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Activision vs EA games

Discussion in 'Games' started by atari2600, May 20, 2011.

  1. atari2600 Guest

    Whats your thourts on them too devs we by hour games from too day
    I am hearing that Activision is trying too by out take two that owns
    Rock star games that made the G.T.A games we all love and hate in some way.
    Gamers are reporting that it will be the end of the good old days in games
    Like g.t.a if Activision get there mits on take two cashing in on the games we love
    That rockstar make too day by makeing the G.T.A games come out every year
    Just cashing in on it all.?
     
  2. Melvis

    Melvis

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    They both suck, i like Valve over those two.
     
  3. random

    random

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    ^^^ too bad valve isn't included in the thread

    I prefer EA simply because they have better titles to ruin.
     
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  4. MRCL

    MRCL

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    I liked both better in the old days, and EA for releasing Need for Speed III. Today tho I'm more leaning towards Activision in terms of liking, simply because EA is annoying as hell and just in it for the money.
     
  5. atari2600 Guest

    some history on them too devs

    Acquisitions and partnershipsYear Acquisition
    1997 Raven Software made an exclusive publishing deal with Activision and was subsequentally acquired by them. This partnership resulted in Hexen II, Heretic II, Soldier of Fortune, its sequel and Quake 4. That same year, Activision acquired CentreSoft Ltd., (an independent distributor in the United Kingdom) and NBG Distribution (a German distributor).
    1998 Pandemic Studios was founded with an equity investment by Activision. Pandemic's first two games, Battlezone II: Combat Commander and Dark Reign 2, were both sequels to Activision games. That same year, Activision also inked deals with Marvel Entertainment, Head Game Publishing, Disney Interactive, LucasArts Entertainment and CD Contact Data.
    1999 Activision acquired Neversoft, best recognized for their line of Tony Hawk skateboarding games. That same year, Activision acquired Expert Software (maker of Home Design 3D).
    2000 Activision made an equity investment in Gray Matter Interactive, to develop the follow-up to id Software's Wolfenstein 3D.
    2001 Activision acquired rights to Columbia Pictures' feature film Spider-Man. That same year, Activision also acquired Treyarch.
    2002 Activision made an equity investment in Infinity Ward, a newly formed studio comprising 22 of the individuals who developed Medal of Honor: Allied Assault. That same year, Activision acquired Z-Axis Ltd. (the studio behind Dave Mirra Freestyle BMX) and Luxoflux Corporation.
    2003 Activision and DreamWorks SKG inked a multi-year, multi-property publishing agreement. That same year, Activision also formed a partnership with Valve and acquired both Infinity Ward (developers of the Call of Duty franchise) and software developer Shaba Games LLC.

    Activision and Sega made a deal to publish the US releases of PC versions of some titles, especially Sonic Adventure DX: Director's Cut.

    Activision, along with several other game software publishers, was investigated by the U.S. Securities and Exchange Commission for its accounting practices, namely the use of the "return reserve" to allegedly smooth quarterly results.
    2004 The company marked its 27th anniversary, and stated that it had posted record earnings and the twelfth consecutive year of revenue growth.
    2005 Activision acquired ShaderWorks, acquired game developers Vicarious Visions, Toys For Bob and Beenox.
    2006 Activision secured the video game license to make games based on the world of James Bond from MGM Interactive. An exclusive agreement between the two begins in September 2007 with Activision's first game set for release in May 2008 being developed by Treyarch, Beenox and Vicarious Visions.[23] Also in 2006, Activision acquired publisher RedOctane, Inc. (the publisher of the Guitar Hero franchise).
    2007 Activision acquired the control of games developer Bizarre Creations.
    2007 Activision acquired Irish multiplayer technology company Demonware.[24]
    2008 Merger with Vivendi (who owned Blizzard) to become Activision Blizzard.[25]
    2008 Activision acquired UK games studio FreeStyleGames.[26]
    2009 Activision acquired Los Angeles based developer 7 Studios.[27]
    2010 Partnership with Bungie.[28]

