News Posts matching "Vega 56"

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ASUS' Custom RX Vega Product Pages Surface After 4 Months - Details Still Scant

Four months of silence after what can only be classified as a premature announcement, ASUS has finally put up the product pages for their custom RX Vega 56 and 64 graphics cards, marketed under the Strix branding. Yield and packaging issues, as well as differing chip characteristics between different AMD packaging partners, have greatly affected TTM on RX Vega's custom designs, which were sorely needed so as to improve on some of the reference cards' shortcomings. Sadly, the product pages are just that - product pages - and lack the holy trinity of graphics cards important information - clock speeds, pricing, and availability.

GIGABYTE Launches Radeon RX Vega Gaming OC WindForce 2X Series

GIGABYTE has a custom-design Radeon RX Vega series after all, with the company announcing the RX Vega 64 WindForce 2X and RX Vega 56 WindForce 2X graphics cards. These cards combine a 100% custom-design PCB by GIGABYTE, with a large WindForce 2X cooling-solution that the company is debuting with these cards. The cooler features a split aluminium fin-stack heatsink to which heat drawn by 8 mm-thick copper heat-pipes is fed; ventilated by a pair of large 100 mm fans, which stay off when the GPU is idling. The heat-pipes make direct contact with the GPU and HBM2 stacks, while a base-plate conveys heat drawn from the VRM MOSFETs.

The back-plate has a copper center-plate and a flat heat-pipe of its own, drawing heat from the PCB via non-electrically-conductive thermal pads. The two fans blow air onto the heatsink, but one fan spins clockwise to do this, while the other spins counter-clockwise. The custom-design PCB features a 13-phase VRM, and draws power from a pair of 8-pin PCIe power connectors. Both cards come with factory-overclocked speeds, with the engine-clock boosting up to 1560 MHz, while the memory clock is left untouched. The card features an unusual display connector loadout, including three each of DisplayPort 1.4 and HDMI 2.0 ports, all located on the rear panel. The company didn't reveal pricing.

XFX Launches Custom RX Vega 56 and Vega 64 Double Edition Graphics Cards

After teasing us with a somewhat bold design for their custom RX Vega graphics cards, XFX has officially taken the lid of their finalized design for their RX Vega graphics cards. These have been a long time coming, for sure; and the design is definitely bold enough to be divisive, promising to be a "hate it or love it" affair. XFX has taken their brand-recognition-fueled X and applied that design to the graphics cards' shroud, with a recess in the middle of the graphics cards that separates the two air cooling fans giving the card an X-shaped design. This design quirk has been put to other uses than just aesthetic considerations, though, with the card's 2x 8-pin power connectors being slotted smack in the middle of the graphics card, which might be good (or bad) according to your cases' routing ability, though it should, in theory, allow for somewhat decreased length of the graphics card. The backplate on the XFX custom cards also looks great (black, gray and red are almost impossible to get wrong).

AMD Offers Prey, Wolfenstein II: The New Colossus on RX Vega Purchases

AMD has started a new offer on its RX Vega 56 and RX Vega 64 graphics cards, which brings users two of this year's most interesting FPS titles: Arkane's Prey, and Machine Games' Wolfenstein: The New Colossus. The offer is good from November 24th through December 31st, or until the stock for game codes is gone, so that should give users plenty of time to take advantage of the offer. Keep in mind this is retailer-dependent, with not every sales point partaking in the offer, so be sure to check first whether or not your purchase spot of choice is offering this promotion.

The AMD Unique ID which grants you access to both game codes must be redeemed within two (2) months of the end of the Campaign Period (February 28, 2018) to obtain Application downloads. After this deadline, the AMD Unique ID is void, so users won't be able to redeem their games anymore. The offer is valid for RX Vega 64 Liquid and Air cooled graphics cards, and RX Vega 56. AMD AIB partner cards (such as Gigabyte, Sapphire, XFX, and so on) should be eligible, but you should take some time to confirm this. best Buy, for example, seems to only be applying this dual game code promotion to XFX Vega graphics cards. For now, this promotion seems to only be applied to reference design graphics cards, though this might change according to retailer.

