News Posts matching "RX Vega"

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MSI RX Vega 64 Air Boost Edition Pictured, Not the Custom Card we Want

MSI's "custom" take on AMD's RX Vega graphics card has made an appearance in front of the camera. Dubbed Air Boost edition, this is really a glorified, MSI-branded reference edition Vega, with the same blower-type cooler that AMD seems to have used since forever. It keeps to MSI's Gaming X color scheme (and AMD's own at that) with black and red colors, and breathes custom innovation in the increased breathing space on the I/O port's second slot, since all 3x DisplayPort and 1x HDMI connectors have been moved to the first slot. As recent reports peg AMD's AIB's custom cards as coming only towards the second half of October, it seems that for now, this is the most "custom" edition of a Vega graphics card we're going to get.

AMD Enables Vega CrossFire with Upcoming 17.9.2 Drivers, Over 80% Scaling

AMD announced today they are bringing multi-GPU support for RX Vega 64 and RX Vega 56 with their upcoming Radeon Crimson ReLive Edition 17.9.2 drivers. This CrossFire support is for two GPUs only, so it appears AMD is going on the same path as NVIDIA in not having official support for three or more GPUs, which by itself is a point of discussion. Note that these drivers are not out yet, and this announcement serves to alert the user base to what is coming up.

AMD also provided a (low resolution, we are working on a suitable replacement) internal result chart comparing gaming performance with average FPS as the metric, for two RX Vega 64 cards relative to one. We see very impressive scaling in some games such as Far Cry Primal, Metro Last Night Redux, Sniper Elite 4, and The Witcher 3: Wild Hunt a performance increase of more than 80 percent compared to the single GPU performance. As usual, take these numbers as an indication of how things go since we do not have more details available on the testing methodology at this point either. Lastly, no word yet on what else has changed with these drivers but hopefully AMD have addressed the ongoing bugs with Overwatch at the very least.

AMD to Build 2nd Gen. Ryzen and Radeon Vega on GloFo 12nm

Not to be held back by silicon fabrication process limitations like in the past, AMD will build its second-generation Ryzen CPUs and Radeon Vega GPUs on the new 12 nanometer LP (low power) FinFET process by GlobalFoundries. From the looks of it, "2nd generation Ryzen" doesn't seem to be the same as "Zen2" (a micro-architectural advancement due to be built on the 7 nm process), and is more likely an optical shrink of existing 14 nm IP to the 12 nm process, giving AMD the headroom to increase yields, and clock speeds across the board. The 12 nm switch allows AMD to roll out a new "generation" of Ryzen processors as early as the first half of 2018.

The "Vega 10" silicon could be another key piece of AMD IP on the receiving end of an optical shrink to 12 nm, which will give AMD much needed power savings, letting it increase clock speeds, and probably implement faster standards of HBM2 memory, such as 2.00 GT/s. AMD will likely label this shrunk down silicon "Vega 20." There's also the possibility of AMD building a bigger new GPUs altogether. In 2019, the company will give its CPU and GPU lineups major micro-architectural upgrades, and the switch to the 7 nm node. The new "Zen2" micro-architecture with IPC increases and new ISA instruction-sets, will be launched on the CPU side, and the new "Navi" graphics architecture will take center-stage.

Custom-design Radeon RX Vega Cards by Mid-October

Still reeling under supply issues and overpricing, AMD's Radeon RX Vega line of graphics cards may finally be available in custom-design products from the company's AIB (add-in board) partners by mid-October, according to a Hardware.fr report. ASUS was the first to announce custom-design RX Vega 64 and RX Vega 56 graphics cards under its ROG Strix series, back in August. The cards were, however, nowhere to be found in the markets.

AIB partners will begin announcing their custom-design RX Vega series products in the coming weeks, with retail availability slated for mid-October. Radeon RX Vega 64 is currently available in three AMD-reference design SKUs, the standard reference-design, the premium "silver" air-cooled reference-design, which features a brushed aluminium cooler shroud and LED ornaments; and a more premium AIO liquid-cooled variant with higher clocks. The RX Vega 56 is available in vanilla standard reference-design.

