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ATI 3D Rage

Mach64 CX
Graphics Processor
Pixel Shaders
Vertex Shaders
2 MB
Memory Size
Memory Type
64 bit
Bus Width
ATI 3D Rage Image ATI Mach64 CX Image
The 3D Rage was a graphics card by ATI, launched in November 1995. Built on the 500 nm process, and based on the Mach64 CX graphics processor, in its 210888CX variant, the card supports DirectX 5.0. The Mach64 CX graphics processor is a relatively small chip with a die area of only 90 mm² and 1 million transistors. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 2 MB EDO memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 40 MHz, memory is running at 40 MHz.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x DB13W3. 3D Rage is connected to the rest of the system using a PCI interface.

Graphics Processor

GPU Name: Mach64 CX
GPU Variant: 210888CX
Process Size: 500 nm
Transistors: 1 million
Die Size: 90 mm²

Graphics Card

Released: Nov 1st, 1995
Production Status: End-of-life
Bus Interface: PCI

Clock Speeds

GPU Clock: 40 MHz
Memory Clock: 40 MHz
40 MHz effective


Memory Size: 2 MB
Memory Type: EDO
Memory Bus: 64 bit
Bandwidth: 320.0 MB/s

Render Config

Pixel Shaders: 1
Vertex Shaders: 0
TMUs: 1
ROPs: 1
Pixel Rate: 40.00 MPixel/s
Texture Rate: 40.00 MTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x DB13W3
Board Number: 236

Graphics Features

DirectX: 5.0
OpenGL: unknown
OpenCL: n/a
Pixel Shader: N/A
Vertex Shader: N/A