Sources: Radeon Gaming, XFX Force

AMD Radeon Graphics Cards Trump NVIDIA Alternatives in VRMark Cyan Room

Benchmarking company Futuremark has recently introduced a new benchmark to its VRMark suite, the Cyan Room, which brings the latest in rendering technologies to the VR world. Futuremark expects this test to leverage the latest hardware and software developments in DX12 to better utilize today's GPUs still somewhat untapped power. In something of a plot twist, AMD's Radeon architectures (in the form of Polaris 20-based RX 580 and Vega-based RX Vega 56 and RX Vega 64) trump NVIDIA's equivalent offerings in pure performance numbers.

Testing was performed by pairing a Ryzen 7 1800X CPU with a selection of graphics cards from both AMD and NVIDIA, supported by 16GB of DDR4-2933 system memory, and Windows 10 x64. In a post on Radeon gaming, Scott Wasson said that "The Cyan Room (...) highlights AMD's continued performance leadership on this (VR) front," adding that "the Radeon GPUs we tested have clear leads over their direct competition. What's more, all the Radeon GPUs are meeting the key requirement for today's VR headsets by delivering at least 90 frames per second in this test."

AMD Releases Radeon Crimson ReLive 17.11.1 Beta Drivers

AMD has released another driver suite for their Radeon graphics cards, in the form of the 17.11.1 Beta drivers. These bring support, and the best experience, for Call of Duty: WWII, with up to 5% faster performance on Radeon RX Vega64 (8 GB) graphics than with Radeon Software Crimson ReLive Edition 17.10.3 at 2560x1440.

Additionally, this driver brings AMD XConnect technology improvements for Vega 56. XConnect is AMD's technology that allows seamless plug and play ability for eGPU enclosures, and with this update, AMD is increasing the number of eGPU solutions that support AMD's RX Vega 56 graphics cards in this configuration. There's also an extensive list of fixes (including a particularly nasty bug where system devices such as printers could be removed during Radeon Software uninstallation) and known issues, which you can catch after the break. As always, you can download your drivers right here, on the best website of the known universe. Just follow the link below.
DOWNLOAD: AMD Radeon Software Crimson ReLive 17.11.1 Beta

XFX Teases Bold-looking Custom RX Vega Graphics Card

XFX is known for its audacious graphics card designs. The company even adds uniqueness to the design of its retail boxes, with the signature X-shaped cartons. It looks like the company is finally getting its design mojo back, with a boldly-styled custom-design Radeon RX Vega series graphics card, which it teased in three pictures released to social media. The design of this card involves a tall aluminium fin-stack cooler, which consists of two dense fin-stacks, to which heat drawn from the GPU is fed by a series of copper heat pipes, along their ends.

These fin-stacks are ventilated by large (100-120 mm) fans. The gap between these fans cuts out to the shape of an "X" with the PCIe power connectors being located bang in the middle. From the looks of it, XFX's custom-design PCB for the RX Vega is just 3/5 the length of the card, taking advantage of AMD's compact multi-chip module approach for the "Vega 10" silicon, about the length of the reference R9 Fury PCB. Carbon fiber finish, and a glowing XFX logo on top finishes off the design. XFX and other AMD add-in board (AIB) partners could launch custom-design RX Vega series graphics cards before Holiday 2017. XFX could use this board design for both RX Vega 64 and RX Vega 56.

NVIDIA GeForce GTX 1070 Ti Ashes of the Singularity Numbers Surface

Ahead of its October 26 launch, someone with access to an NVIDIA GeForce GTX 1070 Ti sample put it through "Ashes of the Singularity" (AotS) benchmark, with its scores even getting posted on its online database. Paired with an Intel Core i9-7900X based high-end machine, and running the benchmark's DirectX 11 API version, the card scored 6,200 points in the "Extreme" (1440p) preset.

