Horizon Zero Dawn: DLSS vs. FSR Comparison Review 19

Horizon Zero Dawn: DLSS vs. FSR Comparison Review

(19 Comments) »

Introduction

Horizon Zero Dawn recently received an update on PC which added support for NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR). When the game released on PC over a year ago, many players complained that the game's highest quality anti-aliasing solution option (which is TAA) causes excessive blurriness and shimmering, but with the addition of DLSS and FSR, players now have a wider range of options at their disposal to improve both image quality and performance. Depending on the game, there are always subtle differences in the implementation of NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR), so we are keen to have a look at both in this game.



Below, you will find comparison screenshots at 4K, 1440p, and 1080p and in different DLSS/FSR quality modes. For those who want to see how DLSS and FSR perform in motion, watch our side-by-side comparison video. The video can help uncover issues like shimmering, which are not visible in the screenshots.

All tests were made using a GeForce RTX 3080 GPU at Ultra graphics settings with motion blur disabled. DLSS in this game shipped with version 2.3.5.

Screenshots




Side by Side Comparison Video


Our Patreon Silver Supporters can read articles in single-page format.
Discuss(19 Comments)
May 19th, 2022 20:09 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts