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AMD FidelityFX Super Resolution 2.0 (FSR 2.0) Launches May 12

[Editor's Note: We've published an in-depth review of FSR 2.0]

AMD's next-generation FidelityFX Super Resolution 2.0 (FSR 2.0) feature is set to launch on May 12, with a "Deathloop" patch scheduled to release on that day with FSR 2.0 support. The company announced that several other games are in the process of getting FSR 2.0 support, including Asterigos, Delysium, EVE Online, Farming Simulator 22, Forspoken, Grounded, Microsoft Flight Simulator, NiShuiHan, Perfect World Remake, Swordsman Remake, and Unknown 9: Awakening. FidelityFX Super Resolution 2.0 leverages a new temporal upscaling algorithm to significantly improve quality, letting you use even more performance toggles to increase framerates.

GIGABYTE Launches Custom AMD Radeon RX 6950 XT, Radeon RX 6750 XT and Radeon RX 6650 XT

GIGABYTE TECHNOLOGY Co. Ltd, a leading manufacturer of premium gaming hardware, today announced GIGABYTE provides a variety of options to meet the needs of more customers. The AORUS series is recommended for enthusiasts who want the ultimate performance and a colorful RGB appearance. The GAMING OC series is the best choice of performance-minded gamers. The EAGLE series is the best choice for those who desire a unique design.

the breakthrough AMD RDNA2 gaming architecture, include process optimizations and software and firmware enhancements, and offer high-bandwidth, low-latency AMD Infinity Cache memory technology and ultra-fast 18 Gbps GDDR6 memory. They also support Microsoft Windows 11 and Microsoft DirectX 12 Ultimate, AMD FidelityFX Super Resolution (FSR), the forthcoming AMD FSR 2.0 and AMD Radeon Super Resolution upscaling technologies, as well as other advanced features that provide visually stunning, high-refresh rate gaming experiences.

PowerColor Refreshes its Graphics Card Lineup

TUL Corporation, a leading and innovative manufacturer of AMD graphic cards since 1997, is announcing today new additions to its AMD Graphics card lineup. With higher GPU clocks and faster memory, the latest AMD Radeon RX 6950 XT, AMD Radeon RX 6750 XT and AMD Radeon RX 6650 XT graphics cards will give gamers the extra edge on their favorite game titles.

The new graphics cards leverage the breakthrough AMD RDNA 2 gaming architecture, include process optimizations and software and firmware enhancements, and offer high-bandwidth, low-latency AMD Infinity Cache memory technology and ultra-fast 18 Gbps GDDR6 memory. They also support Microsoft Windows 11 and Microsoft DirectX 12 Ultimate, AMD FidelityFX Super Resolution (FSR), the forthcoming AMD FSR 2.01 and AMD Radeon Super Resolution upscaling technologies, as well as other advanced features that provide visually stunning, high-refresh rate gaming experiences.

MSI Debuts the Radeon RX 6400 AERO ITX Graphics Card

MSI, a leading brand in True Gaming hardware, is proud to announce the new MSI AMD Radeon RX 6400 AERO ITX graphics card. The new graphics card is designed to make incredible 1080p gaming experiences for popular AAA and esports titles accessible to more gamers than ever.

Built on the high-performance, energy efficient AMD RDNA gaming architecture, AMD Radeon RX 6400 graphics cards feature high-bandwidth, low-latency AMD Infinity Cache memory technology and high-speed GDDR6 memory. They also support Microsoft Windows 11 and Microsoft DirectX 12 Ultimate, AMD FidelityFX Super Resolution (FSR) and AMD Radeon Super Resolution (RSR) upscaling technologies, AMD Smart Access Memory technology, as well as other advanced features that provide visually stunning, high-refresh rate gaming experiences.

GIGABYTE Announces Radeon RX 6400 Eagle and WindForce Graphics Cards

GIGABYTE TECHNOLOGY Co. Ltd, a leading manufacturer of premium gaming hardware, today announced the GIGABYTE Radeon RX 6400 EAGLE 4G and Radeon RX 6400 D6 Low Profile 4G graphics cards, equipped with the excellent GIGABYTE cooling system and engineered to deliver great 1080p gaming performance with remarkable efficiency. Blaze a trail into tomorrow and enjoy vivid virtual worlds and elevated experiences with the power of next-generation graphics.

