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CD Projekt RED Teases Upcoming Cyberpunk 2077 v2.3 Patch - Could be Substantial DLC Pack

Last March, CD Projekt RED (CDPR) announced the end of developing major content updates for Cyberpunk 2077. Instead, a smaller group would concentrate on pushing out smaller batches post-launch content. At the time, international studio priorities were shifting to next-gen productions—namely The Witcher 4 (Poland), and a Cyberpunk sequel (North America). The last multi-platform patch—version 2.21, consisting mostly of fixes and improvements—arrived on January 23. Almost half a year later, industry watchers have noticed intriguing Virtuos employee activity on LinkedIn—indicating some sort of "unannounced Cyberpunk 2077 DLC" collaboration with CDPR. Lately, this contract developer is best known for its modernization/remastering of Bethesda's classic The Elder Scrolls IV: Oblivion (2006) open world RPG.

During a mid-week "REDstreams—Cyberpunk 2077 on Nintendo Switch 2" live broadcast, Alicja Kozera—a company senior community manager—fielded queries from the community. One individual brought up the subject of rumored future DLC—Kozera responded: "I can tell you right now, we are planning another part for the game. The last one wasn't the (final) one." Yesterday evening, Marcin Momot—CDPR's Global Community Director—outlined a loose schedule, regarding an upcoming preview: "we're not done yet! Stay tuned for more info about the next Cyberpunk 2077 update coming later this month. We'll start spilling the beans closer to the release of patch 2.3 (that's its name), so for now, we ask for a bit more patience. Let the team cook!" Naturally, Virtuos has not been named as a collaborator. CDPR is no stranger to outsourcing; as revealed in a recent CyberPunk 2077 Switch 2 build discussion. Additionally, Saber Interactive was roped in as the primary porter of The Witcher 3 onto the original Switch hybrid console.

ELDEN RING Nightreign Attracts 3.5+ Million Nightfarers, Bandai Namco Teases "Duo Expeditions" Update

On the dawn of the fifth day, 3.5 million Nightfarers took up arms against the Night in ELDEN RING NIGHTREIGN. We are ever grateful for your passion. But the Night is far from over. In addition to the DLC releasing later this year, new additions will be gradually implemented, including enhanced fights against existing Nightlords starting this month, as well as Duo Expeditions at a later date.Thank you for your support.

Nightfarers, Thank you for playing ELDEN RING NIGHTREIGN. Patch 1.01.1 is out; it includes several bug fixes as well as improvements for solo expeditions. The following improvements for solo expeditions are added to the game:
  • The effect "Automatic Revival Upon Defeat", which allows revival once per night boss battle, will be added to solo expeditions.
  • The number of runes gained will be increased.

Demon Max Launches "Guilty as Sock!" on Steam

D-DAY! The game is OUT for $4.95! The courtroom is open! Guilty as Sock! is out now, grab your socks and join the chaos. Enter a chaotic courtroom where socks play lawyers, prosecutors, and judges! Use absurd evidence, craft wild arguments, and deliver verdicts in this hilarious online party game. Improvise, strategize, and shout "Objection!"—because in Guilty as Sock!, chaos always wins!

The game is officially out now! If you have any feedback or suggestions, feel free to join our AWESOME Discord server! A huge thank you for all the support over the past few days, it truly means a lot to us, and we're so happy to see how excited you are about the game's concept! Since we're a very small team, we'll now be focusing all our efforts on improving the full game. That means we won't be updating the demo for a little while.

ELDEN RING Nightreign Available Worldwide - Bandai Namco Celebrates 2+ Million Unit Sales Milestone

ELDEN RING Nightreign, the standalone multiplayer co-op action survival game by FromSoftware, Inc. and published by Bandai Namco Entertainment Inc., is now available to players, having already surpassed the milestone of 2 million units. In the game, players must navigate the twists and turns and various challenges in the harsh and unforgiving world of Limveld—a new land to explore in the ELDEN RING universe.