This score spaces it significantly apart from the GTX 1070, which typically scores around 5,400 points in this test, and the GTX 1080, which puts out around 7,000 points. The GTX 1070 Ti manages to keep frame-rates of AotS consistently above 60 frames per second. Much like the Radeon RX Vega 56 it's designed to compete with, the GTX 1070 Ti will find its comfort-zone with the 1440p resolution, even though it will be capable of playable (≥30 fps) frame-rates at 4K Ultra HD.

Sources: AotS Benchmark Database, VideoCardz

NVIDIA GeForce GTX 1070 Ti Could Feature 9 Gbps GDDR5 Memory

NVIDIA's upcoming GeForce GTX 1070 Ti performance-segment graphics card, which could be launched toward the end of this month, with market-availability following in early-November; could feature 9 Gbps GDDR5 memory, and not the previously-thought 8 Gbps GDDR5. This "almost-GTX 1080" answer of NVIDIA to AMD's RX Vega 56 features 2,432 CUDA cores, 152 TMUs, 64 ROPs, and a 256-bit wide GDDR5 memory interface, holding 8 GB of memory. It will be available at a price-point competitive with AMD's RX Vega series, and could come in custom-designs by NVIDIA's add-in card partners.

The GTX 1070 Ti will be NVIDIA's second SKU to max-out the GDDR5 clock band. The company had, in late-2016, refreshed the mid-range GeForce GTX 1060 6 GB to feature 9 Gbps memory in an effort to compensate for its narrower 192-bit wide memory interface, improving its competitiveness against the Radeon RX 480 8 GB. The company had also, at the time, refreshed the GTX 1080 with faster 11 Gbps GDDR5X memory, which means the GTX 1080 cards with the SKU's original 10 Gbps GDDR5X memory clock could be phased out of the market. NVIDIA will ride into the crucial Holiday 2017 season with its existing GeForce "Pascal" family, bolstered by the new GTX 1070 Ti.

Sources: OC3D, ProClockers

AMD Radeon Vega 64 Outperforms NVIDIA GTX 1080 Ti in Forza Motorsport 7, DX 12

In an interesting turn of events, AMD's latest flagship videocard, RX Vega 64, has seen a gaming performance analysis from fellow publication computerbase.de, which brought about some interesting - and somewhat inspiring findings. In their test system, which was comprised of a 4.3 GHz Intel Core i7-6850K (6 cores), paired with 16 GB of DDR4-3000 memory in quad-channel mode, and Crimson Relive 17.9.3 / GeForce 385.69 drivers, the publication found that the Vega 64 was outperforming the GTX 1080 Ti by upwards of 23%, and that percentage increases to 32% when compared to NVIDIA's GTX 1080. The test wasn't based on the in-game benchmark, so as to avoid specifically-optimized scenarios.

NVIDIA GeForce GTX 1070 Ti by Late October

It looks like NVIDIA's next performance-segment graphics card, the GeForce GTX 1070 Ti, could be launched sooner than expected. A report by NordicHardware, pins its launch date at October 26, 2017; ahead of the "early-November" date which was doing rounds earlier. It's also entirely possible that the card will be launched on October 26, and reviews of the card being posted, but market-availability beginning in November.

Based on the 16 nm "GP106" silicon, the GTX 1070 Ti is being designed to be almost as fast as the GTX 1080. It features 2,432 CUDA cores, 152 TMUs, 64 ROPs, and a 256-bit wide GDDR5 memory interface, holding 8 GB of memory. The card is expected to perform (and be priced) within 12 percent of the GTX 1080. Its main competitor from the AMD stable is the Radeon RX Vega 56.

Source: NordicHardware

GIGABYTE Has No Plans to Release a Custom Radeon RX Vega 64

In what might be shocking news to AMD fans, GIGABYTE has stated that there are no current plans to make a custom Radeon RX Vega 64. This might change in the future. But for now, early Vega 64 adopters have no choice but to settle for the reference design or or custom design cards coming out from other vendors. There is still a light hope for the Vega 56 though, since GIGABYTE didn't discard the possibility of releasing a RX Vega 56 Gaming G1. However, the actual number of units is still unclear considering that GIGABYTE is unable to start production immediately due to various technical difficulties surrounding Vega.

