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HIS Radeon HD 5800 Series Graphics Cards Listed

American retailer has listed one of its first ATI Radeon HD 5800 series products, these ones from HIS. Both the HIS HD 5870 1 GB (H587F1GDG), and HIS HD 5850 1 GB (H585F1GDG) stick to AMD's reference board design, and sport a unique "sword" sticker theme compared to the manga characters used by another popular AMD partner.

Both accelerators are DirectX 11 compliant, and support ATI Eyefinity technology to connect to three display heads with 2560 x 1600 pixel resolution. Connectivity options include two DVI-D, DisplayPort, and HDMI with 7.1 channel audio. While the HD 5870 has 1600 stream processors, clock speeds of 850/1200 MHz (core/memory), the HD 5850 has 1440 stream processors, with speeds of 725/1000 MHz (core/memory). Going by ZipZoomFly's pricing, the HIS HD 5870 1 GB is priced at US $399, while the HIS HD 5850 1 GB stands at $299.

DirectX 11 Won't Define GPU Sales: NVIDIA

"DirectX 11 by itself is not going be the defining reason to buy a new GPU. It will be one of the reasons." This coming from the same company that a few years ago said that there was every reason to opt for a DirectX 10 compliant graphics card, to complete the Windows Vista experience, at a time when it was the first and only company to be out with compliant hardware. In the wake of rival AMD's ambitious Evergreen family of DirectX 11 compliant graphics cards being released, NVIDIA made it a point to tell the press that the development shouldn't really change anything in the industry.

Speaking at the Deutsche Bank Securities Technology Conference, NVIDIA's VP of investor relations said "DirectX 11 by itself is not going be the defining reason to buy a new GPU. It will be one of the reasons. This is why Microsoft is in work with the industry to allow more freedom and more creativity in how you build content, which is always good, and the new features in DirectX 11 are going to allow people to do that. But that no longer is the only reason, we believe, consumers would want to invest in a GPU."

AMD Cypress Graphics Accelerator Pictured

Here's the first sighting of a fully-assembled upcoming AMD Cypress "Radeon HD 5870" accelerator. This photo-shoot comes a couple of days ahead of its unveiling to the press tomorrow. Here's our very first thoughts on what we see:
  • The accelerator is unusually long for a single-GPU one from AMD. The company wouldn't splurge too much on aesthetics (especially lengthening the PCB), if there's no need for it to do so. Apparently there is.
  • Connectivity options galore. With two DVI-D, and one each of DisplayPort and HDMI, AMD promises it can handle three display-heads per GPU.
  • The components behind the GPU area (exposed) indicates the GPU to be somewhat large
  • History tells us that AMD uses a backplate only if it finds a real utility in it, such as cooling additional memory chips or VRM components. This card has a large, almost full-coverage backplate.
What surfaced months ago on sources such as ChipHell, which was then ridiculed for accuracy, has finally taken shape. If anything, Cypress does look like it means business. Expect further details to be out soon. Cypress is codename for AMD's next-generation DirectX 11 compliant graphics processor in the high-performance segment.

* Images removed at request of AMD *

AMD 8-series Chipset Launch Schedule Updated

AMD's next set of consumer desktop platforms, the high-end "Leo" and mainstream "Dorado" are what will bring together AMD's newest system components, including its next round of CPUs, next-generation graphics processors from the DirectX 11 compliant Evergreen family, and the 8-series platform core-logic (chipset) to drive it all. According to latest information pieced together by VR-Zone, AMD's newest chipset will arrive in two rounds of launches, ranging between April and May, 2010.

The two rounds are centric to the platforms they will belong to. On the northbridge front, the enthusiast and high-performance 890FX and 890GX hit retail with products based on it appearing in April 2010, accompanied by the high-end SB850 southbridge. The three will make up the chipset offerings for the Leo platform, which succeeds the current Dragon platform. Following these, the 880G northbridge, accompanied by the SB810 southbridge will make for product launches in May 2010. This pair makes up the mainstream Dorado platform that succeeds the current Pisces platform. The parts will have passed two stages of sampling by this November, and mass production commences in February and April. AMD's newest chipsets are bound to bring in new technologies such as SATA 6 Gb/s, USB 3.0, integrated MAC, and integrated clock generator, along with several other changes.