The game thrusts players into co-op multiplayer PVE combat against a harsh and unforgiving world. Teaming up in squads of three—or daring to go solo—they must outlast a three day-and-night cycle, making split decisions about combat and exploration across a changing map to become strong enough to take down terrifying bosses, including the occasional familiar foe from prior FromSofware games, at the end of each day. ELDEN RING Nightreign is available now in Standard and Deluxe edition as well as a physical Collector's Edition for PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam.

Atomfall: The Wicked Isle Story Expansion Arriving Next Week

For those of you who are new to the game, Atomfall is an action-survival mystery set in the UK. The story takes place five years after the real-life events of the 1957 Windscale Disaster in the North of England. In the world of Atomfall, a quarantine zone has been established around the Atom Plant and no one has been allowed in or out for five years. Life and society have changed and adapted under these trying circumstances and gangs of strange folk now wander the countryside.

You wake up in a bunker with no idea who you are or how you got there. Given the circumstances you have little choice but to set out on a journey to discover what really happened at Windscale and maybe try to find out who you are in the process. The Wicked Isle expansion adds a whole new location, with its own set of characters and enemies as well as additional leads, weapons, skills, items and multiple new endings for the main game.

Sea of Stars: Throes of the Watchmaker Free DLC is Out Now

Hello everyone, the time has come: Throes of the Watchmaker—the free DLC for Sea of Stars—is out now! We have spent nearly two incredible years crafting this free DLC, as a heartfelt thank you to our fans. Your support made it possible, and we hope this bonus final adventure for Sea of Stars will bring you joy. To celebrate the launch, Sea of Stars is currently available at its lowest price since release, with a limited-time discount of 35% off!

Throes of the Watchmaker sends Solstice Warriors Valere and Zale on a side-adventure into the miniature, clockwork world of Horloge, where a cursed carnival threatens its innocent denizens. To survive, they'll need to play by unfamiliar rules and confront not only the mischievous Puppeteer and her minions, but also their own darker traits.

Star Wars Outlaws: A Pirate's Fortune Story Pack Available Now

In Star Wars Outlaws: A Pirate's Fortune, the second story pack for Star Wars Outlaws, Kay Vess and her companion Nix team up with legendary pirate Hondo Ohnaka for a new adventure filled with pirates and lost treasures. A Pirate's Fortune is now available on Ubisoft+ Premium, Xbox Series X|S, PlayStation 5, Amazon Luna, and PC via Ubisoft Connect, Epic Games Store, and Steam. For those who haven't played the open-world Star Wars game yet, a free demo is available on most platforms where Star Wars Outlaws is already available, giving players a chance to hop on their speeder, seek out a heavy to join their crew, and team up with Nix within a part of the base game for up to three hours. Star Wars Outlaws is also coming to Nintendo Switch 2 on September 4.

In A Pirate's Fortune, Kay and Nix set off to explore the Khepi system, a new space region containing a heavily ionized nebula, in search of hidden treasures. To uncover the secrets of the Khepi Tomb, they'll team up with Hondo Ohnaka to face off against Stinger Tash and her pirate gang, the Rokana Raiders. Along the way, they'll explore tempting opportunities with the Miyuki Trade League who offer new rewards for the Trailblazer in exchange for smuggling dangerous goods across the galaxy. Players must complete the main storyline in the base game before the story pack can be played. A Pirate's Fortune will be automatically accessible and free for Star Wars Outlaws Season Pass owners, or available as a separate purchase. Star Wars Outlaws Ultimate and Deluxe Edition owners will also receive the Naboo Nobility and Desert Nomad cosmetic packs with the release of the new story pack.