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    List of Activision games
    [edit]
    1980s
    Fishing Derby (1980)
    Skiing (1980)
    Freeway (1981)
    Ice Hockey (1981)
    Kaboom! (1981)
    Stampede (1981)
    Barnstorming (1982)
    Chopper Command (1982)
    Pitfall! (1982)
    River Raid (1982)
    Robot Tank (1983)
    H.E.R.O. (1984)
    Enduro (1982)
    [edit]
    1990s
    Popeye 2 (1994)
    MechWarrior 2: 31st Century Combat (1995)
    The Quake series (with the exception of the first Quake)
    Interstate '76 (1997)
    Battlezone (1998)
    Civilization: Call to Power (1999)
    Tony Hawk series (1999-)
    [edit]
    2000s
    Star Trek series (2000–2002)
    Mat Hoffman's Pro BMX (2001)
    The Weakest Link (2001)
    Star Wars Jedi Knight II: Jedi Outcast (2002)
    Spider-Man movie series (2002–)
    Star Wars Jedi Knight: Jedi Academy (2003)
    True Crime series (2003–2011)
    Call of Duty series (2003–)
    Doom 3 (2004)
    Guitar Hero series (2006–2011) (with some exceptions)
    Marvel: Ultimate Alliance series (2006 - )
    Prototype (2009)
    Wolfenstein (2009)
    DJ Hero series (2009–2011)
    [edit]
    2010s
    Blur (2010)
    Cabela's Dangerous Hunts 2011 (2010)
    GoldenEye 007 (2010)
    Guitar Hero: Warriors of Rock (2010)
    James Bond 007: Blood Stone (2010)
    Singularity (2010)
    Spider-Man: Shattered Dimensions (2010)
    Transformers: War for Cybertron (2010)
    Call of Duty: Black Ops (2010)
    [edit]
    Upcoming games
    [edit]
    2011
    NASCAR The Game: 2011 (PS3, Xbox 360, Wii)
    Call of Duty: Modern Warfare 3 (11/08/11)
    Transformers: Dark of the Moon (PS3, Xbox 360, Wii, 3DS, DS)
    Skylanders: Spyro's Adventure (PS3, Xbox 360, Wii, 3DS, PC)
    X-Men: Destiny (PS3, Xbox 360, Wii)
    Spider-Man: Edge of Time (PS3, Xbox 360, Wii, 3DS, DS)
    [edit]
    2012
    Prototype 2 (PS3, Xbox 360, PC)


    -----------------------------------------------------------------------------------------------------------------------------------


    Main article: List of Electronic Arts games
    [edit] Notable games publishedSome of the most notable and popular games of video game history have been published by EA, and many of these are listed below. Though EA published these titles, they did not always develop them; some were developed by independent game development studios. EA developed their first game in 1987.

    Pinball Construction Set (1983) by Bill Budge[86]
    Archon (1983) and Archon II: Adept (1984) by Free Fall Associates
    M.U.L.E. (1983) by Dan Bunten and Ozark Softscape
    One on One: Dr. J vs. Larry Bird (1983) by Eric Hammond
    Music Construction Set (1984) by Will Harvey
    The Seven Cities of Gold (1984) by Dan Bunten and Ozark Softscape
    The Bard's Tale (1985) by Interplay Productions
    Mail Order Monsters (1985) by Paul Reiche III, Evan Robinson and Nicky Robinson
    Racing Destruction Set (1985) by Rick Koenig
    Starflight (1986) by Binary Systems
    Skate or Die! (1987), EA's first internally-developed title
    Zany Golf (1988), by Sandcastle Productions (Will Harvey)
    Lakers versus Celtics (1989)
    Populous (1989) by Bullfrog which EA acquired in 1995
    The Immortal (1990) by Sandcastle Productions (Will Harvey)
    Desert Strike: Return to the Gulf (1992) by EA's High Score Production group
    NHL series (1991–)
    Wing Commander (franchise) series (1992 onwards, previous games published in-house)
    FIFA series (1993–)
    Need for Speed series (1994–) (first installment was made by EA in collaboration with Road & Track)
    Ultima Online (1997) by Origin Systems
    NASCAR series (1997–2009)
    Command & Conquer series (titles from 1999–present) by Westwood Studios (earlier titles released by Virgin Interactive)
    Dungeon Keeper series by Bullfrog Productions
    SimCity series (titles from 1999–) by Maxis (earlier titles released by other publishers)
    Medal of Honor series (1999–)
    System Shock 2 (1999)
    American McGee's Alice (2000)
    SSX series (2000–)
    James Bond series (1999–2005)
    The Sims (2000–2003) by Maxis
    The Sims 2 (2004–2008) by Maxis (and later The Sims Studio)
    The Sims Stories series (2007–2008) by Aspyr and EA
    The Sims 3 (2009–present) by Visceral Games and The Sims Studio
    Burnout series (2004–present)
    Battlefield series (2002–present) by EA Digital Illusions CE
    Madden NFL series (1989–present)
    NCAA Football series (1993–present)
    Dark Age of Camelot (republished after EA acquired Mythic in 2005)
    Crysis series (2007–) by Crytek
    Rock Band series (2007–) by Harmonix
    Skate series (2007–) by EA Black Box
    Mass Effect series (starting with Mass Effect 2, 1 was published by Microsoft)(2009–) by BioWare
    Spore series (2008–) by Maxis
    Army of Two series (2008–) by EA Montreal
    Dead Space series (2008–) by Visceral Games
    Mirror's Edge (2008) by EA Digital Illusions CE
    Dragon Age series (2009–) by BioWare
    Dante's Inferno series (2010–) by Visceral Games
    Electronic Arts also published a number of non-game titles. The most popular of these was closely related to the video game industry and was actually used by several of their developers. Deluxe Paint premiered on the Amiga in 1985 and was later ported to other systems. The last version in the line, Deluxe Paint V, was released in 1994. Other non-game titles include Music Construction Set (and Deluxe Music Construction Set), Deluxe Paint Animation and Instant Music. EA also published a black and white animation tool called Studio/1, and a series of Paint titles on the Macintosh: Studio/8 and Studio/32 (1990).