Built on the high-performance, energy efficient AMD RDNA gaming architecture, the new graphics cards feature high-bandwidth, low-latency AMD Infinity Cache memory technology and high-speed GDDR6 memory. They also support Microsoft Windows 11 and Microsoft DirectX 12 Ultimate, AMD FidelityFX Super Resolution (FSR) and AMD Radeon Super Resolution (RSR) upscaling technologies, AMD Smart Access Memory technology, as well as other advanced features that provide visually stunning, high-refresh rate gaming experiences.

MSI Announces MAG Meta 5 5E Gaming Desktop Powered by AMD

If you are planning to buy a new PC for gaming, MSI MAG META 5 5E is a budget-friendly choice. The MAG META 5 5E is MSI's first full AMD solution gaming desktop. It comes with a Ryzen 7 5800X CPU based on the Zen 3 architecture and AMD Radeon RX 6700 XT that ensures gaming performance thanks to AMD Smart Access Memory Technology. Up to 64 GB of DDR4 RAM can be installed so you will be able to handle gaming and productivity tasks. It comes with up to one M.2 SSD, two 2.5" and two 3.5" slots allowing for utilizing mass storage and faster data access.

As for the thermal solution, the MAG META 5 5E can be configured with an air cooler or liquid cooler. It draws air in from the side and allows plenty of air through the rear and top of the case. There's also additional space for installing fans to bring air through the system. The MAG META 5 5E has RGB strips running along with the front panel and has an interchangeable tempered glass side panel. Users can showcase their style and configuration with an unlimited spectrum of color and dynamic RGB lighting through MSI Mystic Light.

AMD Reveals More FidelityFX Super Resolution 2.0 Technical Details

AMD has recently shared some more technical information on their recently announced FidelityFX Super Resolution successor ahead of their GDC presentation. The GPUOpen developer website has been updated with new details regarding the various quality modes and implementation strategies available for FSR 2.0. AMD has confirmed that FSR 2.0 will work with graphics cards from AMD and NVIDIA going back to the Pascal GTX 10 series in addition to the Xbox Series X/S.

The technology is similar to NVIDIA DLSS 2.0 in that they both use temporal upscaling however FSR 2.0 does not rely on Machine Learning which makes the technology easier to integrate and allows more devices to be supported. FSR 2.0 will feature four quality options with Quality, Balanced, and Performance in addition to the optional Ultra-Performance mode that developers can choose to add. AMD has also included support for Dynamic Resolution Scaling where the resolution can be automatically scaled to meet a minimum target frame rate.

AMD FidelityFX Super Resolution 2.0 (FSR 2.0) Unveiled

AMD today unveiled FidelityFX Super Resolution 2.0 (FSR 2.0), the second major update to the company's ambitious gaming performance enhancement that seeks to improve performance with minimal loss of image quality, by lowering game render resolution, and applying a high-quality upscaling algorithm. The star-attraction with FSR 2.0 is its new upscaling algorithm that leverages temporal data. Data from past generated frames is used to predict and add details to the current frame. This improves image quality across all presets of FSR, and at all resolutions. In some cases, the "Performance" preset of FSR 2.0 may end up looking on par with the "Quality" preset of FSR 1.0. AMD's temporal upscaling algorithm doesn't need any machine-learning hardware on the GPU.

AMD is working to integrate FSR 2.0 with several contemporary game engines, and titles that are both already released or in development. It seems like an upcoming patch of "Deathloop" will add FSR 2.0 support, since the company exclusively used the game in its image-quality comparison previews. AMD will deliver a more elaborate presentation, with an under-the-hood look at how FSR 2.0 works, in its GDC 2022 presentation slated for March 23, 2022. The company is looking to release FSR 2.0 to gamers within Q2-2022 (between April to June).

AMD Unveils Radeon Super Resolution, Brings Performance Improvements to Thousands of Games

AMD today introduced Radeon Super Resolution (RSR), a new performance enhancement feature that's designed to improve frame-rates of thousands of games, whether or not they feature support for it. Put simply, RSR is a high-quality upscaling algorithm derived from FidelityFX Super Resolution 1.0, which is located on the driver-side, rather than game-side. In games that support FSR, the 3D scene rendered at a lower resolution is put through the FSR upscaler algorithm before post-processing and HUD are applied to its result. RSR doesn't require game-level integration, because it requires the game to simply run at a lower resolution than the display's native resolution; so it could act like a high-quality image upscaling algorithm.

