- Joined
- Mar 29, 2023
- Messages
- 1,045 (1.79/day)
Processor | Ryzen 7800x3d |
---|---|
Motherboard | Asus B650e-F Strix |
Cooling | Corsair H150i Pro |
Memory | Gskill 32gb 6000 mhz cl30 |
Video Card(s) | RTX 4090 Gaming OC |
Storage | Samsung 980 pro 2tb, Samsung 860 evo 500gb, Samsung 850 evo 1tb, Samsung 860 evo 4tb |
Display(s) | Acer XB321HK |
Case | Coolermaster Cosmos 2 |
Audio Device(s) | Creative SB X-Fi 5.1 Pro + Logitech Z560 |
Power Supply | Corsair AX1200i |
Mouse | Logitech G700s |
Keyboard | Logitech G710+ |
Software | Win10 pro |
Im inclined to agree when it comes to the story of it. Its pretty weak, but action games arent exactly known for bestseller storytelling. While the gameplay is quite good and very much does 'work and match' the setting, purely visually its just mostly weird and its not directly an immersive quality of the game.. The immersion does happen while actively hunting though; thats really how its supposed to 'connect' I think. Also the game visuals do avoid the pitfall of being generic and soulless which so many games are; shiny, but soulless. I do think the world and Aloy have character, soul to it.
Everyone is ofc entitled to their own opinion, but i found the story (especially when you read all the lore pieces) very compelling - an AI in control of a bunch of advanced military equipment going rogue, nearly entirely annihilating humanity, with a ruined world, advanced machines, and a few humans left a 1000 years later being the result.
It's far from the first game or movie to handle the subject of rogue AI's, but that doesn't make it any less compelling for me - especially as the possibility of it actually happening sometime in the future only increases as time goes by.
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