AMD Raven Ridge Ryzen 5 2500U with Vega Graphics APU Geekbench Scores Surface

A Geekbench page has just surfaced for AMD's upcoming Raven Ridge APUs, which bring both Vega graphics and Ryzen CPU cores to AMD's old "the future is Fusion" mantra. The APU in question is being tagged as AMD's Raven Ridge-based Ryzen 5 2500U, which leverages 4 Zen cores and 8 threads (via SMT) running at 2.0 GHz with AMD's Vega graphics.

According to Geekbench, the Ryzen APU scores 3,561 points in the single-core score, and 9,421 points in the multi-core score. Compared to AMD's A12-9800, which also leverages 4 cores (albeit being limited to 4 threads) running at almost double the frequency of this Ryzen 5 2500U (3.8 GHz vs the Ryzen's 2 GHz), that's 36% better single-core performance and 48% better multi-core performance. These results are really fantastic, and just show how much AMD has managed to improve their CPU (and in this case, APU) design over their Bulldozer-based iterations.

AMD To Change Suppliers for Vega 20 GPUs on 7nm, HBM2 Packaging for Vega 11

AMD's RX Vega supply has seen exceedingly limited quantities available since launch. This has been due to a number of reasons, though the two foremost that have been reported are: increased demand from cryptocurrency miners, who are looking towards maximizing their single node hashrate density through Vega's promising mining capabilities; and yield issues with AMD's Vega 10 HBM2 packaging partner, Advanced Semiconductor Engineering (ASE). It's expected that chip yield for Vega 10 is also lower per se, due to it having a 484 mm² die, which is more prone to defects than a smaller one, thus reducing the amount of fully-enabled GPUs.

AMD's production partner, GlobalFoundries, has historically been at the center of considerations on AMD's yield problems. That GlobalFoundries is seemingly doing a good job with Ryzen may not be much to say: those chips have incredibly small die sizes (192 mm²) for their number of cores. It seems that Global Foundries only hits problems with increased die sizes and complexity (which is, unfortunately for AMD, where it matters most).

PSA: Flashing RX Vega 56 with RX Vega 64 BIOS Does Not Unlock Shaders

When TechPowerUp released GPU-Z v2.3.0 earlier this week, AMD Radeon RX Vega 56 users who had flashed their graphics cards with the video BIOS of the higher RX Vega 64, discovered that their stream processor count had shot up from 3,584 to higher counts under 4,096. Some of these users felt it more or less explained the performance jump experienced after the BIOS flash. Some users even saw wrong stream processor-counts of their untouched RX Vega 56 reference-design cards. TechPowerUp GPU-Z v2.3.0 incorrectly reports the stream processor count of flashed RX Vega 56 graphics cards, and some RX Vega 56 graphics cards out of the box; due to some under-the-hood bug in the way it reads the registers of AMD's new GPUs. We are working on an update to GPU-Z, which will fix this bug.

As we explained in our older article, flashing your RX Vega 56 with the BIOS of RX Vega 64 does not unlock stream processors, and the performance jump can be explained with the increased clock speeds. RX Vega 64 BIOS runs your RX Vega 56 reference-design graphics card at the higher reference clock speeds of 1247 MHz core, 1546 MHz boost, and 945 MHz memory; compared to the 1156/1471/800 MHz reference clocks of the RX Vega 56. This significant increase in clock speed is sufficient to explain the increased performance. Since the TMU count is tied to the number of GCN compute units visible to GPU-Z, the TMU count of certain RX Vega 56 cards is being incorrectly displayed. The upcoming update of GPU-Z addresses this as well.

TechPowerUp GPU-Z v2.3.0 Released

TechPowerUp today released the latest version of GPU-Z, the graphics subsystem information, diagnostic, and monitoring utility PC enthusiasts swear by. Version 2.3.0 adds support for new GPUs, and comes with several under the hood improvements. To begin with, GPU-Z 2.3.0 adds official support for AMD Radeon RX Vega 64 and RX Vega 56; Radeon Pro WX 7100 and WX 3100; NVIDIA GeForce GTX 1080 Mobile, GeForce MX150, and Quadro M2200. We've added a new VRM efficiency monitoring feature, and VDDC/VDDCI power readings for AMD "Polaris" based graphics cards. Also addressed are bugs with GPU and memory activity monitoring on Radeon RX 500 series; missing or incorrect information on AMD graphics cards running on 17.7.2 drivers; and a rare crash on machines with AMD CrossFire configurations.
DOWNLOAD: TechPowerUp GPU-Z v2.3.0

The change-log follows.