This means that thousands of games can benefit from RSR, as the feature is agnostic to what it's upscaling. There are a couple of wrinkles, though. First, you'll need a Radeon RX 5000 or RX 6000 series GPU, based on the RDNA or RDNA2 graphics architectures. The older "Vega" or "Polaris" architectures don't support it. "Vega" is still a current architecture, given that Ryzen 5000 series processors with Radeon Graphics, use a "Vega" based iGPU. The feature should, however, work with the RDNA2-based iGPU of the Ryzen 6000 "Rembrandt" processor. The second big catch is that since RSR comes later down the rendering pipeline than even HUD application, you may notice low-quality HUDs in some games—especially RTS or RPGs with large cluttered HUDs and inventory icons. RSR is being released through the AMD Software 22.3.1 update today.

We explored RSR in greater technical detail, and tested its performance and image quality for you in our Radeon Super Resolution article.

AMD Set to Announce FSR 2.0 Featuring Temporal Upscaling on March 17th

AMD is preparing to announce their FidelityFX Super Resolution (FSR) successor tomorrow, on March 17th before a showcase of the technology at GDC 2022 as we previously reported on according to leaked slides obtained by VideoCardz. AMD FSR 2.0 will use temporal data and optimized anti-aliasing to improve image quality in all presents and resolutions compared to its predecessor making it a worthy component against NVIDIA DLSS 2.0. The slides also confirm that FSR 2.0 doesn't require dedicated machine learning hardware acceleration and will be compatible with a "wide range of products and platforms, both AMD and competitors".

The technology has been implemented in Deathloop where FSR 2.0 "Performance" mode with ray tracing increased frame rates from 53 FPS to 101 FPS compared to 4K native resolution with ray tracing. The slides do not reveal if AMD will make the source code for FSR 2.0 open-source as they have done for FSR and Intel is planning to do with XeSS. AMD is also expected to release Radeon Super Resolution which is an FSR driver implementation available for all games on March 17th.

AMD Potentially Preparing to Announce FSR 2.0 at GDC 2022

AMD is scheduled to hold an event discussing "Next-Generation Image Upscaling for Games" at the Game Developers Conference on March 23. The event only includes a brief description that "AMD will present some of the results of their research in the domain of next-generation image upscaling technology" but the developer of CapFrameX has recently claimed to see footage from FidelityFX Super Resolution (FSR) 2.0 so AMD may be preparing to announce the technology imminently.

The developer claims that FSR 2.0 switches to a temporal upscaling approach with optimized anti-aliasing that doesn't require AI acceleration unlike DLSS & XeSS meaning that it can work with GPUs from multiple vendors. The technology can also allegedly improve image quality beyond native resolution but we will need to wait for the official announcement and reviews before reaching any conclusions.

MSI Launches the MAG Trident S 5M Desktop PC

MSI released a new gaming desktop, the MAG Trident S 5M, a machine dedicated to cloud gaming and mobile gaming. It is different from traditional gaming desktops and focuses more on helping gamers enjoy games in the living room. Gamers only need to activate the Android system emulator (MSI APP Player) and the 30-day free XBOX GAME PASS ULTIMATE through the Game Stadium software exclusively developed by MSI to control mobile games on the sofa with only one joystick. You can easily access cloud games and other entertainment software.

The exclusive MSI APP Player allows players to emulate the Android system in the Windows system. Gamers can experience mobile games on a larger screen with better performance. They can also use the Multi-Instance Manager function to open different games in different windows. Certain games can also enable joystick mode, allowing players to use the same joystick to play. In STEAM, you can play games through the built-in Big Screen Mode. In Xbox Game Pass Ultimate, there is the same operation mode to let you use the joystick directly so that it can be perfectly applied to various game software.