Due to the inconsistency in quality of chips that AMD are providing, AIB partners are having a difficult time establishing a standard GPU frequency for their factory-overclocked cards. Furthermore, temperature reporting is broken. The actual GPU temperature is different from the temperature reported by the GPU which can become a big problem for stability in the long run. And to top it all off, there are three different Vega 10 GPU packages floating around. The molded package consists of the GPU and HBM dies sharing the same height, while there's a 40 μm height difference between them in the unmolded package. Although it seems insignificant, this small difference prevents manufacturers from standardizing a single heatsink design to accommodate all three GPU packages.

Sources: Tom's Hardware (De), Tom's Hardware

AMD Enables Vega CrossFire with Upcoming 17.9.2 Drivers, Over 80% Scaling

AMD announced today they are bringing multi-GPU support for RX Vega 64 and RX Vega 56 with their upcoming Radeon Crimson ReLive Edition 17.9.2 drivers. This CrossFire support is for two GPUs only, so it appears AMD is going on the same path as NVIDIA in not having official support for three or more GPUs, which by itself is a point of discussion. Note that these drivers are not out yet, and this announcement serves to alert the user base to what is coming up.

AMD also provided a (low resolution, we are working on a suitable replacement) internal result chart comparing gaming performance with average FPS as the metric, for two RX Vega 64 cards relative to one. We see very impressive scaling in some games such as Far Cry Primal, Metro Last Night Redux, Sniper Elite 4, and The Witcher 3: Wild Hunt a performance increase of more than 80 percent compared to the single GPU performance. As usual, take these numbers as an indication of how things go since we do not have more details available on the testing methodology at this point either. Lastly, no word yet on what else has changed with these drivers but hopefully AMD have addressed the ongoing bugs with Overwatch at the very least.

Custom-design Radeon RX Vega Cards by Mid-October

Still reeling under supply issues and overpricing, AMD's Radeon RX Vega line of graphics cards may finally be available in custom-design products from the company's AIB (add-in board) partners by mid-October, according to a Hardware.fr report. ASUS was the first to announce custom-design RX Vega 64 and RX Vega 56 graphics cards under its ROG Strix series, back in August. The cards were, however, nowhere to be found in the markets.

AIB partners will begin announcing their custom-design RX Vega series products in the coming weeks, with retail availability slated for mid-October. Radeon RX Vega 64 is currently available in three AMD-reference design SKUs, the standard reference-design, the premium "silver" air-cooled reference-design, which features a brushed aluminium cooler shroud and LED ornaments; and a more premium AIO liquid-cooled variant with higher clocks. The RX Vega 56 is available in vanilla standard reference-design.

Source: Hardware.fr

BIOSTAR Announces Racing B350 Motherboards and Radeon RX Vega 56 Graphics Card

BIOSTAR recently released the RADEON RX VEGA 56, which is a must-have for miners with the ability to crank out crazy hash rates for mining, while gamers can expect high performance graphics processor power with the same graphics card. Combined with the BIOSTAR RACING B350 series, which continues to be popular amongst gamers with its price-performance and gaming features, these make up for a great solution for mining during the day and gaming at night.

The Vega 56 has hash rate/power draw ratio that puts it in a class by its own, surpassing that of the RX 580, which was previously the graphics card of choice for mining. With the hype surrounding its mining capabilities, lets not forget that Vega 56 is a top-of-the-line graphics card that includes 56 compute units, 21/10.5 TFLOPS with 8GB of 2048-bit High Bandwidth Memory (HBM2) for performance gaming that gives you the best graphics possible.