RX Vega Achieves 43 MH/s @ 130 W in Ethereum Mining

AMD's RX Vega is more along the lines of an original computing card that was moved over to the consumer segment for gaming workloads than the other way around. Raja Koduri himself has said something along those lines (extrapolating a little more than what he can actually say), and that much can be gleaned with at least a modicum of confidence through AMD's market positioning and overall computing push. In the argument between gamers and miners, Raja Koduri didn't have all that much to say, but for AMD, a sale is a sale, and it would seem that after some tweaking, RX Vega graphics cards can achieve much increased levels of mining efficiency than their Polaris counterparts, further showing how Vega handles compute workloads much better - and more efficiently - than traditional gaming ones.

On AMD's Raja Koduri RX Vega Tweetstorm

In what is usually described as a tweetstorm, AMD's RTG leader Raja Koduri weighed in on AMD's RX Vega reception and perception from both the public and reviewers. There are some interesting tidbits there; namely, AMD's option of setting the RX vega parts at frequencies and voltages outside the optimal curve for power/performance ratios, in a bid to increase attractiveness towards the performance/$ crowds.

However, it can be said that if AMD had done otherwise, neither gamers nor reviewers would have been impressed with cards that potentially delivered less performance than their NVIDIA counterparts, while consuming more power all the same (even if consuming significantly less wattage). At the rated MSRP (and that's a whole new discussion), this RTG decision was the best one towards increasing attractiveness of RX Vega offerings. However, Raja Koduri does stress Vega's dynamic performance/watt ratios, due to the usage of specially defined power profiles.
To our forum-walkers: this piece is marked as an editorial

AMD RX Vega 56 to Vega 64 BIOS Flash - No Unlocked Shaders, Improved Performance

A ChipHell forum user has done what probably others have already done in relative obscurity: trying (and succeeding) to flash a Vega 64 BIOS onto a Vega 56 graphics card. The result? Well, apparently the shaders won't unlock (at least not according to our very own GPU-Z), but interestingly, performance improves all the same. The lesser amount of shaders on the Vega 56 silicon (3585 Shaders / 224 TMUs / 64 ROPs compared to Vega 64's 4096 / 256 / 64 apparently doesn't hinder performance that much. It appears that the improved clockspeeds of Vega 56 after the BIOS flash do more than enough to offset performance loss from the lesser amount of compute resources available, bumping RX Vega's clock speeds of 1471 MHz core boost clock and 800 MHz HBM2 memory up to Vega 64's 1545 MHz core boost clock and 945 MHz HBM2 clock.

This means that Vega 56 can effectively become a Vega 64 in performance (at least where 3D Mark Fire Strike is concerned), which isn't unheard of in the relationship between AMD's top tier and second-best graphics cards. Now naturally, some Vega 56 samples may even be further overclocked than Vega 64's stock clocks, which means that there is the potential for Vega 56 to have even better performance than Vega 64. The BIOS swap should allow Vega 56 to access higher power states than its stock BIOS allows, which is one of the reasons it can unlock higher core and memory clocks than an overclocked, original BIOS Vega 56 would. However, the fact that a Vega 56 at Vega 64 clocks and a Vega 64 deliver around the same score in benchmarks definitely does raise questions on how well the extra computing resources of Vega 64 are being put to use.

Update: AMD Radeon RX Vega 56 Now Available

UPDATE 1, 1PM UTC: The first cards have started trickling in, with Vega 56 being available on Overclockers UK for £379 ($490), and MindFactory.de for €409 (~$490, max. 2 units limit per customer on MindFactory). Note the £379 on Overclockers UK is being listed as a "Launch Only" price, so I think we can all agree on where this is headed.

UPDATE 2, 1:11 PM UTC: Stock on MindFactory.de is gone. Last information on "More than 5" sold. 4 in stock at Overclockers UK at 13:15 PM UTC. 1 in stock at 13:16 PM UTC. If you want one of these, pull the trigger; pricing will be £470 ($608) for one of these with two "free games". All gone from Overclockers UK at £379, 13:25 PM.

UPDATE 3, 1:28 PM UTC: Well, if stock existed, it was gone so fast I couldn't even press F5 in time. Stock on Newegg at $399 is gone.