"The Slormancer" Exits Early Access Phase - Devs Celebrate Milestone Transition to v1.0

The Slormancer is now out of Early Access. Hello everyone! We're two indie devs who started this project over 8 years ago as a hobby. We've always been huge fans of hack'n'slash games so we decided to do one. We started from the bottom: watching YouTube tutorials on how to move sprites, draw pixel art, or generate dungeons procedurally. From there things escalated slowly. Four years later, The Slormancer launched in Early Access, and to our surprise, it found more success than we ever hoped for. That allowed us to go full-time and keep building the game we always wanted to play.

The Slormancer is now officially out of Early Access. Our game is the result of countless hours of work, but it was made possible thanks to the incredible support, feedback, and passion of our player community throughout its development. From the bottom of our hearts, thank you for being part of this adventure! Fight hordes of enemies led by The Slormancer, an evil warlock from the past, in an absurd yet epic Action RPG! Experience fast-paced gameplay, loads of shiny loot, tons of collectibles, countless hours of content, and carefully crafted pixel art.

Piranha Games Launches MechWarrior 5: Clans - Ghost Bear: Flash Storm DLC

MechWarriors, the time for waiting is over. We're thrilled to tell you that our first MechWarrior 5: Clans DLC—Ghost Bear: Flash Storm—is launching later today for Xbox Series X|S and Windows PC as an Xbox Play Anywhere title. You'll be able to experience the continuation of the Operation Revival story from the perspective of one of BattleTech's most storied Clans. The Ghost Bear is currently at a historic low point after a catastrophic start to the invasion. But a new set of Bear Khans have a daring plan to get the Ghost Bears back in the game. We launched MechWarrior 5: Clans last October for Xbox Series X|S, PlayStation 5, Windows PC, and day one with Game Pass, and we're extremely proud of what our team at Piranha Games accomplished. In retrospect, our goal was pretty wild: delivering a game that provides a jumping-on point for new players while simultaneously honoring decades of complex, interfactional lore. All the while, we needed to ensure that players felt like they were in the cockpit of a towering 'Mech.

The Clans campaign followed the Smoke Jaguar Clan, a faction whose aggression and obsession with leading the Children of Kerensky out of exile made them notorious among rival Clans—the Ghost Bears are a completely different beast. Where the Smoke Jaguars were obsessed over what they saw as their manifest destiny, the Ghost Bears know the power of patience; its "ambush predator" mantra perfectly attuned to the Strana Mechty Ghost Bear, whom the Clan took as their namesake. That approach hasn't served them well as of late, however. Clan Ghost Bear has fallen far behind their fellow Clans during the opening events of the Clan Invasion due to poor preparation and leadership. But newly elected Khans (Clan leaders) Bjorn Jorgensson and Aletha Kabrinski look to put that past behind them and take their rightful place among the other invading Clans.

Bandai Namco Provides Overview of ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN, the standalone multiplayer co-op action survival game by FromSoftware, Inc. and published by Bandai Namco Entertainment Inc., unveiled a new trailer to showcase an overview of the systems at players' disposal to conquer the game's various challenges in its harsh and unforgiving world. The network test was just a glimpse of the surface of the game's malleability, as the world of Limveld can twist and change with each run. Discover what awaits players when ELDEN RING NIGHTREIGN launches later this month, by watching the new Gameplay Overview trailer (below).

In ELDEN RING NIGHTREIGN, players must make split-second decisions about combat and exploration across a map that can fluctuate with different biomes, weapons, and enemies in order to become stronger, and outrun the encroaching circle of fire to be able to take on terrifying bosses at the end of each day. This culminates on the third day, where if players were successful in surviving the night must take on one of the Nightlords—new bosses for this version. Nightfarers must learn to cooperate to take down these challenges, combining their unique abilities together for an unparalleled experience in the ELDEN RING universe. All is not lost for those who fall in defeat. Unsuccessful runs will grant players relics to allow them to customize and upgrade their characters tailored to their personal play styles.