NVIDIA Readying a GeForce GTX 1070 Refresh; GTX 1070 Ti

NVIDIA is readying a new GeForce GTX 1070 refresh graphics card, according to well-placed sources. Positioned between the current GTX 1070 and the GTX 1080 11 Gbps in performance, the refreshed GTX 1070 could at least displace the current GTX 1070 from its price-point, if not replace it. NVIDIA could carve the new chip out of the latest stepping of the GP104 silicon, and give it more CUDA cores, likely 2,048 (on par with GTX 1070 Mobile), if not higher. It could also get faster memory, likely 9 Gbps GDDR5 or even 10 Gbps GDDR5X. Its core and GPU Boost clock speeds could even be dialed up a little.

NVIDIA's objective here appears to be convincingly outperforming AMD Radeon RX Vega 56, at a lower power-draw. There's a 20 percent performance gap between the current desktop GTX 1070 and GTX 1080, and the new GTX 1070 refresh could find a price-performance equation somewhere in the middle. As NVIDIA's product-stack currently stands, the GTX 1080, which was refreshed with faster 11 Gbps GDDR5X memory, has a wider performance gap with the GTX 1070, creating room for a GTX 1070 refresh SKU somewhere in the middle, which could perform within the 90th percentile of the original GTX 1080 with 10 Gbps memory. What NVIDIA could name the SKU is anybody's guess. Historically, NVIDIA has updated SKU specifications without changing the name. The GTX 1080 and GTX 1060 6 GB were refreshed with faster memory, by simply prominently mentioning the memory clock below the SKU branding, there's also the remote possibility of the GTX 1070 Ti branding to combat the "grandeur" of AMD's RX Vega branding. NVIDIA could have the new GeForce GTX 1070 refresh SKU out in time for Holiday.

TechPowerUp GPU-Z v2.4.0 Released

TechPowerUp today posted a quick update to GPU-Z in the wake of some controversy surrounding the reported shader counts of some Radeon RX Vega 56 graphics cards by version 2.3.0, which we released earlier this week. The new TechPowerUp GPU-Z v2.4.0 comprehensively updates stream processor count detection of AMD Radeon RX Vega series graphics cards, which means the stream processor and TMU counts of the RX Vega 56 graphics cards, including those that have been flashed with RX Vega 64 video BIOS, should be correctly displayed. In addition, v2.4.0 corrects OpenCL detection on Radeon graphics cards running on certain older drivers.
DOWNLOAD: TechPowerUp GPU-Z v2.4.0

The change-log follows.

PSA: Flashing RX Vega 56 with RX Vega 64 BIOS Does Not Unlock Shaders

When TechPowerUp released GPU-Z v2.3.0 earlier this week, AMD Radeon RX Vega 56 users who had flashed their graphics cards with the video BIOS of the higher RX Vega 64, discovered that their stream processor count had shot up from 3,584 to higher counts under 4,096. Some of these users felt it more or less explained the performance jump experienced after the BIOS flash. Some users even saw wrong stream processor-counts of their untouched RX Vega 56 reference-design cards. TechPowerUp GPU-Z v2.3.0 incorrectly reports the stream processor count of flashed RX Vega 56 graphics cards, and some RX Vega 56 graphics cards out of the box; due to some under-the-hood bug in the way it reads the registers of AMD's new GPUs. We are working on an update to GPU-Z, which will fix this bug.

As we explained in our older article, flashing your RX Vega 56 with the BIOS of RX Vega 64 does not unlock stream processors, and the performance jump can be explained with the increased clock speeds. RX Vega 64 BIOS runs your RX Vega 56 reference-design graphics card at the higher reference clock speeds of 1247 MHz core, 1546 MHz boost, and 945 MHz memory; compared to the 1156/1471/800 MHz reference clocks of the RX Vega 56. This significant increase in clock speed is sufficient to explain the increased performance. Since the TMU count is tied to the number of GCN compute units visible to GPU-Z, the TMU count of certain RX Vega 56 cards is being incorrectly displayed. The upcoming update of GPU-Z addresses this as well.

TechPowerUp GPU-Z v2.3.0 Released

TechPowerUp today released the latest version of GPU-Z, the graphics subsystem information, diagnostic, and monitoring utility PC enthusiasts swear by. Version 2.3.0 adds support for new GPUs, and comes with several under the hood improvements. To begin with, GPU-Z 2.3.0 adds official support for AMD Radeon RX Vega 64 and RX Vega 56; Radeon Pro WX 7100 and WX 3100; NVIDIA GeForce GTX 1080 Mobile, GeForce MX150, and Quadro M2200. We've added a new VRM efficiency monitoring feature, and VDDC/VDDCI power readings for AMD "Polaris" based graphics cards. Also addressed are bugs with GPU and memory activity monitoring on Radeon RX 500 series; missing or incorrect information on AMD graphics cards running on 17.7.2 drivers; and a rare crash on machines with AMD CrossFire configurations.
DOWNLOAD: TechPowerUp GPU-Z v2.3.0

The change-log follows.

RX Vega Achieves 43 MH/s @ 130 W in Ethereum Mining

AMD's RX Vega is more along the lines of an original computing card that was moved over to the consumer segment for gaming workloads than the other way around. Raja Koduri himself has said something along those lines (extrapolating a little more than what he can actually say), and that much can be gleaned with at least a modicum of confidence through AMD's market positioning and overall computing push. In the argument between gamers and miners, Raja Koduri didn't have all that much to say, but for AMD, a sale is a sale, and it would seem that after some tweaking, RX Vega graphics cards can achieve much increased levels of mining efficiency than their Polaris counterparts, further showing how Vega handles compute workloads much better - and more efficiently - than traditional gaming ones.

AMD RX Vega 56 to Vega 64 BIOS Flash - No Unlocked Shaders, Improved Performance

A ChipHell forum user has done what probably others have already done in relative obscurity: trying (and succeeding) to flash a Vega 64 BIOS onto a Vega 56 graphics card. The result? Well, apparently the shaders won't unlock (at least not according to our very own GPU-Z), but interestingly, performance improves all the same. The lesser amount of shaders on the Vega 56 silicon (3585 Shaders / 224 TMUs / 64 ROPs compared to Vega 64's 4096 / 256 / 64 apparently doesn't hinder performance that much. It appears that the improved clockspeeds of Vega 56 after the BIOS flash do more than enough to offset performance loss from the lesser amount of compute resources available, bumping RX Vega's clock speeds of 1471 MHz core boost clock and 800 MHz HBM2 memory up to Vega 64's 1545 MHz core boost clock and 945 MHz HBM2 clock.

This means that Vega 56 can effectively become a Vega 64 in performance (at least where 3D Mark Fire Strike is concerned), which isn't unheard of in the relationship between AMD's top tier and second-best graphics cards. Now naturally, some Vega 56 samples may even be further overclocked than Vega 64's stock clocks, which means that there is the potential for Vega 56 to have even better performance than Vega 64. The BIOS swap should allow Vega 56 to access higher power states than its stock BIOS allows, which is one of the reasons it can unlock higher core and memory clocks than an overclocked, original BIOS Vega 56 would. However, the fact that a Vega 56 at Vega 64 clocks and a Vega 64 deliver around the same score in benchmarks definitely does raise questions on how well the extra computing resources of Vega 64 are being put to use.

Sources: ChipHell, via Videocardz

AMD Releases Radeon Software Crimson ReLive 17.8.1 WHQL Drivers

AMD released the Radeon Software Crimson ReLive Edition 17.8.1 WHQL drivers. These are the first WHQL-signed drivers to support Radeon RX Vega 64 and RX Vega 56, besides all other Graphics CoreNext based Radeon GPUs. It features optimization for "Quake Champions: Early Access" and "Agents of Mayhem." The drivers also fix stability issues with "Grand Theft Auto V," "Forza Horizon 3," and "Tekken 7." The drivers also iron out issues noted with Enhanced Sync, where online video playback is choppy. Grab the drivers from the link below.
DOWNLOAD: AMD Radeon Software Crimson ReLive 17.8.1 WHQL

The change-log follows.