August 28th marks the date when AMD's RX Vega 56 graphics card will enter retail sales (1 PM UTC). Whether or not that will happen at AMD's MSRP of $399 remains to be seen, but we are cautiously pessimistic on that front, considering what has been happening with its big brother, RX Vega 64, since its introduction to the market. Industry sources point towards a continued limited supply of Vega 64 graphics cards at least until October; and since the Vega 56 graphics card makes use of the same GPU, HBM2 memory stacks, and packaging process for its interposer, chances are it will see the same problems as its more expensive brethren.

Expect this space to be updated as soon as these cards hit retail, with the current pricing and stock availability (or unavailability, if that ends up being the case). Considering all of the above and the fact that Vega 56 is the most interesting model in the Vega family, if you want one of these at the retail $399, and paraphrasing an esteemed gaming character, you "gotta go fast".

AMD RX Vega Supply Issues to Persist At Least Until October - Digitimes

DigiTimes is reporting, through "sources from the upstream supply chain", that AMD's current shortage of RX Vega cards to distribute to the retail market will continue at least until October. The tech reporting site says that sources are pointing towards the package integration of HBM2 memory (from SK Hynix or Samsung Electronics) and the Vega GPU (manufactured on Global Foundries' 14 nm FinFet) as being at fault here, due to low yield rates for this packaging effort. However, some other sources point towards the issue being with the packaging process itself, done by Advanced Semiconductor Engineering (ASE) through use of SiP technology. Whichever one of these cases may be, it seems the problem lies with AMD's choice to use HBM2 on their Vega graphics architecture.

As a footnote to its story, DigiTimes is also reporting that according to industry sources, NVIDIA has, in light of RX Vega's performance, decided to postpone the launch of Volta-based GPUs towards the first quarter of 2018.

Zen Meeting Vega in AMD "Raven Ridge" APU Confirmed

It looks like AMD will combine its two latest intellectual properties, the "Zen" CPU micro-architecture, and the "Vega" graphics architecture into a single silicon after all, as reports citing leaked OpenCL tables confirm that the company's upcoming Ryzen "Raven Ridge" APU will feature graphics compute units (CUs) based on the "Vega" architecture. It's becoming increasingly clear, that "Raven Ridge" features a "Zen" CCX unit, and a "Vega" based graphics core with up to 12 NGCUs, making up 768 stream processors. The "Zen" CCX talks to the "Vega" graphics core using Infinity Fabric, the same interconnect used between two CCX units on the "Summit Ridge" silicon, and between two "Summit Ridge" dies on the Ryzen Threadripper MCM.

The "Raven Ridge" silicon will hence feature up to 4 CPU cores, with SMT enabling up to 8 threads, up to 8 MB of L3 cache, a "Vega" based graphics core with up to 12 NGCUs making 768 stream processors, a dual-channel DDR4 integrated memory controller, and the same integrated southbridge as "Summit Ridge," featuring two SATA 6 Gb/s ports, and USB 3.0 ports directly from the SoC. In addition, you get a PCI-Express 3.0 x16 interface for graphics, which can be split into two x8 for 2-way multi-GPU. The OpenCL listings speak about two distinct variants, one with 11 NGCUs, and another with 8. AMD plans to roll out the first "Raven Ridge" based products as Ryzen 5 series and Ryzen 7 series mobile APUs, with a desktop debut a little later.

Alphacool Intros Eiswolf GPX-Pro ATI RX Vega and the NexXxoS GPX for RX Vega

ATI RX Vega cooler, Alphacool has the perfect cooling solutions for the start of the new AMD Vega graphics card generation. The NexXxoS GPX Vega Version now offers an improved backplate with a side shield to cover the PCB. This also improves its cooling performance, since heat is distributed more evenly over the front connection. If you use a graphics card with a NexXxoS GPX cooler and want to switch over to an AMD Vega, you'll be happy to hear about the corresponding upgrade kits for your cooler.

The Eiswolf GPX-Pro will still be an AIO solution, and will still come pre-filled with an integrated pump built around new "reverse flow" technology for whisper-quiet operation. The pure copper radiator from the well-known NexXxoS series with 120mm and a thickness of 45mm provides outstanding cooling performance.