PowerColor Design Contest Kicks Off Next-Gen Video Cards

TUL Corporation, a leading manufacturer of AMD graphics cards, announces the "Design and Choose the Best" online contest. Gamers and designers from around the globe can download design elements from the contest website and incorporate them into wallpaper, screensavers and IM chat icons. Artwork can be uploaded via the contest detail page and each category will be voted on by the public. Top vote getters from each category (3) will be some of the first to own a high end DirectX 11 next generation PowerColor graphics card!

Designers won't be the only ones with a chance to win great prizes. Voters will have a chance to win 1 of 20 Go! Green HD4670's. Voting will begin Sep. 21st and participates will automatically be entered into a random drawing for the video cards at the conclusion of the contest. For more details, please visit this page.

NVIDIA Plans GT300 Demos in September

It looks like NVIDIA doesn't want AMD to drench the media and consumers with enough hype to ensure a smooth, profitable launch of its "Evergreen" family of DirectX 11 GPUs. The party-crasher this time around is NVIDIA's GT300 graphics processor, which sources claim to be continuing on NVIDIA's design methodology of a powerful, monolithic GPU. AMD's itinerary for September looks fairly clear: press-briefings on and around the 10th (we'll be heading to Munich for ours), a number of previews that follow, and launches towards the end of the month, and market availability soon after, in October.

In essence, AMD ends up with all the limelight for the better part of the quarter, in the run up for the crucial November~December shopping season. Meanwhile, the green camp is reportedly readying its own press-briefings of the GT300 GPU. These will be held in late September. To what scale will the briefings be held, or how ready are they with engineering samples is not known as yet, but possibly enough to gain public attention for its DirectX 11 GPUs.

Radeon HD 5870 Aggressively Priced: Report

According to a fresh report by Donanim Haber, AMD's next performance graphics accelerator, the Radeon HD 5870, codenamed "Cypress" is expected to be aggressively priced, at US $299. At that price, it intends to be highly competitive against GeForce GTX 285 from NVIDIA. The secret-sauce behind the price could be the 40 nm fab process on which the GPU is being built, which allows upping transistor counts while maintaining significantly smaller die-sizes compared to 55 nm.

There is a great deal of uncertainty surrounding the specifications of the GPU, including what level of performance with existing application could it end up offering. Some sources, such as ChipHell, which are one of the first to leak pictures of components related to various Evergreen family products claim the Cypress GPU to have an almost 100% increase in stream processor counts compared to RV770, while others remain conservative expecting it to be around 50%. With this kind of a pricing, Cypress could trigger market-wide changes in GPU pricing, if it ends up with a good price/performance ratio at $299.

AMD Lists Out Cypress Technologies, Tentative Branding?

In a release to its AIB partners, AMD listed out the key features of its high performance GPU in the Evergreen family, codenamed "Cypress". While not getting into the GPU specifications, it lists out the key technologies the GPUs support. It comes as no surprise that AMD will name Cypress-XT and Cypress-Pro as Radeon HD 5870 and Radeon HD 5850, a model number scheme that's been running for the past two generations. While product launches, tentatively on September 22, and (p)reviews keep us busy in September, retail availability can be expected only in October, just in time for that of Windows 7.
  • 1GB GDDR5 memory
  • ATI Eyefinity technology with support for up to three displays
  • ATI Stream technology
  • Designed for DirectCompute 5.0 and OpenCL
  • Accelerated Video Transcoding (AVT)
  • Compliant with DirectX 11 and earlier revisions,supports OpenGL 3.1
  • ATI CrossFireX multi-GPU support for highly scalable performance
  • ATI Avivo HD video and display technology
  • Dynamic power management with ATI PowerPlay technology
  • 2x DL-DVI, DisplayPort, HDMI
  • PCI Express 2.0 interface

AMD Evergreen Awaits Gala Unveiling Aboard USS Hornet

AMD wants to give its DirectX 11 compliant GPU lineup a gala unveiling on September 10. Codemaned "Evergreen", the family consists of an entire range of GPUs, catering to nearly all market segments. In the run-up to September 10, AMD EMEA and APAC will hold a series of briefings with its partners and/or sections of the media. It will be on the 10th, when a lot of things will go public.

Evergreen's unveiling will take place at the USS Hornet, a decommissioned US Navy aircraft-carrier turned heritage museum. The location and timing of the event holds symbolism with the Patriots & Heroes Week (September 5~11th). As for what happens after the 10th, it is indicated that performance evaluations, (p)reviews, could start pouring in two weeks later (around September 24). Stores will have stocked these graphics cards as they deck up shelves with Windows 7 copies.

