News Posts matching #Playstation

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Massive Cyberpunk 2077 1.2 Update Fixes Tons of Bugs, Adds Raytracing for AMD

This article serves as a way to sate my curiosity: does anyone even care about Cyberpunk 2077 anymore, or was the release state of the game (and the terrible media surrounding it and CD Projekt Red) enough for people to forget what likely was the world's most anticipated game ever? While this editor had loads of fun playing the game in a PS4 Pro system, such wasn't the case for many, many players - and especially for PS4 players, who couldn't even buy the game from the PS store after a certain point, and still can't. CD Projekt Red has, since the game's release, launched 11 patches that fixed a myriad of bugs and optimized the games' performance - but a ton of issues still remain, and remained.

Now, update 1.2, the second in the two major bug-fixing updates for the game, is being ready for prime-time, and there's a veritable laundry list of fixes on offer. The intention is for this update to solve most of the underlying, fixable issues that don't require reworking of core gameplay aspects of the game, paving the way for the upcoming free DLC and downloadable expansions which are sure to be coming - at least one throughout 2021 seems not only plausible, but extremely likely. But is this enough? Do you still have faith in this game and hope CD Projekt Red pulls a No Man's Sky from Cyberpunk 2077? Or is it far away in your rearview mirror, abandoned in a dystopian setting? In either case, the full list of fixes follows after the break; just looking at it is more than enough information to see the state of the game now, almost four months after launch. Two things to point out: raytracing is now supported on AMD graphics cards, with the latest drivers; and there's an interesting "and many more" in the end of the patch notes.
Update 19:36 UTC: The patch is live now! Download size is around 30 GB. Or 55 GB if you're on a PlayStation.

Denuvo Joins Exclusive PlayStation 5 Tools and Middleware Program to Offer Anti-Cheat Technology to Game Developers

As security and innovation collide, Denuvo by Irdeto today announces it has joined the exclusive PlayStation 5 Tools and Middleware program. Denuvo, the leader in video games protection, offers its Anti-Cheat solution through this program to publishers and developers whose games are available on PlayStation 5.

Denuvo is at the forefront of games security with over 2 billion unique game installs protected across all platforms, and over 1,000 games secured. Joining the PlayStation 5 Tools and Middleware program therefore fosters Denuvo's continued commitment to excellence and innovation in game security. It also supports Denuvo's goal of protecting the developers' investment, where approximately 70% of their revenue is earned in the first two weeks after the launch of a game.

SteelSeries Acquires Controller Accessory Leader KontrolFreek

SteelSeries, the leader in gaming peripherals, today announces its acquisition of KontrolFreek, the industry leader in high-performance controller accessories. This acquisition bolsters SteelSeries' already strong presence in the console gaming market, and further equips it for success in the next generation of consoles. This is SteelSeries' second major acquisition this year, after purchasing A-Volute, creators of Nahimic and the leading independent developer of 3D sound solutions for gaming, in April.

For nearly two decades, SteelSeries has been a frontrunner in the gaming industry, offering high-quality gaming peripherals to pro and enthusiast gamers across PC and console. Its SteelSeries Engine software platform has millions of daily users and is integrated with popular games and applications. Over the years, the company has built a strong brand and has leveraged this to outpace category growth globally. The award-winning Arctis line of gaming headsets redefined the category and is the new standard of excellence in gaming audio hardware. KontrolFreek is the creator of globally-renowned Performance Gaming Gear, including Performance Thumbsticks, Precision Rings, Performance Grips, Gaming Cables, and other high-quality products for PlayStation, Xbox, Nintendo Switch and PC. KontrolFreek's controller accessories give gamers solutions that increase precision, accuracy and response time, regardless of platform.

PlayStation 5 Launch Supply Reduced due to AMD CPU/GPU SoC Yield Issues

Today we have found out that Sony has reportedly cut PlayStation 5 launch supply due to bad yields of the SoC powering the console. Previously, we reported that Sony has doubled production of the new console amid high demand, where the company expected to sell 10 million units in the fiscal year. The original plan was to have around 15 million units of the new console available by March 31st, 2021. Sony has been spending a lot of resources to get as many units out to consumers, however, the bad SoC yields have held the company back significantly.

It is reported by Bloomberg that instead of the original 15 million units Sony plans to supply, there will be only 11 million of them. That represents a massive reduction of 4 million units. And you are wondering how bad the yields of the new SoC are to have that big reduction. According to the source, TSMC and Sony are seeing only 50% yields on the production run. It is reported that the yields are gradually improving but have not yet reached the level needed to have a stable supply. This represents a big problem for the company and we don't know who is to blame. TSMC has been very good at manufacturing 7 nm silicon, however, it could be bad design from AMD and Sony that is making the production difficult. We are waiting for more information.