Sabotage Studio Presents Sea of Stars: Throes of the Watchmaker DLC

Hey everyone! We're almost exactly one year past the release of Sea of Stars (!!!), and while we've been a bit quiet lately, we're excited to share some fantastic news today. Throes of the Watchmaker is coming Spring 2025, for free! Visit the DLC's website for everything there is to know so far. We hope you're as excited as we are about this new adventure!

Malevolent Spectacle Awaits
Throes of the Watchmaker finds the Solstice Warriors Valere and Zale venturing into the miniature clockwork world of Horloge. In this magical land where denizens are threatened by a cursed carnival, our heroes will need to adapt to unfamiliar rules if their Sun and Moon powers are to manifest.

Bandai Namco Explores ELDEN RING NIGHTREIGN's Character Classes, Reveals PC Spec Requirements

ELDEN RING NIGHTREIGN, the standalone multiplayer co-op action survival game by FromSoftware, Inc. and published by Bandai Namco Entertainment Inc., challenges players with PVE combat against a harsh and unforgiving world. Teaming up in squads of three—or daring to go solo—players must choose one of eight Nightfarers, each with different abilities, to outlast a three day-and-night cycle. Of these eight intrepid adventurers, the first four have been revealed with character trailers, the latest of which is the element-wielding mage, the Recluse. ELDEN RING Nightreign launches for PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam on May 30.

In ELDEN RING Nightreign, players must make split-second decisions about combat and exploration across a map that can fluctuate with different biomes, weapons, and enemies in order to become stronger, and outrun the encroaching circle of fire to be able to take on terrifying bosses at the end of each day. This culminates on the third day, where if players were successful in surviving the night must take on one of the Nightlords—new bosses for this version. Nightfarers must learn to cooperate to take down these challenges, combining their unique abilities together for an unparalleled experience in the ELDEN RING universe. All is not lost for those who fall in defeat. Unsuccessful runs will grant players relics to allow them to customize and upgrade their characters tailored to their personal play styles.

11 bit studios Announces Frostpunk 1886, a Recreation of Their Original Game

The journey so far: while the road ahead of Frostpunk 2 is filled with Free Major Content Updates, a console launch, and DLCs—and we're extremely excited to show you in what ways our grand strategy / society survival game can still surprise you—we've also always wanted to continue our work on the city-builder survival experience that is Frostpunk 1. Both titles will continue to evolve side by side, offering players diverse and engaging gameplay experiences.

Looking back into the future
As our internal Liquid Engine, that the first game was created on, is no longer in development, we've been looking for other ways to further expand upon Frostpunk for years now. When working on Frostpunk 2 in Unreal Engine 5, the limitations of our own Engine became that much more apparent, but it also made us realize we could finally go back to when it all began—the moment the Great Storm came over New London in 1886. With that in mind, we're extremely excited to announce that we've already started development on a new Frostpunk project—one that recreates the experience of the original game in UE. That is also why we went for Frostpunk 1886. Let us know what you think about it in the comments!

Larian Releases Final Baldur's Gate 3 Patch; Studio Moving onto "Something New"

Well folks, this is it. Our final major game patch for Baldur's Gate 3. You've helped us make BG3 a bigger success than any of us could've ever hoped for, and that passion could keep us tweaking things and making changes until the end of time. But then we'd never be able to create something new. Outside of minor bug fixing, Patch 8 will be the last game patch to introduce new content. That means we won't be adding any new narrative content or significant changes to storylines, Origin characters, or companions. We've told our stories the way we needed to tell them, and tried our best to make them impactful and engaging, and we're continuing to get better at handling our own chaos so that we can continue to create more chaos in the future.