AMD ''Juniper'' Accelerator Pictured

Remember this backroom photoshoot by our friends at Legit Reviews, where AMD refused to let the the DirectX 11 accelerator face the camera? A photographer in China was luckier, and grabbed three pictures of the rest of the accelerator, intact. As it turns out, the card is based on AMD's next generation successor to the 40 nm RV740, codenamed "Juniper". The pictures reveal quite a bit about the card, which inherits quite some of its design from the Radeon HD 4770.

The cooler resembles the one found on Radeon HD 4770 (reference), and Radeon HD 3870, albeit opaque black. With the 40 nm GPU running presumably cool, its air vent on the rear panel is reduced in size, and makes way for an arsenal of connectivity that includes two DVI-D connectors, and one each of HDMI and DisplayPort, just as pictured earlier. The PCB is black in color, holds memory on either sides. The card draws its power from one 6-pin PCI-E power connector. Expect a lot more about this as we head toward September 10, when AMD plans to unveil its next-generation GPU technology. Juniper is part of AMD's "Evergreen" family of DirectX 11 compliant GPUs.

NVIDIA Presents Support for Windows 7 DirectX Compute

In an internal presentation perhaps to its primary clients, NVIDIA presented support for Windows 7 DirectX Compute. For a welcome change, the slides show no signs of NVIDIA's own CUDA technology, and in turn promise huge performance gains when a Windows 7 machine is aided with an NVIDIA graphics processor. The gains NVIDIA predicts range anywhere between 2 times to 20 times over plain CPU-driven processing, focusing on media-related applications such as Cyberlink PowerDirector, MotionDSP vReveal, and of course Badaboom.

DirectX Compute API will be natively built into Windows 7. It supports both existing DirectX 10 compliant GPUs, and future DirectX 11 ones. Along with pledging full support for it, NVIDIA also explains how the GPU becomes an increasingly important component of the PC, being "central to the Windows 7 experience". As a bonus tidbit, it adds that on Windows 7 the SLI multi-GPU technology works 10% faster than on Windows XP.

ATI ''Evergreen'' Promises You Won't Believe Your Eyes

All bets are off, AMD's DirectX 11 compliant GPUs are on course to compliment the commercial launch of Microsoft Windows 7, with enough of a head-start to allow buyers to have DirectX 11 hardware by the time they have the new OS. Codenamed "Evergreen", AMD's new family of graphics processors are slated for September 10, that's 25 days from now.

The company further carried out demos of its upcoming hardware to sections of the media in private, at their suite in the same hotel in which Quakecon 2009 is being hosted at. Behind the covered side-panel of the Lian-Li is a working sample, which AMD refused to let being pictured. Legit Reviews sneaked around the case to take a shot of its panel nevertheless.

AMD further demonstrated over six new technology demonstrations including Parallax Occlusion Mapping, Detailed Tessellation, and High-Definition Ambient Occlusion, all of which will be some of the key ingredients of DirectX 11, and in all of which, AMD's hardware is churning out high frame-rates at 2560x1600 pixel resolution.

AMD Radeon RV840 Graphics Card Caught on Camera

Yesterday, AMD unveiled its surprise for this year's Computex, with a demonstration of a DirectX 11 3D scene. Behind the scenes though, was what AMD claimed to be the "world's first true DirectX 11 graphics processor". The hardware itself however, wasn't publicly displayed, although a memento of AMD's partnership with TSMC, a wafer of 40 nm DirectX 11 GPUs, was made public. VR-Zone however, sneaked into the backdrops and pictured the machine that ran the demo (which ironically, was built into a case with a side-window).

The graphics card, a portion of which, is hidden behind the "wing" of the AMD Dragon logo graphic, is seen to be about 8.5 inches long, spans across two slots, and has a seemingly sporty cooler with the ATI-red shroud. It draws power from a single 6-pin PCI-E connector. The photographers note that this could be the RV840-based desktop accelerator, which forms the performance-mainstream product for the company's upcoming DirectX 11-compliant GPU lineup codenamed "Evergreen". The first product from this series is expected to be released in September, weeks ahead of the launch of Microsoft Windows 7.

AMD Demonstrates World’s First Microsoft DirectX 11 Graphics Processor

At a press conference in Taipei, Taiwan today, AMD publicly demonstrated the world's first Microsoft DirectX 11 graphics processor. The series of demonstrations shed new light on the significantly improved computing experience set to debut at the end of 2009. The fusion of AMD's new ground-breaking graphics processors with the forthcoming DirectX 11 programming interface is set to forever change both applications and PC gaming for the better. To illustrate, AMD showed numerous examples of faster application performance and new game features using the world's first true DirectX 11 graphics processor.