AMD Releases Beta Driver Specifically Geared for Blockchain Compute

Paraphrasing our own VSG, "So, this happened". AMD has gone out and done it: they've released a Beta driver specifically geared towards blockchain-based workloads, which should improve the company's GPU performance in generating money for miners. The driver is compatible with close to the entirety of AMD's GCN lineup - all the way from hot-from-the-foundry Vega to AMD's HD 7900 series. As AMD puts it, this is a driver solely purposed towards blockchain workloads - no gaming or graphics workloads (read, what graphics cards were originally meant to do) are officially supported in this release.

Apparently, AMD took it upon themselves to release this driver due to AMD's well documented DAG performance decrease for Ethereum mining hashrates. Specifically, according to Legit Reviews, the Radeon RX 480 went from an expected 14.8 MH/s at DAG #199 (down from 24.6 MH/s at DAG #130) to a prospective 24.8 MH/s DAG #199 performance according to Claymore's benchmark script. Performance improvements from the non-blockchain-geared driver release seem to stand at around 10-15%, which isn't too shabby from a single, Beta driver release.

AMD Releases the Crimson ReLive Edition 17.8.1 Beta 6 Drivers for Vega

AMD today has made available for early adopters the Crimson ReLive Edition 17.8.1 drivers. Users of other AMD graphics cards other than the newly released RX Vega 64 beware: these drivers are for exclusive use on those graphics cards.

For those early adopters who have a Vega 64 on their hands already, these drivers are for you. If you're currently on the fence on whether or not to make the plunge to a new red-powered graphics card, make sure to read our own resident W1zzard's reviews of AMD's latest foray into the high performance graphics processing market for both the RX Vega 56 and RX Vega 64 graphics cards. You might be surprised. Download the drivers from the link below.
DOWNLOAD: AMD Radeon Software Crimson Relive Edition Radeon RX Vega Series Driver​

Gigabyte Announces Its RX Vega 56 Reference Model Graphics Card

In a slightly anemic post on their website, Gigabyte has been the first of AMD's AIB partners to showcase a reference design RX Vega 56 graphics card. This was a silent addition to their website; no press releases have been sent out as of yet. There is only so much a company can say about their reference design graphics cards, though, absent of coming up with interesting phrases to sell the card's capabilities. Specifically, Gigabyte praised:

Next Gen Compute Units
These revamped nCUs (1 nCU = 64 stream processors) are designed to operate at incredible clock speeds and deliver extreme gaming experiences with the newest high resolution and high refresh rate monitors.

Prototype AMD Vega RX 56 Triple-Fan Graphics Card Pictured

Trying to keep our community entertained and distracted from the growing pains and expectations of waiting for the death of AMD's imposed NDAs on Vega reviews is one of our missions. As such, while we know what you want are actual performance numbers, price/performance charts, and an in-depth, independent review, you'll not find such answers in this post. You will find, however, some interesting tidbits on AMD RX Vega designs. In this case, a triple-fan cooling solution for AMD's RX Vega 56 (the smaller Vega).

Sapphire Announces RX Vega 64 Graphics Card Lineup

SAPPHIRE Technology has announced the launch of the much-anticipated SAPPHIRE Radeon Vega 64 enthusiast graphics cards. The Vega architecture boasts significant improvements focused on maximizing the performance. Vega cards are designed for enthusiasts seeking top-of-the-chart framerates in games of today and tomorrow - in Ultra details and VR.

SAPPHIRE Technology is introducing three Vega-powered models:
  • SAPPHIRE Radeon RX Vega 64 8GB HBM2 Liquid Cooled
  • SAPPHIRE Radeon RX Vega 64 8GB HBM2
  • SAPPHIRE Radeon RX Vega 64 8GB HBM2 Limited Edition

AMD Asks Reviewers to Prioritize Vega 56 over Vega 64

It seems that AMD's RX Vega lineup won't be too far away from the norm, it seems. Street knowledge almost always says that it's the runner-up to the highest performing graphics card that is the more interesting in a price-performance ratio, and it seems that AMD knows this as well. Steve Burke from Gamer's Nexus has reported on AMD's NDA dates and the company's indications to reviewers on changing up the game leading up to reviews: they're asking that publications focus on the Vega 56 ahead of the halo Vega 64.

This might be somewhat bad news for those who wanted to see the Vega 64 compete in favorable terms with the GTX 1080; this decision by AMD is obviously geared towards making the best impact on the company's product line and image. The fact that AMD can offer a more compelling argument over the Vega 64 means that Vega 56 will probably have an easier battle in the $400 camp (if you can find it at those prices on launch, that is.)