AMD Radeon 680M (Ryzen 6000 "Rembrandt" iGPU) Proves its Mettle with Cyberpunk 2077

The Radeon 680M integrated graphics powering the AMD Ryzen 6000-series mobile processors is proving to be an entry-level discrete-GPU killer. TechEpiphany posted a video presentation showing the iGPU's real-world gameplay performance with the AAA title "Cyberpunk 2077" at Full HD (1080p), with a little help from FidelityFX Super Resolution (FSR). TechEpiphany used an ASUS TUF GAMING F17 notebook powered by an AMD Ryzen 7 6800H "Rembrandt" processor that has the full Radeon 680M iGPU unlocked, with all its 12 RDNA2 compute units (768 stream processors), 12 Ray Accelerators, 16 ROPs, and 48 TMUs, enabled. The notebook also features a GeForce RTX 3050 Laptop GPU, but for this testing, it was disabled.

The first part of the video shows the game running at 1080p and Medium-High settings, with FSR set at Ultra Quality. Here, the iGPU is managing 30-40 FPS. Real-time ray tracing is disabled. In the second part, they enabled ray tracing and FidelityFX Super Resolution, but this is where the iGPU runs out of steam. Frame-rates drop to unplayable levels, but there still aren't any noticeable visual artifacts or rendering errors typically associated with iGPUs made to render games above their pay-grade. It's still impressive to see that AMD following through on its promise of bringing 1080p gaming across a broader range of titles. The TechEpiphany video presentation can be watched in the source link below.

BIOSTAR Launches its Radeon RX 6500 XT Graphics Card

BIOSTAR, a leading manufacturer of motherboards, graphics cards, and storage devices, today introduced the new BIOSTAR AMD Radeon RX 6500 XT graphics card. The new BIOSTAR Radeon RX 6500 XT graphics card is built on the breakthrough AMD RDNA2 gaming architecture, engineered to deliver incredible gaming performance with remarkable efficiency.

The BIOSTAR Radeon RX 6500 XT graphics card is designed to make incredible 1080p gaming experiences for popular AAA and esports titles accessible to more gamers. It offers high-bandwidth, low-latency AMD Infinity Cache and high-speed 4 GB GDDR6 memory, as well as support for AMD Smart Access Memory technology, AMD FidelityFX Super Resolution upscaling technology, Variable Rate Shading (VRS) and other advanced features that provide visually stunning, high-refresh rate gaming experiences.

MSI Releases its Custom Radeon RX 6500 XT Graphics Card

MSI, a leading brand in True Gaming hardware, is proud to officially announce the MSI AMD Radeon RX 6500 XT MECH 2X graphics cards. The new graphics cards are designed to make incredible 1080p gaming experiences for popular AAA and e-sports titles accessible to more gamers than ever. Built upon the breakthrough AMD RDNA 2 gaming architecture, AMD Radeon RX 6500 XT graphics cards are engineered to deliver great gaming performance with remarkable efficiency. They offer high-bandwidth, low-latency AMD Infinity Cache and high-speed GDDR6 memory. They also support Microsoft Windows 11 and Microsoft DirectX 12 Ultimate, AMD FidelityFX Super Resolution (FSR) upscaling technology and other advanced features that provide visually stunning, high-refresh rate gaming experiences.

The MECH series makes its return with the MSI Radeon RX 6500 XT MECH 2X graphics card, now enhanced with the acclaimed MSI TORX FAN 3.0. The performance-focused MECH design provides the essentials to accomplish any task, whether it's for work or play. A powerful cooling system, a reinforcing backplate with a brushed finish, and a rigid industrial design make the MECH card suitable for any PC build.

AMD Rumored to Introduce Radeon Super Resolution (RSR) Upscale Tech in Early 2022

The image upscaling wars keep grassing, with AMD and NVIDIA claiming as many integrations as possible for their respective FSR (FidelityFX Super Resolution) and DLSS (Deep-Learning Super Sampling) technologies in a bid to achieve maximum market share for their respective technologies. While the entire world was now focusing on Intel's own addition to the image upscaling wars with its XeSS (XE SuperSampling) tech, AMD is apparently looking to introduce a new upscaling tech as early as January 2022. Enter Radeon Super Resolution (RSR).