From the start, your feedback has been incredibly important to us, and will continue to shape our future projects. As Swen said during the Baldur's Gate 3 retrospective panel at PAX West in August of last year, it's time for the team to go back to our cave and hang the armor on the wall while we focus on bringing you our next project. If you're already feeling nostalgic, you can click here to watch our last Baldur's Gate 3 panel, where we looked back on Baldur's Gate 3, from early access through to release, and answered some of your questions. From patching in a way to change your appearance with the Magic Mirror, introducing Honor Mode for those of you looking for a hard time, and giving you new ways to make out with your romanced companion, to new cinematics for your most evil runs, and handing you the tools to create your own supported mods, Patch 8 now rounds off with cross-play, Photo Mode, and 12 new subclasses for you to enjoy.

Forever Skies Version 1.0 Out Now on PC & PlayStation 5

Greetings scientists…Well today is the day when Far From Home can proudly announce that Forever Skies 1.0 is officially out now on Steam! Our game has been in Early Access for almost two years (22 months), and today it launches with brand-new content and a whole host of QOL, performance and bug fixes. First off, check out our launch trailer below! Forever Skies is a first-person survival game set on a post-apocalyptic, ecologically ruined Earth. Play solo or with up to 3 friends as you build, upgrade, and fly a high-tech airship. Scavenge resources, craft tools, and face dangers on the surface as you hunt for a cure to save humanity.

SOUL MASK, ALOFT AND PLANET CRAFTER
To mark the occasion of our launch, we've partnered up with our friends to create some great survival co-op gaming bundles. So if you or your friends already own Soul Mask, Planet Crafter, or Aloft, you can use these bundles to get an additional 10% off Forever Skies or vice versa.

Square Enix Reveals SaGa Emerald Beyond Add-on for Vampire Survivors

Happy Anniversary to SaGa Emerald Beyond! The fabulously free-form RPG released April 25 last year, so it's nearly a whole year old. They grow up so fast. To celebrate, we have a very exciting collaboration to announce—a new SaGa Emerald Beyond-themed update for the utterly awesome Vampire Survivors! Titled "Emerald Diorama," it adds loads of new content to the game, including a new stage, new weapons, new characters and more.

What is Vampire Survivors?
We're sure this game needs no introduction, but just in case some of you are yet to experience this intensely fun gothic horror survival game, allow us to introduce it. Developed by poncle, Vampire Survivors pits you against hordes of undead in fast-paced action, but you don't need to shoot - your character attacks automatically. This means you can focus on positioning, levelling up, finding new weapons and evolving them into new forms, discovering secrets and more. It's fast-paced, easy to play, full of depth and very, very absorbing. Fun fact: I play it on the train each day I travel to Square Enix HQ and have missed my stop at least 3 times as a result. Thanks to this new SaGa Emerald Beyond crossover, I expect it to happen again fairly regularly. I apologize to my employers in advance.

Days Gone Remastered's Horde Assault Mode Previewed by Bend Studio

Days Gone Remastered comes to PlayStation 5 on April 25. Experience the definitive version of Days Gone with new modes, features, and technical enhancements to leverage the PS5 and PS5 Pro consoles. The new game modes including Horde Assault, Permadeath, and Speedrun—also arriving on PC; via the Broken Road DLC. Whether you're visiting Days Gone for the first time or jumping back on the Drifter bike, there's plenty of content to explore and new things to discover. If you haven't already, be sure to read our Days Gone Remastered announcement post for more details on all the new content and features. Introducing one of our most expansive new additions to Days Gone Remastered, Horde Assault—a survival arcade mode. Before we dive in, watch the gameplay trailer for the new mode below.

What is Horde Assault mode?
Horde Assault offers fresh and unexpected gameplay designed to challenge your skills as you try to achieve a high score, while surviving as long as possible against increased horde sizes and various other enemies, like Breakers, Reachers, and Rager bears, oh my! Fight your way through a brutal, ever-changing landscape where enemies escalate in difficulty the longer you survive. Horde Assault was built from the promise of "This World Comes For You," showcasing the core gameplay of the Days Gone open world in a unique way. Horde Assault is your playground for a truly endless game mode, go show them Freakers who's boss.