NVIDIA GT300 Already Taped Out

NVIDIA's upcoming next-generation graphics processor, codenamed GT300 is on course for launch later this year. Its development seems to have crossed an important milestone, with news emerging that the company has already taped out some of the first engineering samples of the GPU, under the A1 batch. The development of the GPU is significant since it is the first high-end GPU to be designed on the 40 nm silicon process. Both NVIDIA and AMD however, are facing issues with the 40 nm manufacturing node of TSMC, the principal foundry-partner for the two. Due to this reason, the chip might be built by another foundry partner (yet to be known) the two are reaching out to. UMC could be a possibility, as it has recently announced its 40 nm node that is ready for "real, high-performance" designs.

The GT300 comes in three basic forms, which perhaps are differentiated by batch quality processing: G300 (that make it to consumer graphics, GeForce series), GT300 (that make it to high-performance computing products, Tesla series), and G200GL (that make it to professional/enterprise graphics, Quadro series). From what we know so far, the core features 512 shader processors, a revamped data processing model in the form of MIMD, and will feature a 512-bit wide GDDR5 memory interface to churn out around 256 GB/s of memory bandwidth. The GPU is compliant with DirectX 11, which makes its entry with Microsoft Windows 7 later this year, and can be found in release candidate versions of the OS already.

GT300 to Pack 512 Shader Processors

A real monster seems to be taking shape at NVIDIA. The company's next big graphics processor looks like a leap ahead of anything current-generation, the way G80 was when it released. It is already learned that the GPU will use a new MIMD (multiple instructions multiple data) mechanism for its highly parallel computing, which will be physically handled by not 384, but 512 shader processors. The count is a 112.5% increase over that of the existing GT200, which has 240.

NVIDIA has reportedly upped the SP count per cluster to 32, against 24 for the current architecture, and a cluster count of 16 (16 x 32 = 512). Also in place, will be 8 texture memory units (TMUs) per cluster, so 128 in all. What exactly makes the GT300 a leap is not only the fact that there is a serious increase in parallelism, but also an elementary change in the way a shader processor handles data and instructions, in theory, a more efficient way of doing it with MIMD. The new GPU will be DirectX 11 compliant, and be built on the 40 nm manufacturing process. We are yet to learn more about its memory subsystem. The GPU is expected to be released in Q4 2009.

ATI Months Ahead of NVIDIA with DirectX 11 GPU Schedule?

Never in recent times have we seen NVIDIA and ATI locked in such fierce market competition. The two are seen exchanging blows with product launches and price-cuts. ATI looks to be in the mood to take this competition to the next-level: DirectX 11 compliant GPUs. Microsoft has already released DirectX 11 with the pre-release versions of Windows 7 operating system. A recent report by Heise Online indicates that AMD will be ready with an ATI RV870, the company's first DirectX 11 GPU by the end of July, or early August.

Another source, The Inquirer, states NVIDIA's GT300 GPU launch for October. If you were to count these claims, AMD is put two to three months ahead of NVIDIA when it comes to time-to-market introduction of a new GPU generation. Now, whether you have DirectX 11 compliant software that makes use of the new technology available that soon is a different thing altogether. This will determine the practicality of a DirectX 11 GPU in July/August.

AMD to Sell DirectX 11 Notebook Integrated GPUs by 2011

Being on the forefront of technology adoption as far as its graphics products go, AMD will have a notebook platform with DirectX 11 compliant integrated GPUs ready by 2011, reveal company slides sourced by Expreview. The iGPU will be part of the company's "Accelerated Processing Unit" (APU) design approach to the PC's central processing. The APU draws parallels with Intel's upcoming processor designs where the CPU package holds both the CPU and northbridge dice in a multichip-module. One of the first AMD APUs, codenamed "Llano" will be part of the company's "Sabine" mobile platform. Typically consisting of the CPU, a DDR3 memory controller, a northbridge with integrated graphics processor, and the PCI-Express root complex, APU eliminates discrete northbridge from board design.

Slated for 2011, the Llano APU comes out at a time when DirectX 11 is expected to be an established API. The iGPU will also pack UVD 3.0, a next generation hardware-accelerated video decoder by AMD. It will be built on the 32 nm manufacturing process by AMD's foundry partner(s). It features up to 4 x86 processing cores, an iGPU, a memory controller supporting DDR3-1600 memory, 128-bit floating-point execution units (present even with current generation Phenom processors), and a BGA design with a low-TDP package. Llano will be accompanied by the SB9xxM series southbridge. This chip would make for most of the board's nucleated machinery apart from the APU. It will integrate the "DAC" (we interpret audio DAC), USB 3.0 hubs with 16 ports, a 6-port SATA controller, and clock-generator.