Sony Doubles Playstation 5 Orders Amid High Demand

According to the Bloomberg report, Sony has reportedly doubled Playstation 5 orders and plans to ship 10 million units this fiscal year. Originally, Sony wanted to ship 5-6 million units between November of this year and March 31st of 2021. However, Sony is seeing a very high demand for its next-generation console and it had to double the production orders. Being manufactured in Kisarazu, Japan, the company can assemble two Playstation 4 consoles every minute, which is pretty impressive and gives hope that Sony can satisfy the demand for the new console. When the manufacturing costs of the console are broken down into parts, memory is making for more than half of it. The super-fast PCIe 4.0 SSD and GDDR6 memory cost about $250 combined. Reports are suggesting that the entire console costs an amazing $450 to manufacture.

Sony Launches Playstation Bug Bounty Program

Thanks to the report of ZDnet, we have information that Sony has launched a bug bounty program for its Playstation console. Sony will pay security researches upwards of $50K for a bug they discover. Of course, there are smaller rewards and it depends on what type of bug is discovered. The starting amount for the bug bounty program is $100. The area of bug exploits includes Playstation Network, the PlayStation 4 console itself, and the PS4 operating system. The bug bounty program is going to be available and managed through the HackerOne platform, where multiple companies like PayPal, Slack, etc. keep track of bugs and offer rewards for them. You can check out the Playstation bug bounty program here.
Playstation Bug Bounty Program

Square Enix & Marvel's Avengers Game will Support Playstation 5 and Xbox Series X

Square Enix and Marvel have partnered to bring gamers from all around the world a perfect combination - science fiction movies and the ability to play one as a game. Together, Square Enix and Marvel have made a game called Avengers, based off of the Avengers movie trilogy. Today, Square Enix will be hosting a live stream at 10 AM PT time, to show off the gameplay, showcase missions and co-op abilities, and much more. You can join the live stream once it starts here. Besides the live stream, the company has announced that it will offer a free upgrade to the next generation of consoles, for anyone who buys the game for the current generation. That means that if you purchase the game for your current Xbox One or PS4 console, you will get a free upgrade for PS5 or Xbox Series X consoles. The game is going to launch on September 4th.
Avengers Game

Sony Reveals DualSense, the New Wireless Game Controller for PlayStation 5

Sony has revealed the design for DualSense, which will bring the sense of touch to PS5 gameplay. The new controller introduces haptic feedback, adaptive triggers for L2 / R2, a new "Create" button to replace "Share" and a microphone array built in.

We've reached an exciting milestone with PlayStation 5, as we're starting to ship our new controller in its final design to developers who are implementing its unique features into their games. But first, we wanted everyone in the PlayStation community to get a first look at the DualSense wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5's Tempest 3D AudioTech, will deliver a new feeling of immersion to players.

Sony's Mark Cerny to Detail PS5 Architecture March 18th

Sony has announced via Twitter that their lead system architect Mark Cerny will "provide a deep dive into PS5's system architecture, and how it will shape the future of games" tomorrow. This is likely the start of Sony's marketing campaign for the release of the PS5 which is due out Holidays 2020.

The Japanese company has remained puzzlingly tight-lipped regarding their next-gen games console, which is a far cry from Microsoft's position, who have been releasing details and teasing their next-gen Xbox Series X system for a while now. It remains to be seen how Sony's system will differ from Microsoft's Xbox Series X, since most specs are rumored to be close on both consoles. The underlying Zen 2 architecture for the CPUs is confirmed in both consoles, and so should the fabrication process and RDNA2-based graphics with dedicated ray tracing hardware. It remains to be seen how the companies will aim to differentiate their offerings.

Activision's Call of Duty: Warzone is Launching Today

Activision yesterday announced that its next Call of Duty game, called Warzone, is launching today. At around 8 AM PST, owners of Modern Warfare will be able to experience the Warzone couple of hours before everyone, while the rest of the players will have to wait until noon PST to play. The game itself is a massive, free-to-play, battle royale style game that can fit 150 players in the single match and is cross-play enabled, meaning that folks with PCs can join forces with Xbox and PlayStation players. The download size of the game is going to be around 80-100 GB alone, so players will have to free up some space on their disks for that. Below you can watch the trailer and see how the game looks before it officially drops today.

