.000 GB/s

Render Config

Pixel Shaders: 4
Vertex Shaders: 1
TMUs: 8
ROPs: 4
Pixel Rate: 960.0 MPixel/s
Vertex Rate: 60.00 MVertices/s
Texture Rate: 1.920 GTexel/s

Board Design

Slot Width: Single-slot
Length: 7.2 inches
183 mm
TDP: unknown
Outputs: 1x DVI
1x VGA
1x S-Video
Power Connectors: None

Graphics Features

DirectX: 8.0
OpenGL: 1.3
OpenCL: N/A
Pixel Shader: 1.1
Vertex Shader: 1.1