GT300 A Leap Forward for NVIDIA GPU Architecture

Every once in a while, comes a GPU by NVIDIA that marks the evolution of GPU architecture for NVIDIA. A good example of this would be the G80, which was a distinct evolution of the GPU architecture for the company. Sources tell Hardware-Infos that the GT300 is on course of being one such GPU that comes with distinct architectural changes. To begin with, GT300 will start the company's DirectX 11 conquest the way its ancestor, the G80 did for DirectX 10, which turned out to be largely a successful one.

The GT300's architecture will be based on a new form of number-crunching machinery. While today's NVIDIA GPUs feature a SIMD (single instruction multiple data) computation mechanism, the GT300 will introduce the GPU to MIMD (multiple instructions multiple data) mechanism. This is expected to boost the computational efficiency of the GPU many-fold. The ALU cluster organization will be dynamic, pooled, and driven by a crossbar switch. Once again, NVIDIA gets to drop clock-speeds and power consumptions, while achieving greater levels of performance than current-generation GPUs. With GT300, NVIDIA will introduce the next major update to CUDA. With the new GPUs being built on the 40nm silicon fabrication process, transistor counts are expected to spiral-up. NVIDIA's GT300 is expected to go to office in Q4 2009, with its launch schedule more or less dependent on that of Microsoft's Windows 7 operating system that brings in DirectX 11 support.

Microsoft Confirms DirectX 11 to Accompany Windows 7

Microsoft's Ben Basaric, product marketing manager for Windows products, confirmed to PC Games Hardware that the next major update to the DirectX API, DirectX 11 would accompany Windows 7, the next major consumer operating system software by Microsoft. This, overwriting his own statement given to the website earlier that he wasn't sure if DirectX 11 would be ready to ship with the OS upon its launch. Furthermore, he also indicated that Windows Vista will have access to the updated API, although not sure at what point in time.

Power and Innovation to Drive High-End GPUs in 2009

The year 2008 so far, has been very eventful for the graphics card market. A reinvigorated GPU lineup by ATI, brought in some fierce competition to NVIDIA, which resulted in a tug-of-war with pricing graphics cards in the market, with either company refusing to lose on grounds of pricing. This event, coupled with the announcement of several game titles by game publishers, resulted in bumper-sales of graphics cards, giving the present state of the global economy little or no relevance.

The months to come hold the same amount of importance for both AMD and NVIDIA, where the next round of competition begins with successors to current high-end products being slated. NVIDIA is expected to continue with its monolithic high transistor-count GPU design methodology, while AMD could bring in a little change to the way it uses two efficient GPUs to build powerful products.

AMD Expects DirectX 11 and Windows 7 in 2009, More in Store

AMD conducted a presentation at CEATEC Japan, where the company took a sneak-peak at how the role of GPUs would become critical to the PC of tomorrow. This of course revolved around the company's newly adopted "The Future is Fusion" slogan, integrating all of AMD's technological expertise into object and function oriented solutions for the PC industry.

Among the numerous slides that formed part of the presentation, one such slide, shows some very interesting points on what the year 2009 looks like, from AMD's perspective. It shows a lot of things slated for much later to make it to the industry. To begin with, the DirectX 11 API and Windows 7 (Vienna) operating system could make it to the industry in 2009. However, there's no mention of them being "released" as such, or if they could just be working prototypes, such as alpha releases for use by select parts of the industry for mutual technology development.

Microsoft DirectX 11 Details Emerge

Microsoft has released a handful of details about DirectX 11, the latest version of the company's API.
  • Full support (including all DX11 hardware features) on Windows Vista as well as future versions of Windows
  • Compatibility with DirectX 10 and 10.1 hardware, as well as support for new DirectX 11 hardware
  • New compute shader technology that lays the groundwork for the GPU to be used for more than just 3D graphics, so that developers can take advantage of the graphics card as a parallel processor
  • Multi-threaded resource handling that will allow games to better take advantage of multi-core machines
  • Support for tessellation, which blurs the line between super high quality pre-rendered scenes and scenes rendered in real-time, allowing game developers to refine models to be smoother and more attractive when seen up close
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