Hands on with the Big O 2020 Edition Dual-System from Origin PC

Corsair had acquired the performance system builder Origin PC in 2019, and we are seeing the first apparent synergic effects of this at CES 2020 with the all-new Big O system. The one-off from last year was a hand-built concept that made serious waves online by incorporating a PC, XBOX One X, PS4 Pro, and Nintendo Switch in the same chassis. It was not really intended to be a retail product, however, but this new 2020 version will actually come to the market in two main flavors: with an Xbox One S or a PS4 Pro pre-installed in a Corsair Crystal Series 280X dual-chamber case.

Origin will still offer all the usual configurations on the gaming PC side, with the base configuration starting at $2,499 MSRP for the XBOX One S version paired with a 1 TB HDD, as well as an Intel Core i5-9600K, 16 GB of RAM, an Nvidia GeForce GTX 1660 GPU, a 240 GB SSD, and a 450 W power supply. The interesting element is certainly the console within, as it will be liquid cooled alongside some additional elements to keep the rest of the key components cool as well. You may also opt for upgraded storage options for the console, and further customize it by having an Elgato capture card built-in, so that you could stream your console gaming straight through the PC for example. Also, thanks to the completely separated power setup, your console would not shut down if your PC happens to go into standby for example. In terms of warranty, Origin PC will offer direct warranty for the consoles as well just like its traditional PCs. The Big O is up for pre-order with a special price starting at $2327 on the Origin website now.

AMD 8-core Ryzen APU to Power Sony Playstation 5, Says the Rumor Mill

Sony's announcement of the Playstation team skipping E3 2019 took everyone by surprise aside from a few on Reddit who had paid attention to a thread created the day before. Reddit user RuthenicCookie seemed to know a lot more about Sony's plans for their popular game console for the next few years, as well as game titles supporting this current console generation and the next. Amidst a lot of the tasty rumor bits that should interest console gamers, something more relevant to us directly is the mention of the Playstation 5 to continue using AMD for processing power.

This is a logical move to just about everyone familiar with the industry, and Sony needed to up the CPU horsepower in particular to compete with the XBOX One X and offer a true 4K/60 FPS solution for gaming without framerate drops galore. As such, said redditor shared information saying that the current plans involve an 8-core Ryzen-based processor and an estimated console price point of $500. Sony may well share a teaser about the console next year, with retail availability expected in the holiday season 2020 (two years from now, thus). As such, developer kits are likely already ready meaning the specs are finalized as well. This may mean we will see either the first or second gen Ryzen APUs, and not Ryzen 2 as many may have hoped. No word yet on what Microsoft is cooking in their side of the kitchen, but incremental console updates means we may see a Ryzen 2-powered console sooner than later as well.

DICE Committed to Large Maps in Battlefield V as Tweaking Continues Pre-launch

With the Battlefield V beta only recently ending, it didn't take long for players to start asking how large the maps will be in this installment of the franchise. With the community asking questions, DICE was quick to respond, with Lead Multiplayer Designer Valerian Noghin, Multiplayer Producer David Sirland, and Level Designer Jeff Gagné all responding on Twitter.

An image posted on Twitter by DICE shows the Breakthrough for Hamada map. Giving a rough idea of not only it's overall layout, but scale, thanks to the inserted image showing the player's perspective. Measuring in at 1500 m from the attacker's to the defender's main headquarters, it is certainly larger than the maps in the beta. Furthermore, David Sirland has stated that the majority of the map shown will be available in the game's Conquest mode. While the map is not final, it has been stated that any changes at this point will likely be minor.

Netgear Announces Nighthawk Pro Gaming XR700 WiFi Router

NETGEAR , Inc. today debuted during IFA 2018 tradeshow its latest member of the Nighthawk Pro Gaming product family, the Nighthawk Pro Gaming XR700 WiFi Router, the industry's fastest home router for gaming. In addition to its award-winning DumaOS for greater network control over who and how you play, the NPG XR700 router sports cutting-edge hardware with its AD7200 Quad Stream Wave2 WiFi. Whether you're an avid or a casual gamer, the NPG XR700 router will deliver the control you need to dominate opponents in online multi-player scenarios.