    [edit] Games in development[edit] 2011 releaseAlice: Madness Returns (PlayStation 3, Xbox 360, Windows)
    Shadows of the Damned (PlayStation 3, Xbox 360)
    NCAA Football 12 (PlayStation 3, Xbox 360)
    Madden NFL 12 (PlayStation 3, Xbox 360, Wii, Nintendo 3DS, PSP)
    Need for Speed: The Run (Nintendo 3DS, PlayStation 3, Xbox 360, Wii, Windows)
    Battlefield 3 (PlayStation 3, Xbox 360, Windows)
    Star Wars: The Old Republic (Windows)
    The Secret World (Xbox 360, Windows)
    [edit] 2012 releaseKingdoms of Amalur: Reckoning (PlayStation 3, Xbox 360, Windows) - Developed by 38 Studios[87]
    Mass Effect 3 (PlayStation 3, Xbox 360, Windows)
    SSX (2012 video game) (PlayStation 3, Xbox 360)
    [edit] TBABurnout Crash[88]
    Mirror's Edge 2 (PlayStation 3, Xbox 360, Windows)[89]
    Mercs Inc
     
  6. Melvis

    Melvis

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    It is isnt it?

    If i HAD to choose, id go with activision, least they give out updates till the game is 99% fixed unlike EA who will just say meh that will do, moving on.
     
  7. FordGT90Concept

    FordGT90Concept "I go fast!1!11!1!"

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    I concur. Activision (excluding Blizzard) really only has Call of Duty. EA has Darkspore, Lord of Ultima, Battlefield, Need for Speed, The Sims, and many other wildly successful and diversified titles that make them the better all around publisher. That doesn't mean they still aren't an evil anti-gamer corporation though.
     
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  8. 1Kurgan1

    1Kurgan1 The Knife in your Back

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    I do like Blizzard a lot, but since the merger their future doesn't seem as good. I would have to say like Ford said, EA is much more diversified.
     
  9. random

    random

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    I hope Blizzard don't turn into another Square Enix. R.I.P Squaresoft
     
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  10. Maelstrom

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    As others have said, EA since they have a more diverse range of titles. What does activision have besides CoD? (serious question)
     
  11. codyjansen

    codyjansen

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    EA because i have loved all of the battlefield games (probably because they were my first fps games)
     
  12. Batou1986

    Batou1986

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    they both suck EA's only saving grace is Bioware and Dice.
    Activision on the other hand has making the same game 4 times down pat since there tony hawk series.
     
  13. Damn_Smooth

    Damn_Smooth

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    I'm gonna go with EA just because of Battlefield 3, The true credit belongs to Dice though.
     
  14. lilhasselhoffer

    lilhasselhoffer

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    Wow, it's like picking the winner of the most beautiful thalidomide baby contest. No matter which one you choose it'll make your stomach turn.

    I would have to say EA. They have the largest financial base, so they can swoop in, steal successful original IP, and ruin it in 2 sequels or less more often. Activision bet the entire farm on Blizzard, and is trying to leech the life out of it slowly enough to get their, extremely substantial, investment back.

    My thought is that EA will remain diverse, because they need to be. With a perennial cash cow like WOW Activision only needs to not go completely insane and they can exist for the next decade without any real diversification.

    The really scary part is that the second EA realizes that its DRM is a joke, no matter how they implement it, and stop blaming consumers for piracy they could corner the market on AAA titles with the extra financial streams devoted to better and longer games. An ounce of thought on their part, and they could beat out the competition with a virtual monopoly.


    Yeah, square has ridden FF into the ground. They never diversified, and thus are eating crow whenever a FF game doesn't sell a billion units. EA learned from that, and has made sure that it has several cash cows in the barn.

    Blizzard has at least asked fans what they wanted, which is in direct opposition to the "you'll like what we tell you to like" ideology that square has developed in the past few years. Seriously, they thought it was a good idea to impose artificial level caps on a single player game, and then take 2/3 of the control during fights away from you. Who's half baked idea was that, and can I get the number of their dealer? The chronic they have must be so epic that you can see beyond the veil of time with every toke.
     
  15. atari2600 Guest

    the DRM is a killer of games we play too day was reading up last night on the so called
    skuerrom EA now uses and omg what people rant on about its killing there pc burner drives
    and crashing p.c games that use scuerrom DRM with the games that use it.
    its the likes of UBI,S DRM that makes people piret games there by just so they can play off
    line with out DRM.
     
  16. atari2600 Guest

    lets see when the next cod game comes out not much in the pipe line from them.
     

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