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ASRock Radeon RX 7900 XT Phantom Gaming White

W1zzard

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ASRock's Radeon RX 7900 XT Phantom Gaming White is an overclocked custom design variant with a white color theme. Pricing is reasonable, just +$20 over the regular card and noise levels are fantastic, the card is whisper quiet, even when heavily loaded.

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Just FYI, fan noise text is copied over from the 4060TI with M.2 slot review.
 
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Not sure, how you end up having such multi-monitor power figures. I'm having 5-7W on my setup even in Linux... okay, lower rez... but 30W?
 
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Well, for a so-called "WHITE" card, I sure see a lot of black, silver and gawd-fuggily PURPLE of all colors....

Leave it to AsSrock to make such a bArF, PuKe, yUk model :mad:
 
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Well, for a so-called "WHITE" card, I sure see a lot of black, silver and gawd-fuggily PURPLE of all colors....

Leave it to AsSrock to make such a bArF, PuKe, yUk model :mad:

Personally I think white with some accent colors look better than a 100% pure white build but thats just me. 'With full white its hard to see any detail'
Not like I would ever buy a high end card like this since its way out of my budget range but it does look good to me.
 

W1zzard

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Not sure, how you end up having such multi-monitor power figures. I'm having 5-7W on my setup even in Linux... okay, lower rez... but 30W?
What equipment do you use to measure? I think your number contradicts all reviewers using test equipment?
 
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What equipment do you use to measure? I think your number contradicts all reviewers using test equipment?

There are always failures possible if equipment x and y is used, no matter what lab equipment you use. You are using real monitors not dummy plugs IMHO basing from the description, that's already a possibility of a current loop. It ain't a bigger better equipment contest but a simple question, the deviation is way too large from SW reading and HW measurement here.

Without indulging much into the bits, it is more simple to look at the vram and gpu clock with each device attached leaving besides VRR(I don't have devices with it). Then scratch the head what's happening and not. There is so much flak about these cards and in most cases it is something else, let it be PSU, driver leftovers and more broken windows as usually it is(especially after December cumulative). The start was horrible, I agree, but after 23.9.2 everything was fixed and card was downclocking as it should and not getting stuck.
 
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Sadly for me RT or DLSS3 isnt the issue on AMD. It is something they really likely to address now.

It is their DX9 capability and lack of SGSSAA. I still play DX9 games so this stuff is important for me, if they were on par with Nvidia in this area, the higher VRAM I would be over in a heartbeat.
 
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Sadly for me RT or DLSS3 isnt the issue on AMD. It is something they really likely to address now.

It is their DX9 capability and lack of SGSSAA. I still play DX9 games so this stuff is important for me, if they were on par with Nvidia in this area, the higher VRAM I would be over in a heartbeat.
Huh ? Are you saying that AMD GPUs can't run old DX9 games? Well, not long ago I was revisiting Kotor2 and fallout3. it works very well on both dGPU RDNA and iGPU Vega.

I think the 7900XT runs any DX9 game at 200fps or more. lol
 
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DX9 games still run great on AMD, they actually have been improving that aspect of their drivers until very recently .
 
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Is there any chance that future cards will have a power adjuster as well or is it locked down forever at this point?

For reference; the whole 6x00 series can be tuned using morepowertool - you can easily crank up wattages beyond what adrenalin provides. Because of that your limited to the 15% adrenalin provides here, while on the other hand a 6700XT for example which has a 180W GPU power draw can be cranked up over 300W and have solid strong performance.
 
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Is there any chance that future cards will have a power adjuster as well or is it locked down forever at this point?

For reference; the whole 6x00 series can be tuned using morepowertool - you can easily crank up wattages beyond what adrenalin provides. Because of that your limited to the 15% adrenalin provides here, while on the other hand a 6700XT for example which has a 180W GPU power draw can be cranked up over 300W and have solid strong performance.
You mean inside of official drivers or using third-party tools? On the second - who knows, depends on how the lock is implemented and whether the enthusiast devs find ways of overcoming it. Officially though? Heavily doubt it. Allowing any user to, essentially, almost double the wattage of the chip sounds like it can and will lead to many headaches in terms of RMAs and stability complaints. Neither AMD, nor NVidia (or the board partners, for that matter) will want that kind of heat on them.
 
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You mean inside of official drivers or using third-party tools? On the second - who knows, depends on how the lock is implemented and whether the enthusiast devs find ways of overcoming it. Officially though? Heavily doubt it. Allowing any user to, essentially, almost double the wattage of the chip sounds like it can and will lead to many headaches in terms of RMAs and stability complaints. Neither AMD, nor NVidia (or the board partners, for that matter) will want that kind of heat on them.

You won't kill your card that easy if you just use, 'common sense'

Simple upgrade from 180W Chip to 230W + the additional 15% of adrenaline offers you over 280W of power consumption. That is enough to keep the clock in heavy scenes at not 2.1Ghz but a consistent 2.4 up to 2.7GHz which provides exactly that performance boost your looking for.

The VRM, chips and cooling is up for it. It's not that difficult. You won't break the 3GHz barrier on air anyway.
 