Similar to the rest of the award-winning Nighthawk Pro Gaming family, the groundbreaking NPG XR700 router is purpose-built and fine-tuned to address the unique networking challenges of gamers. It optimizes network connections by stabilizing ping, reducing lag spikes, and keeping you always-on with the fastest wired and wireless connectivity for advanced online game play. The XR700 leverages exclusive state-of-the-art gaming software powered by DumaOS for critical pro gaming capabilities such as an intuitive and interactive Gaming Dashboard, a Geo Filter to guarantee local game hosts, and Quality of Service (QoS) to control and eliminate lag. This rich set of software features enables customization and gaming performance unmatched in the router space.

Party with Your PC and PSVR Buddies in SportsBar VR 2.0

VR development specialists Perilous Orbit and Cherry Pop Games announced today that a huge new update for SportsBar VR is now available for download. SportsBar VR 2.0 offers cross-play support for Steam, Oculus Home, and Sony's PlayStationVR platforms, along with new features and gameplay modes. Pool, darts, air hockey and more are all part of the experience, along with some "less than standard" games, like epic trick shots, bottle throwing contests, and other sorts of unique VR-themed fun in an environment where nobody gets hurt and nobody has to clean up!

Sports Bar VR was the first VR title to reach Steam's Global Top 10, reach Sony's top ten PSVR sellers list, score an unprecedented 97% rating on Steam, and 2.0 is going to bring even more of what those fans loved! To celebrate the launch, Sports Bar VR 2.0 is on sale on for a limited time on PC platforms and is a free update to existing users on all platforms.

Sony Computer Entertainment Unveils PlayStation Suite SDK Open-Beta

Sony Computer Entertainment Inc. (SCEI) today announced that the open beta of Developer Program for PlayStation Suite (PS Suite) is available to the public starting today. The PS Suite initiative delivers the world of PlayStation to open operating system based portable devices.

With the aim of offering a more streamlined development environment for creating content for portable devices, Developer Program for PS Suite provides developers with an early version of PlayStation Suite SDK (PS Suite SDK) before the official launch later this year. Developers are also able to receive technical support from SCE through the developers forum where developers can exchange useful information.

Orbis Implements Multi-GPU, Too

Sony's next-generation PlayStation, reportedly codenamed "Orbis", is known to be powered by an AMD x86-64 CPU with graphics based on its Southern Islands architecture, from the older report. We're now hearing that Sony may implement a multi-GPU solution of its own. According to an IGN.com report, the CPU in question will be a custom-version of AMD's A8-3850 quad-core APU. This should serve as indication that the processor cores will be based on AMD's K10 Stars architecture, rather than K15 Bulldozer/Piledriver.

The GPU, on the other hand, will be based on the "Southern Islands" architecture, and the IGN.com report pin points it to resemble Radeon HD 7670. The HD 7670 is a re-branded HD 6670, which is based on the 40 nm "Turks" GPU. Turks uses neither Graphics CoreNext nor VLIW4, but the older VLIW5 number-crunching machinery. The most interesting piece of information here is talk of a multi-GPU configuration between this Turks-based GPU, and the GPU that's embedded into the "Llano" APU. We know that the graphics core embedded into AMD A8-3850, the Radeon HD 6550D, can work in tandem with Radeon HD 6670 to yield an AMD Hybrid CrossFireX configuration called "Radeon HD 6690D2". This could be end up being Sony's graphics weapon of choice.

Apple, Sony Sued for Patent Infringement Over iTunes, Playstation Network Systems

The inventor of technology used in data vending systems such as the iTunes and Playstation Network systems has sued Cupertino, Calif.-based Apple Inc. and Foster City, Calif.-based Sony Computer Entertainment America LLC for patent infringement.

Inventor Benjamin Grobler is represented by intellectual property attorneys Christopher Banys and Richard C. Lin from the Palo Alto, Calif., office of The Lanier Law Firm. The lawsuits filed on March 27, 2012, allege that Apple and Sony are infringing U.S. Patent No. 6,799,084.

AMD Designing Next-Gen Playstation's GPU

Sony has begun working on its next-generation gaming console under the Playstation brand, and Forbes learned that it's none other than AMD designing its graphics processing unit (GPU). AMD is far from new to the game console GPU business, as its GPUs already drive graphics processing in Microsoft's Xbox 360 and Nintendo Wii consoles. If launched anytime soon, the next-gen Playstation will create a rare moment where GPUs of all three major game console makers would be AMD-made. The current Playstation 3 console uses an NVIDIA GPU.

Valve Announces Counter Strike: Global Offensive (CS: GO)

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO).

Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launched exactly 12 years ago (CS beta 1, August 1999).

