Unruly Heroes is a side scroller puzzler/beat 'em up that sits squarely between Trine and Child of Light. You play as four interchangeable heroes without almost-but-not-quite unique skills, and charge through some extremely large and vertical levels, smashing your way through puzzles and hidden areas.
Steel Shadows is the second game in a series called Ancient Frontier, an independently developed Sci-Fi strategy game by Fair Weather Studios. The game focuses more on the pirate side of space exploration and leans heavily towards fleet management as opposed to the empire management you'd usually see in games like Endless Space.
Book of Demons is a delightful little papercraft dungeon crawler by developers Thing Trunk. It has plenty of full fat features in typical diabolical dungeon crawler style, but uses cards as items and skills, which are used in live instead of turn-based combat. It's also everything I hoped and dreamed for in such a format.
Mutant Year Zero: Road to Eden is a hybrid mix between turn-based strategy and a free-roam RPG. While it takes ideas from the basic concoction of strategy games, it sets itself apart from the group with a nice sprinkling of compelling story and some truly bizarre and unique characters.
Darksiders III is a hack 'n' slash adventure RPG by Gunfire Games, published by THQ Nordic. It's the third in an ever-changing series of games that follows the four horsemen of the apocalypse during an end of the world event that has been incorrectly triggered by the first horseman War.
Warhammer 40,000: Mechanicus is a Turn Based Strategy game made by Bulwark Studios. Most importantly, in this age of Games Workshop handing out their IP to anyone that bites, it is one of the few Warhammer games made recently that keeps both TBS and Warhammer lore fans happy at the same time.
HellSign is an isometric paranormal activity hunting game developed by Ballistic Interactive. Don't brush it away as a Ghost Hunters sim because Ballistic Interactive has created a surprisingly deep and incredibly atmospheric hunting RPG with a wide variety of unique points to seriously set itself apart from every other game on the market.
This is the second in a series I hadn’t heard of until last week when Pinokl Games approached me with a review key. After no small amount of research, I discovered this bizarre style of game that I can only describe as a mash up between the latest and greatest of the Hitman series and Hotline: Miami. A comparison of those two may pique your interest, as it should.