Benchmark scores in other reviews are only comparable when this exact same configuration is used.
|Processor:||Intel Core i7-8700K @ 4.8 GHz|
(Coffee Lake, 8192 KB Cache)
|Motherboard:||ASUS Maximus X Code|
|Memory:||G.SKILL 16 GB Trident-Z DDR4 |
@ 3866 MHz 18-19-19-39
|Storage:||2x Patriot Ignite 960 GB SSD|
|Power Supply:||Antec HCP-1200 1200 W|
|Cooler:||Cryorig R1 Universal 2x 140 mm fan|
|Software:||Windows 10 64-bit Creators Update|
|Drivers:||NVIDIA: 398.82 WHQL|
AMD: Catalyst 18.7.1 WHQL
|Display:||Acer CB240HYKbmjdpr 24" 3840x2160|
We used the latest public release version of the game (not a press pre-release). We also used the latest game-ready drivers from NVIDIA. AMD at this time has no plans to release a driver for Yakuza 0, so we used their latest 18.7.1 WHQL.
Graphics Memory Usage
Using a GTX 1080 Ti, which has 11 GB of VRAM, we tested the game's memory usage at Ultra settings with and without 2x Super Sampling.
As expected, with Yakuza 0 being an older title originally and without a significant improvement in texture or model quality, memory requirements are extremely modest. Even cards with smaller memory sizes, like 2 GB or 3 GB, will be fine, even at 4K with Super Sampling-