The Talos Principle Reawakened is a "Complete Modernization" of Croteam's 2014 Classic

We're excited to reveal that The Talos Principle Reawakened is not just a remaster, but a complete modernization of our 2014 classic, carefully redesigned for 2025 gaming standards. Because, let's be honest games today aren't just about deep thinking and careful exploration. No, no, no. We—at Croteam and Devolver Digital—know that in today's gaming landscape, engagement is king and effort is optional. So, we've made sure our remaster aligns with modern industry standards: maximum retention, minimum thinking! Check out all the new features in the video below.

The Talos Principle: Reawakened introduces new content, enhanced gameplay, and a gorgeously upgraded presentation. Relive the critically acclaimed expansion Road to Gehenna and dive into an all-new chapter, In the Beginning. Discover the story of Alexandra Drennan, as she faces profound existential questions while orchestrating the Simulation's first critical test, challenging players to think deeply about the human condition. Rebuilt with Unreal Engine 5, the Simulation world you remember is now more immersive and detailed than ever before. Enhanced lighting, textures, and environmental design breathe new life into every corner of the game, alongside modernized quality-of-life updates that maintain the vision of the original classic.

Monster Train 2 Launching on May 21, Coming to PC & Consoles - Steam Demo Available Now

No kidding. This is not a drill. Monster Train 2 will be in your hands in under two months. If you haven't already, please enjoy the trailer (watch below), wishlist the game, and get ready for five all-new clans, dozens of new cards, and surprises of all shapes and sizes. As we ramp up towards launch, we'll be back at a regular cadence giving you deep dives into Monster Train 2's new content, from clan deep-dives to new game mode reveals and more. All aboard.

If you've spent enough time on the internet, you already know what today is about. It's about goofs. It's about tricks. It's about "pulling a fast one." April Fools' Day in the video game world is a particularly special time for video game studios like us. With the right April Fools' Day announcement, your game can land at the top of the gaming news sites and subreddits.

Square Enix Introduces DRAGON QUEST I & II HD-2D Remake, Teaser Mentions 2025 Launch

Here's something exciting—a first look at DRAGON QUEST I & II HD-2D Remake! We've released a brand-new teaser for the game, which gives you the most tantalizing of glimpses at these beautiful new remakes. Take a look and read on to learn a little more about the game. DRAGON QUEST I & II HD-2D Remake reimagines the first two DRAGON QUEST games with the beautiful HD-2D visual style featured in titles like OCTOPATH TRAVELER series, TRIANGLE STRATEGY, LIVE A LIVE and, of course, DRAGON QUEST III HD-2D Remake. As you can see in the teaser (below), both titles have been remade with the same level of passion and attention to detail as the recent DRAGON QUEST III HD-2D Remake. Speaking of which…

Why is this releasing after DRAGON QUEST III HD-2D Remake?
If you're not familiar with DRAGON QUEST, you may be wondering—why are Square Enix releasing DRAGON QUEST I & II HD-2D Remake after last year's DRAGON QUEST III HD-2D Remake? That's because these three games are narratively connected and together form the "Erdrick Trilogy." DRAGON QUEST III is chronologically the first game, set many years before DRAGON QUEST I, so it makes sense for it to come out first. That said, each game tells its own largely standalone story, so you can start with any of them and get a complete tale with a beginning, middle and end.

Naughty Dog Details "The Last of Us Part II Remastered" PC Features & Spec Requirements

We're just a few weeks away from The Last of Us Part II Remastered arriving on PC on April 3, and we here at Naughty Dog wanted to make sure players were prepared for the journey ahead. Whether it's your first time experiencing Ellie and Abby's acclaimed stories, or you've previously played and are excited to jump in via a new format, we have plenty of quality-of-life features and even new content in store.

