News Posts matching "60 FPS"

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The Division 2 Skipping Steam, Available Only on Ubisoft and Epic Stores; System Requirements Outed With Radeon VII

The Epic Games Store with its aggressive developer earnings program is drilling away at Steam's already-installed hegemony as the PC gaming platform of choice. A mere 12% royalty for the storefront means much more money goes back to the developers, and the more copies are sold of a given game, the bigger the profit will become. This is why some games have already even left Steam's shores to find a home on the Epic Games Store, and now, a AAA title in The Division 2 will be skipping Steam entirely. With launches on Ubisoft's own store and an 88% cut on the Epic store, Ubisoft will be looking to maximize their profits.

That part of the story is done; Ubisoft has also outed the system requirements for the PC version of The Division 2, which, for a minimum of 30 FPS at 1080p, will require either an AMD FX-6350 or Intel Core I5-2500K CPU, 8 GB of RAM, and 2 GB of video RAM on an AMD Radeon R9 270 or Nvidia GeForce GTX 670.

AMD 8-core Ryzen APU to Power Sony Playstation 5, Says the Rumor Mill

Sony's announcement of the Playstation team skipping E3 2019 took everyone by surprise aside from a few on Reddit who had paid attention to a thread created the day before. Reddit user RuthenicCookie seemed to know a lot more about Sony's plans for their popular game console for the next few years, as well as game titles supporting this current console generation and the next. Amidst a lot of the tasty rumor bits that should interest console gamers, something more relevant to us directly is the mention of the Playstation 5 to continue using AMD for processing power.

This is a logical move to just about everyone familiar with the industry, and Sony needed to up the CPU horsepower in particular to compete with the XBOX One X and offer a true 4K/60 FPS solution for gaming without framerate drops galore. As such, said redditor shared information saying that the current plans involve an 8-core Ryzen-based processor and an estimated console price point of $500. Sony may well share a teaser about the console next year, with retail availability expected in the holiday season 2020 (two years from now, thus). As such, developer kits are likely already ready meaning the specs are finalized as well. This may mean we will see either the first or second gen Ryzen APUs, and not Ryzen 2 as many may have hoped. No word yet on what Microsoft is cooking in their side of the kitchen, but incremental console updates means we may see a Ryzen 2-powered console sooner than later as well.

Ace Combat 7: Skies Unknown System Requirements and Performance Revealed

In a continued effort to support the PC platform, BANDAI NAMCO previously announced they would be releasing Ace Combat 7: Skies Unknown on PC. At the time, there was no mention of what the game's system requirements would be. However, thanks to an NVIDIA blog post, we now know not only the game's system requirements but an estimate on system performance as well- at least with their own graphics solutions.

Overall, the minimum and recommended requirements appear to be quite reasonable. BANDAI NAMCO even went so far as to make note that the recommended requirements are representative of what is needed to run the game at the 1920x1080 resolution with max settings. NVIDIA's own testing backs up those claims with the GeForce GTX 1060 offering a comfortable 100 FPS at 1920x1080, and 60 FPS at 2560x1440 resolutions. Meanwhile, those wanting to push the game at 4K will need a GeForce GTX 1080 Ti or better which should offer a steady 60+ FPS.

NVIDIA Releases First Internal Performance Benchmarks for RTX 2080 Graphics Card

NVIDIA today released their first official performance numbers for their new generation of GeForce products - particularly, the RTX 2080. The RTX 20 series of graphics cards, according to the company, offers some 50% performance improvements (on average) on architectural improvements alone, in a per-core basis. This number is then built upon with the added RTX performance of the new RT cores, which allows the RTX 2080 to increase its performance advantage over the last generation 1080 by up to 2x more - while using the new DLSS technology. PUBG, Shadow of the Tomb Raider, and Final Fantasy XV are seeing around 75 percent or more improved performance when using this tech.

NVIDIA is also touting the newfound ability to run games at 4K resolutions at over 60 FPS performance, making the RTX 2080 the card to get if that's your preferred resolution (especially if paired with one of those dazzling OLED TVs...) Of course, IQ settings aren't revealed in the slides, so there's an important piece of the puzzle still missing. But considering performance claims of NVIDIA, and comparing the achievable performance on last generation hardware, it's fair to say that these FPS scores refer to the high or highest IQ settings for each game.

