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ATI Rage 128 GL

Rage 128 GL
Graphics Processor
2
Pixel Shaders
0
Vertex Shaders
2
TMUs
2
ROPs
32 MB
Memory Size
SDR
Memory Type
128 bit
Bus Width
ATI Rage 128 GL Image ATI Rage 128 GL Image
The Rage 128 GL was a professional graphics card by ATI, launched in August 1998. Built on the 250 nm process, and based on the Rage 128 GL graphics processor, the card supports DirectX 6.0. The Rage 128 GL graphics processor is a relatively small chip with a die area of only 70 mm² and 8 million transistors. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 32 MB SDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 80 MHz, memory is running at 60 MHz.
Being a single-slot card, the ATI Rage 128 GL does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Rage 128 GL is connected to the rest of the system using an AGP 2x interface.

Graphics Processor

GPU Name: Rage 128 GL
Process Size: 250 nm
Transistors: 8 million
Die Size: 70 mm²

Graphics Card

Released: Aug 1st, 1998
Production Status: End-of-life
Bus Interface: AGP 2x

Clock Speeds

GPU Clock: 80 MHz
Memory Clock: 60 MHz
60 MHz effective

Memory

Memory Size: 32 MB
Memory Type: SDR
Memory Bus: 128 bit
Bandwidth: 960 MB/s

Render Config

Pixel Shaders: 2
Vertex Shaders: 0
TMUs: 2
ROPs: 2
Pixel Rate: 160.0 MPixel/s
Texture Rate: 160.0 MTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x VGA
Power Connectors: None

Graphics Features

DirectX: 6.0
OpenGL: 1.2
OpenCL: None
Pixel Shader: N/A
Vertex Shader: N/A

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