Sony Announces PlayStation Vita, Revolutionary Portable Entertainment Device

Sony Computer Entertainment Inc. (SCE) announced PlayStation Vita (PS Vita) (PCH-1000 series) as the official platform name for the next generation portable entertainment system at E3 2011. With an RRP of €249 for the Wireless model and €299 for the Wireless/3G version, PS Vita will launch in the global market starting at the end of 2011.

"Vita", which means "Life" in Latin, was chosen as the most appropriate name for the next generation portable entertainment system as it enables a revolutionary combination of rich gaming and social connectivity within a real world context as SCE aims to transform every aspect of a user's daily life into an entertainment experience and an opportunity to play.

Sharkoon Revises X-Tatic Digital Multichannel Gaming Headset

Sharkoon has optimized their Dolby-certified 5.1 headset "X-Tatic Digital" and in the process simplified its particular operation. Instead of previously utilizing two power supply units, the X-Tatic Digital requires only one power supply to provide power to the headset and the Sound Control Unit. The compact power supply is also accompanied with a travel adapter for use in the U.S. and UK. Owners of the X-Tatic Digital Revision III, which was shipped with two power supplies, can purchase the newly designed power supply separately and refrain from having to use two bulky power adapters in the future. In addition, Sharkoon has also simplified the headset connection to the X-box controller and no longer comes in its former heat-sealed Blister, but rather in a quick and easy to open re-sealable package.

Whether a PC, Mac, Home-theater System, DVD player, X-box, or Playstation: The Sharkoon X-Tatic Digital can be connected to virtually all analog and digital audio sources. The headset cable ends in a nine-pin analog connector, which is then connected into the enclosed cable adapter to the Sound Control Unit and other digital audio devices. In addition to the optical digital input, the control unit has a USB port that connects to a PC or Playstation. The X-box is connected to the microphone via a 2.5mm headset jack located on the cable port.

Playstation 2 the Most Played Console of 2008

The Sony Playstation 2 is the most played game console in the US, according to a study of trends among Americans by Nielsen in its news release whitepaper (PDF). The Nielsen study gave out results in the form of top-10 rankings for several products and the consumers' usage patterns. Nielsen calculated the usage minutes of all consoles found in the home as a percentage. The Playstation 2 ranked top with a usage percentage of 31.7%, trailed by Microsoft Xbox 360 at 17.2%, Nintendo Wii at 13.4%, Microsoft Xbox at 9.7% and Sony Playstation 3 at 7.3%.

Please note that these figures are those of the usage minutes of these consoles and aren't exactly indicative of their market shares. Also taken into account should be the fact that the Playstation 2 is a much older console launched in 1999 while its competitive 6th generation console, the Xbox was launched two years later in 2001. The data was measured from January to October 2008. According to Nielsen "other" includes "any other console found in the home" and it appears portable hardware like the Nintendo DS or the Sony PSP were not included in the research. In related news, the same study suggests the most played PC game title. No guesses here: Blizzard's World of Warcraft. Refer to the whitepaper for more details.

Sony Game Division Finally Makes Profit From PlayStation 3

After cutting prices, Sony managed to sell 4.9 million PlayStation 3 video game consoles during the last quarter. Combining this with the lower manufacturing costs, and more and better games, Sony's gaming division has finally made a profit. After many quarter of repeated losses, Sony has managed to turn things around and total profit rose by 25% for the last quarter. Sony also lowered its sales goal for the PlayStation 3 from 11 million for the whole year, to 9.5 million because of the poor start, a fiscal year which ends in March.

Introducing the PLAYSTATION Store for PSP

Sony Computer Entertainment America has just launched the PSP version of the online PlayStation Store, allowing PSP owners to download everything from full-fledged PSP games to demos and themes. PC users can access the online marketplace from store.playstation.com. Those with an account for the PS3's online store can use their existing login, and downloaded content is transferred to an attached PSP via the PlayStation Network Downloader program available on the site. Initial offerings include downloadable versions of SCE Studio Liverpool's already-released Wipeout Pure and Gangs of London, at $14.99 and $19.99 respectively, as well as the $9.99 PlayStation Store-exclusive Syphon Filter: Combat Ops multiplayer game and free demos of Slant Six's SOCOM: U.S. Navy SEALs Tactical Strike and Sony Bend's Syphon Filter: Logan's Shadow. SingleTrac's Twisted Metal 2 and Insomniac's Spyro the Dragon, both of which were released for the original PlayStation, are also available for $5.99, and represent the only two titles to appear in both the PSP and the PlayStation 3's online stores.
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