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You won't kill your card that easy if you just use, 'common sense'

Simple upgrade from 180W Chip to 230W + the additional 15% of adrenaline offers you over 280W of power consumption. That is enough to keep the clock in heavy scenes at not 2.1Ghz but a consistent 2.4 up to 2.7GHz which provides exactly that performance boost your looking for.

The VRM, chips and cooling is up for it. It's not that difficult. You won't break the 3GHz barrier on air anyway.
Oh, I agree. But to vendors, the possibility is always there, even if in theory, so not worth the headache. Not to mention that users getting “free” performance is not good for business. I am sure product managers at AMD and NV have nightmares of the time when OC could get you essentially one tier higher performance at no cost. That’s, obviously, not something they want. As such, nowadays I am inclined to say that overclocking GPUs is nearly dead. If we look at W1zz’s results from all the recent reviews, “sanctioned” OCs get you… not much, and that’s in a synthetic bench that’s fairly well behaved in terms of scaling. In real games I would venture to guess the uplift is almost margin of error territory.
 
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I know,

Most reviews on 7x00 series offer roughly 5 to 10% OC headroom. But it's all marginal due to the lack of tools such as more power tools. You can uncork those cards quite easy and the performance gains can be well over 10 to 20% even.

The chips / cards can handle it; heavily overbuild. Just so bad when AMD pulled the plug on 7x00 series to alter those values.
 
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You won't break the 3GHz barrier on air anyway.
Cooling is not the problem, the power limit is. 7000 series can easily clock above 3000mhz on any kind of cooling until it hits it's power limit, when I switched to water my 7900XT clocked a bit higher but not by that much.
 
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Huh ? Are you saying that AMD GPUs can't run old DX9 games? Well, not long ago I was revisiting Kotor2 and fallout3. it works very well on both dGPU RDNA and iGPU Vega.

I think the 7900XT runs any DX9 game at 200fps or more. lol

No, I didnt say that. They just less efficient, on CPU bound DX9 games (these do exist poor quality JRPG ports), Nvidia has the lead. The efficiency reversed on DX12 ironically.

Fire up lightning returns, and go to a crowded area, good luck getting 200 FPS. :) Especially given the game is capped at 60 lol, but you wont even get 60. The strongest combo, in LR can now get about 45-50fps min's which is a 7800X3D paired with Nvidia GPU. Those chips and 12th gen Intel onwards combined with Nvidia can now play 30fps stutter free on LR which is a big step for that game. Dont know when 60fps stutter free will be possible though.
 
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No, I didnt say that. They just less efficient, on CPU bound DX9 games (these do exist poor quality JRPG ports), Nvidia has the lead. The efficiency reversed on DX12 ironically.

Fire up lightning returns, and go to a crowded area, good luck getting 200 FPS. :) Especially given the game is capped at 60 lol, but you wont even get 60. The strongest combo, in LR can now get about 45-50fps min's which is a 7800X3D paired with Nvidia GPU. Those chips and 12th gen Intel onwards combined with Nvidia can now play 30fps stutter free on LR which is a big step for that game. Dont know when 60fps stutter free will be possible though.
You should give DXVK a try.
 
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No, I didnt say that. They just less efficient, on CPU bound DX9 games (these do exist poor quality JRPG ports), Nvidia has the lead. The efficiency reversed on DX12 ironically.

Fire up lightning returns, and go to a crowded area, good luck getting 200 FPS. :) Especially given the game is capped at 60 lol, but you wont even get 60. The strongest combo, in LR can now get about 45-50fps min's which is a 7800X3D paired with Nvidia GPU. Those chips and 12th gen Intel onwards combined with Nvidia can now play 30fps stutter free on LR which is a big step for that game. Dont know when 60fps stutter free will be possible though.
Well, I'd love to try out any JRPG. They are some of my favorite games, the ones I've tried so far have performed smoothly.

But you should reconsider your initial post, making a small change "some dx9 games run worse on AMD GPUs" instead of all DX9 games.
 
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Well, I'd love to try out any JRPG. They are some of my favorite games, the ones I've tried so far have performed smoothly.

But you should reconsider your initial post, making a small change "some dx9 games run worse on AMD GPUs" instead of all DX9 games.

I based it on experience, reports from the JRPG community and testing done by reviewers in the DX9 era (even HUB). Its related to the available CPU cycles on main DX9 thread, its true that some titles which perhaps have lower then average CPU demands, and effort made into reducing workload on the main thread may mitigate the issues though, I never said that wasnt the case though.

I wont be changing anything because (a) its an opinion and I dont want to get involved in brand loyalties, my opinion is that there is increased overhead on DX9 based on what I said above, and (b) just because the performance may be good enough with that increased overhead in some games, it doesnt mean it not there. I didnt say every DX9 game will run slower on AMD cards.

I said two reasons why I cant buy an AMD GPU now for my main system, it is what it is. SGSSAA is actually the bigger reason of the two anyway.
 

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Well, for a so-called "WHITE" card, I sure see a lot of black, silver and gawd-fuggily PURPLE of all colors....

Leave it to AsSrock to make such a bArF, PuKe, yUk model :mad:
What I dislike with these "white" editions, is that the PCB isn't white.
 
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hello i have the same card just not in white, does this site test gpus on an open benchtable? since 59 degree is not something i can achieve but the hotspot is identical.
 
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