- Joined
- Feb 22, 2009
- Messages
- 762 (0.14/day)
System Name | Lenovo 17IMH05H |
---|---|
Processor | Core i7 10750H |
Video Card(s) | GTX 1660 Ti |
Audio Device(s) | SSL2 |
Software | Windows 10 Pro 22H2 |
Benchmark Scores | i've got a shitload of them in 15 years of TPU membership |
Logic states that 1024 shaders can not beat 1600 shaders clocked at same speeds in a card with the same amount of ROPS,TMUS, having the same memory bandwidth, right?.....
But no, i guess i am an idiot, because god help me to understand how on earth can HD7850 be faster than HD5870 with SIGNIFICALLY lesser shader power even on low resolutions like 1650:
http://www.anandtech.com/show/5625/...-hd-7850-review-rounding-out-southern-islands
I do not believe in things which do not make sense, so please try to explain in great detail the what is the secret behind this?
The increased transistor count adds raw FPS performance?
The die shrink adds raw FPS performance?
I mean come on, this is BS.
But no, i guess i am an idiot, because god help me to understand how on earth can HD7850 be faster than HD5870 with SIGNIFICALLY lesser shader power even on low resolutions like 1650:
http://www.anandtech.com/show/5625/...-hd-7850-review-rounding-out-southern-islands
I do not believe in things which do not make sense, so please try to explain in great detail the what is the secret behind this?
The increased transistor count adds raw FPS performance?
The die shrink adds raw FPS performance?
I mean come on, this is BS.