Monster Hunter World PC Performance Estimates Pop Up; GeForce GTX 1080 Insufficient for 60 FPS WQHD

A performance preview of sorts for Monster Hunter World has surfaced via a post on Resetera, where user FluffyQuack posted his initial performance results with an advance copy of the PC version of the game. Initial impressions don't scale very well; performance isn't monstrous, but it isn't exactly pretty either. The game does look good, granted; however, there are some texture and fur processing quality issues that could be much better implemented.

Performance figures for a system equipped with 16 GB of RAM, an i7-4790k and a GTX 1080 are delivering a minimum of 44 FPS on the highest preset, 60 FPS on High settings, 65 FPS on Medium, and 108 FPS on Low. Of course, a day-one patch could optimize settings further, but there are some visually impressive games that both look and perform better. Still, the game looks good, and should be an interesting experience for the long summer.

An Anthem for SLI: Bioware's New Universe in 60 FPS 4K Run on Two NVIDIA GeForce GTX 1080Ti GPUs

Lo and Behold: SLI working properly. This was my first reaction whilst reading up on this potential news piece (which, somewhat breaking the fourth wall, actually did end up as one). My thought likely isn't alone; it's been a while since we heard of any relevant dual graphics card configuration and performance improvement now, as developers seem to be throwing dreams of any "Explicit Multi-GPU" tech out of the water. This slight deviation from the news story aside, though: Anthem needed two of the world's fastest GPUs running in tandem to deliver a 4K, 60 FPS experience.

Ubisoft Reveals Far Cry 5 System Requirements

As we near the launch of Far Cry 5, Ubisoft has decided to reveal the minimum and recommended system requirements for the PC version. They've also detailed the necessary hardware required to achieve a 30 FPS and 60 FPS experience at the 4K resolution. Additionally, the development team has generously implemented a built-in benchmark to aid users in analyzing their systems and calibrating the different visual options. Nevertheless, the game also comes with an auto-detect feature that chooses the best quality preset for gamers who don't want to fiddle with the different graphic options. Far Cry 5 is slated to launch on March 27 on PC, Xbox One, and PS4. The standard edition costs $59.99, while the Deluxe and Gold Edition cost $69.99 and $89.99, respectively.

Is your PC ready to tackle the latest installment in the Far Cry franchise?

Magewell Ships the Pro Capture HDMI 4K Plus LT

Magewell - an award-winning developer of innovative video interface devices - is now shipping the Pro Capture HDMI 4K Plus LT, the latest member of the company's popular Pro Capture family of PCI Express capture hardware. The new model extends the powerful feature set of the previously-released Pro Capture HDMI 4K Plus with HDMI signal loop-through connectivity to simplify wiring and workflows.

Like the earlier model, the Pro Capture HDMI 4K Plus LT captures video up to 4096x2160 at 60 frames per second over an HDMI 2.0 input interface, enabling high-quality Ultra HD acquisition for markets and applications including broadcast, medical imaging, gaming, streaming, surveillance, and virtual reality (VR) production. The new loop-through connection reduces workflow costs and complexity by enabling source signals to be sent simultaneously to additional displays or equipment without the need for an external HDMI splitter.

Elgato 4K60 Pro Capture Card Lets You Record 4K Footage at 60 FPS Flawlessly

Elgato Gaming today announced that Game Capture 4K60 Pro, a first-of-its-kind capture card capable of flawlessly capturing 4K footage at 60 frames per second, will be available on November 22, 2017. Originally teased at Gamescom 2017, Game Capture 4K60 Pro will be the first consumer-ready 4K capture card to hit the market. Game Capture 4K60 Pro is ideal for capturing Ultra HD footage from a PS4 Pro, Xbox One X, PC, or any other unencrypted HDMI device. Pre-Orders for Game Capture 4K60 Pro are available from Elgato and Amazon for an MSRP of £359.95 GBP.

"4K content is here to stay and demand is booming. Content creators shouldn't be limited by the constraints of their capture hardware," said Julian Fest, General Manager of Elgato Gaming. "Game Capture 4K60 Pro gives creators the tools they need to stay ahead of the curve and give their audiences nothing less than the best."
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