Right off the bat, do not expect RSR to be AMD's answer to the perceived image quality advantage of NVIDIA's deep-learning-powered DLSS compared to AMD's more open (and cross-hardware compatible) FSR. Instead, AMD seems to be targeting RSR as a game-agnostic upscaling solution that's based on FSR, but which can be enabled at the Radeon driver level for any game that supports exclusive full-screen rendering. AMD is seemingly moving its image upscaling technique further up in the graphics pipeline, which should impact upscaling quality (as there's less information for the image upscaler to work with). What this does enable, however, is an agnostic solution that can be deployed in any game - provided you're rocking one of the two rumored architectures that will support RSR (RDNA and RDNA2, in the form of AMD's RX-5000 and RX-6000 series). Considering the expected release of RSR, it's likely that AMD will have an official announcement around CES 2022, despite the fact that the company won't be physically present due to COVID-19 and logistics concerns.

AMD FidelityFX Super Resolution (FSR) Plugin for Unreal Engine 4 Released

AMD released the FidelityFX Super Resolution (FSR) plugin for Unreal Engine 4, allowing game developers to integrate the performance enhancement technology with their games. A competing technology to NVIDIA DLSS, FSR lets gamers improve frame-rates of their games by trading off quality. At the higher "Quality" presets, this quality loss is supposed to be practically unnoticeable, but with significant improvements to frame-rates. We detailed how the technology works in our article that gets under its hood and evaluates performance. At its launch, AMD listed out a broad list of launch partners for the technology, but Unreal was a notable absentee. Over the following months, AMD appears to have worked toward bringing the tech to even UE4. The plugin is being distributed through AMD's GPUOpen portal.

DOWNLOAD: AMD FSR Plugin for Unreal Engine 4

BIOSTAR Announces its Radeon RX 6600 Graphics Card

BIOSTAR, a leading manufacturer of motherboards, graphics cards and storage devices, today announced the new BIOSTAR AMD Radeon RX 6600 graphics card. Built on the breakthrough AMD RDNA 2 gaming architecture, the new BIOSTAR AMD Radeon RX 6600 graphics card offers 8 GB of GDDR6 memory on a 128-bit bus, 32 MB of high-performance AMD Infinity Cache and support for high-bandwidth PCI Express 4.0 technology. Optimized for performance, power efficiency and durability, the new BIOSTAR AMD Radeon RX 6600 graphics card enables high-framerate 1080p gaming in the latest AAA titles.

The BIOSTAR AMD Radeon RX 6600 graphics card offers 28 compute units with a Game Clock frequency of 2,044 MHz and a Boost Clock frequency of up to 2,491 MHz, enabling incredible 1080p gaming experiences without breaking a sweat. In addition, support for DisplayPort 1.4 with DSC and HDMI 2.1 VRR enables crisp, vivid video output.

ASRock Announces Radeon RX 6600 Challenger Series Graphics Cards

ASRock, the leading global motherboard, graphics card and mini PC manufacturer, today launched new Challenger series products based on AMD Radeon RX 6600 GPUs. Built on the 7 nm manufacturing process, the new ASRock graphics cards offer support for the DirectX 12 Ultimate API, hardware-accelerated ray tracing, HDMI 2.1, PCI Express 4.0, and the Microsoft Windows 11 operating system. With a wealth of exclusive features, the new graphics cards are designed to provide visually stunning, high-refresh rate 1080p gaming experiences to the midrange market.

The new graphics cards are built on the breakthrough AMD RDNA 2 gaming architecture, designed to deliver the optimal balance of performance and power efficiency. Offering 32 MB of high-performance AMD Infinity Cache, 8 GB of GDDR6 memory, AMD Smart Access Memory and other advanced features, the new graphics cards are designed to bring next-generation desktop gaming experiences to the midrange market. They also support the AMD FidelityFX Super Resolution open-source spatial upscaling solution, which is designed to increase framerates while delivering high-resolution gaming experiences.

ASUS Launches Dual Radeon RX 6600 Graphics Card

ASUS today announced the Dual Radeon RX 6600 graphics card, combining the latest ASUS technology with the new AMD GPU to deliver 1080p gaming experiences to the midrange market.