PC features detailed
The PC version of The Last of Us Part II Remastered brings with it all the improvements and new features added in the PlayStation 5 version released in 2024, such as the roguelike survival mode No Return, Guitar Free Play, and hours of developer commentary. And in partnership with our friends at Nixxes Software and Iron Galaxy, Part II Remastered has been brought to PC with plenty of PC-centric quality-of-life features that further bring the snow-covered mountains of Jackson, Wyoming, and the rainswept streets of Seattle, Washington to beautiful life.

Playtonic Games Presents Yooka-Replaylee Extended Gameplay Featurette

Remastered, remade, remixed, this is the definitive version of Yooka-Laylee! With shiny, new 4K graphics and visual effects, a brand-new control scheme, entirely new moves and the ability to swiftly chain moves together, it's a quicker, slicker platforming experience. Yooka-Replaylee builds on our nearing 10 years of growth and experience since making Yooka-Laylee, as well as taking on board a whole bunch of community feedback over the years. It's jam-packed with brand new content that we think platforming fans new and old will love! Each world in Yooka-Replaylee has been expanded by default, no longer requiring players to do that themselves, giving us the opportunity to fill each world with new challenges, new collectibles, and new THINGS added to every corner!

Quills!
Quills have new purpose in Yooka-Replaylee! Now, each world has its own Quill colour, and with all of Yooka & Laylee's abilities now unlocked from the start, Trowzer has had to up his game and provide some new goodies! Quills can be traded to Trowzer for things like level exclusive cosmetic items and health/energy upgrades!

Keep Driving Out Now on PC

Keep Driving is finally out! It's hard to express how it feels releasing a game we've worked on since 2016. We failed once, put it on ice, came back to it and devoted all our effort to make it happen. It's been helluva project, much bigger than we initially thought it would be, but we're incredibly proud to finally say: IT'S OUT! Thanks so much to all of you who have come on this ride with us in the months since we announced. When we revealed our game last fall, we would've never thought we'd have this much support at launch. We really hope you enjoy this game, we've worked so hard on making it.

What is Keep Driving?
Keep Driving is a management RPG about slowly making your way through a procedurally generated pixel art open world. Pick up hitchhikers with their own personalities and stories; upgrade, customize and repair your car. Solve challenges on the road using a unique turn-based "combat" system, using your own skills and whatever's lying around in the glovebox to make it through and explore your summer possibilities.

HITMAN World of Assassination Updated with "The Undying" Mission

Welcome to the first Patch Notes of 2024 for HITMAN World of Assassination. Alongside the return of the Undying, new challenges, and curated contracts, we bring you more than 200 hundred improvements, fixes, and additions to the different areas of the game. Enjoy and happy hunting! HITMAN World of Assassination is now updated to version 3.180 on all platforms; PS5, PS4, Xbox One, Xbox Series X/S, PC, and Switch.

The Undying mission is available in the Free Starter Pack for new players and as an Elusive Target for HITMAN World of Assassination players, for a limited time only. The DLC Undying Pack is also now available, including a suit, items, Freelancer mode decorations, and access to the Undying indefinitely through the Elusive Target Arcade. Players will be able to unleash their creativity against Mark Faba, with a wide variety of tools at their disposal to accomplish their mission and make sure the Undying does not reappear again. The mission takes place in the Miami map, where Agent 47 will have to stop Mark Faba before he can utilize his expert surveillance, infiltration, and demolition skills to complete a contract at the Global Innovation Race event.

Nightingale Devs Working on "Offline Play" Mode

Hey Realmwalkers, we've seen a lot of discussion in recent days around our decision to make Nightingale online-only at our Early Access release. We understand that this can be frustrating for a number of reasons. Our vision for the game since inception was to create an interconnected series of Realms, with the idea of allowing for co-operative exploration in mind—a universe bigger than a single Realm or server. That meant we made a choice early in development between supporting co-op from day one or focusing development on an offline mode.

Co-operative gameplay associated with having party members across multiple Realms was the more technically challenging problem and therefore the one we chose to tackle first. Looking back on that decision, we misjudged what some of you were looking for in your experience.
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