AMD Issues Official Statement on RX Vega 64 Pricing Woes

Update: Related to this story, feast your eyes on Newegg's deal of the day, with a reference, standard Sapphire RX Vega 64 for $689.99 with two "free" games. I don't think I've ever seen such a conturbated launch as this. Also, considering the scope and content of the article, I will be updating the tag for this piece as an Editorial.

There has been somewhat of an uproar in recent times regarding AMD's lack of clarity on pricing of their newly-launched Vega 64. While AMD themselves told reviewers and consumers that their RX Vega graphics cards would be available for $399 (Vega 56) and $499 (Vega 64), recent events have, at the very least, cast some doubts on Vega's supposedly clean-cut pricing. Some popular reviewers and YouTubers have even gone so far as to say they won't be accepting any more samples from AMD due to a perceived slight at the erroneous information provided by the company; when someone reviews and analyses a product based on a fixed price-point advanced by a company, and then that pricing seems to have turned out nothing more than smoke and mirrors... People's work is put out the window.

Now, AMD has come out to put rumors of false Vega pricing announcements to rest. Except the skeptic in me remains, well... skeptic. Here's what AMD has said: "Radeon RX Vega 64 demand continues to exceed expectations. AMD is working closely with its partners to address this demand. Our initial launch quantities included standalone Radeon RX Vega 64 at SEP of $499, Radeon RX Vega 64 Black Packs at SEP of $599, and Radeon RX Vega 64 Aqua Packs at SEP of $699. We are working with our partners to restock all SKUs of Radeon RX Vega 64 including the standalone cards and Gamer Packs over the next few weeks, and you should expect quantities of Vega to start arriving in the coming days."

ASUS Announces ROG STRIX Radeon RX Vega Series

ASUS today introduced the Republic of Gamers (ROG) STRIX Radeon RX Vega 64 O8G graphics card, among its first (and probably the first) custom-design RX Vega 64 to hit the markets (model: ROG-STRIX-RXVEGA64-O8G-GAMING). The card combines a custom-design PCB by ASUS, with the company's latest generation DirectCU III cooling solution the company deploys on its STRIX GTX 1080 Ti graphics card. The cooler features a heat-pipe direct-contact base, from which the heat-pipes pass through two aluminium fin-stacks on their two ends, which are ventilated by a trio of 100 mm spinners. The fans stay off when the GPU is idling. The cooler features RGB multi-color LED lighting along inserts on the cooler shroud, and an ROG logo on the back-plate.

Moving over to the sparsely populated PCB (thanks in part to AMD's HBM2 move), the card draws power from a pair of 8-pin PCIe power connectors, conditioning it for the GPU with a 13-phase VRM. The O8G variant features factory-overclocked speeds that are close to those of the RX Vega 64 Liquid Edition, although ASUS didn't specify them. There's a "non-O8G" variant that sticks to reference clock speeds, boosting to around 1495-1510 MHz. What ASUS is really selling here is better clock sustainability under load, lower noise, and zero idle-noise; besides all the ROG STRIX bells and whistles. The card also drives two 4-pin PWM case fans in-sync with the cards, like most ROG STRIX graphics cards from this generation. ASUS also rolled out the ROG STRIX RX Vega 56, which features the same exact PCB, and sticks to AMD reference speeds. The company didn't reveal pricing.

AMD Releases the Crimson ReLive Edition 17.8.1 Beta 6 Drivers for Vega

AMD today has made available for early adopters the Crimson ReLive Edition 17.8.1 drivers. Users of other AMD graphics cards other than the newly released RX Vega 64 beware: these drivers are for exclusive use on those graphics cards.

For those early adopters who have a Vega 64 on their hands already, these drivers are for you. If you're currently on the fence on whether or not to make the plunge to a new red-powered graphics card, make sure to read our own resident W1zzard's reviews of AMD's latest foray into the high performance graphics processing market for both the RX Vega 56 and RX Vega 64 graphics cards. You might be surprised. Download the drivers from the link below.
DOWNLOAD: AMD Radeon Software Crimson Relive Edition Radeon RX Vega Series Driver​Source: AMD
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