AMD Radeon RX 6600 graphics cards bring the power of AMD RDNA 2 gaming architecture to the market. With support for cutting-edge DirectX 12 Ultimate technology including accelerated ray tracing, 32 MB of high-performance, AMD Infinity Cache, AMD Smart Access Memory technology and other advanced features, AMD Radeon RX 6600 graphics cards includes the latest technology in image quality and performance. The AMD Radeon RX 6600 supports the AMD FidelityFX Super Resolution open-source spatial upscaling solution, designed to increase framerates in select titles while delivering high-resolution gaming experiences.

PowerColor Unveils Radeon RX 6600 Series Graphics Cards

TUL Corporation, a leading and innovative manufacturer of AMD graphic cards since 1997, today announced the launch of the PowerColor Radeon RX 6600 HELLHOUND and FIGHTER graphics cards. The latest AMD Radeon RX 6600 series graphics cards are designed to deliver butter smooth high-fidelity, high-refresh rate 1080p gaming experiences.

AMD Radeon RX 6600 graphics cards are based on the breakthrough AMD RDNA 2 gaming architecture, designed to deliver optimal balance of performance and power efficiency. Offering 32 MB of high-performance AMD Infinity Cache, 8 GB of GDDR6 memory, AMD Smart Access Memory 1 and other advanced features, the new graphics cards are designed to bring next-generation desktop gaming experiences to the midrange market. They also support the AMD FidelityFX Super Resolution open-source spatial upscaling solution, which is designed to increase framerates while delivering high-resolution gaming experiences.

BIOSTAR Announces its Radeon RX 6600 XT Graphics Card

BIOSTAR, a leading manufacturer of motherboards, graphics cards, and storage devices, today announced availability of the new BIOSTAR AMD Radeon RX 6600 XT graphics card, engineered to deliver exceptional high-framerate, high-fidelity 1080p gaming.

Built on breakthrough AMD RDNA 2 gaming architecture, the new BIOSTAR AMD Radeon RX 6600 XT graphics card has everything a gamer needs and more. It offers 32 powerful compute units, 32 MB of high-performance AMD Infinity Cache, 8 GB of high-speed GDDR6 memory, and AMD Smart Access Memory, among many other advanced features for the next-level immersive gaming experience. With game clock speeds up to 2359 MHz and boost clock speeds up to 2589 MHz, the BIOSTAR AMD Radeon RX 6600 XT graphics card can easily handle the latest AAA games thrown at it.

RPCS3 PlayStation 3 Emulator Receives AMD FidelityFX Super Resolution Support

RPCS3 is an open-source PlayStation 3 emulator which currently boasts compatibility with 61% of the 2278 games released for the console and limited compatibility with a further 31%. The developers behind the emulator have recently announced the addition of AMD FidelityFX Super Resolution (FSR) support which they note is the first for any console emulator. This implementation performs the upscaling at the end of the graphics pipeline which may introduce issues on certain titles. The feature can be enabled within the settings menu under the GPU section and the sharpening strength can be adjusted from 1 - 100%.
RPCS3RPCS3 is now the first game console emulator to support FidelityFX Super Resolution (FSR)

AMD Reports Second Quarter 2021 Financial Results, 99% Growth YoY

AMD (NASDAQ:AMD) today announced revenue for the second quarter of 2021 of $3.85 billion, operating income of $831 million, net income of $710 million and diluted earnings per share of $0.58. On a non-GAAP basis, operating income was $924 million, net income was $778 million and diluted earnings per share was $0.63.

"Our business performed exceptionally well in the second quarter as revenue and operating margin doubled and profitability more than tripled year-over-year," said AMD president and CEO Lisa Su. "We are growing significantly faster than the market with strong demand across all of our businesses. We now expect our 2021 annual revenue to grow by approximately 60 percent year-over-year driven by strong execution and increased customer preference for our leadership products."

Arcadegeddon Receives AMD FidelityFX Super Resolution Support on PlayStation 5

The first console game to receive AMD FidelityFX Super Resolution (FSR) support appears to be the cooperative shooter Arcadegeddon on the PlayStation 5. AMD FSR support is currently limited to a handful of PC titles but we expect the list to grow quickly given the integration of the technology into Unity, Unreal Engine, and the Xbox Game Development Kit. Sony hasn't publically confirmed that AMD FSR has been integrated into the PlayStation SDK however after this recent announcement the addition seems likely. The integration of AMD Super Resolution technology into these development tools will enable much faster integration of the feature into new and existing titles.
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