AMD RX Vega Mining Performance Reportedly Doubled With Driver Updates

Disclaimer: take this post with a bucket of salt. However, the information here, if true, could heavily impact AMD's RX Vega cards' stock at launch and in the subsequent days, so, we're sharing this so our readers can decide on whether they want to pull the trigger for a Vega card at launch, as soon as possible, or risk what would seem like the equivalent of a mining Black Friday crowd gobbling up AMD's RX Vega models' stock. Remember that AMD has already justified delays for increased stock so as to limit the impact of miners on the available supply.

The information has been put out by two different sources already. The first source we encountered (and which has been covered by some media outlets solo) has been one post from one of OC UK's staff, Gibbo, who in a forum post, said "Seems the hash rate on VEGA is 70-100 per card, which is insanely good. Trying to devise some kind of plan so gamers can get them at MSRP without the miners wiping all the stock out within 5 minutes of product going live."

EK is Releasing Full Cover Water Blocks for AMD Radeon RX Vega

EK Water Blocks, the Slovenia-based premium computer liquid cooling gear manufacturer has proven its market leadership once again by presenting Full Cover water blocks for the long awaited AMD Radeon Vega architecture based high-end graphics cards. Customers will be able to transform their GPU into a stunningly beautiful single slot graphics card and the water cooling block will allow it to reach higher frequencies, thus providing more performance during gaming or other GPU intense tasks.

EK-FC Radeon Vega
This water block directly cools the GPU, HBM2 memory, and VRM (voltage regulation module) as water flows directly over these critical areas thus allowing the graphics card and it's VRM to remain stable under high overclocks. EK-FC Radeon Vega water block features a central inlet split-flow cooling engine design for best possible cooling performance, which also works flawlessly with reversed water flow without adversely affecting the cooling performance. This kind of efficient cooling will allow your high-end graphics card to reach higher boost clocks, thus providing more performance during gaming or other GPU intense tasks. Moreover, such design offers great hydraulic performance allowing this product to be used in liquid cooling systems using weaker water pumps.

AMD RX Vega 56 Benchmarks Leaked - An (Unverified) GTX 1070 Killer

TweakTown has put forth an article wherein they claim to have received info from industry insiders regarding the upcoming Vega 56's performance. Remember that Vega 56 is the slightly cut-down version of the flagship Vega 64, counting with 56 next-generation compute units (NGCUs) instead of Vega 64's, well, 64. This means that while the Vega 64 has the full complement of 4,096 Stream processors, 256 TMUs, 64 ROPs, and a 2048-bit wide 8 GB HBM2 memory pool offering 484 GB/s of bandwidth, Vega 56 makes do with 3,548 Stream processors,192 TMUs, 64 ROPs, the same 8 GB of HBM2 memory and a slightly lower memory bandwidth at 410 GB/s.

The Vega 56 has been announced to retail for about $399, or $499 with one of AMD's new (famous or infamous, depends on your mileage) Radeon Packs. The RX Vega 56 card was running on a system configured with an Intel Core i7-7700K @ 4.2GHz, 16 GB of DDR4-3000 MHz RAM, and Windows 10 at 2560 x 1440 resolution.

AMD Says Vega Delays Necessary to Increase Stock for Gamers

In an interview, AMD's Chris Hook justified Vega's delayed release due to a wish to increase available stock for gamers who want to purchase the new high-performance architecture by AMD. In an interview with HardOCP, Chris Hook had this to say:

"Part of the reason it's taken us a little longer to launch Vega - and I'll be honest about that - is that we wanted to make sure we were launching with good volume. (...) Obviously we've got to compensate for things like coin-miners, they're going to want to get their hands on these. We believe we're launching with a volume that will ensure that gamers can get their hands on them, and that's what's important to us."

It appears that AMD tried their best to increase production and stock volumes so as to mitigate price fluctuations upon Vega's entry to the market due to above normal demand from cryptocurrency miners. The jury is still out on whether Vega will be an option for mining due to its exquisite architecture, however. Still, this sounds as good a reason as any to delay Vega for as long as it has been already. Just a few more days until we see what AMD managed with this one, folks. Check the video after the break.

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