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Crysis 2 leaked almost 50 days early

ctrain

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Dx is not as programmable as OGL. Once you start an executable in a certain Dx level, you can't switch back and forward between 9 and 11 or mix them together. So it's either using dumbed down Dx11 or not using it at all - there's no middle option.

erm, no. just about the entire fixed function pipeline is gone since DX10, everything is based off programmable shaders now. OGL is the one that has been playing catch up.

and there's really nothing stopping you from from flipping back and forth from 11 to 9 besides the extra work. DX11 can work on DX9 hardware for that matter, so it can all be under one API.
 

Mussels

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erm, no. just about the entire fixed function pipeline is gone since DX10, everything is based off programmable shaders now. OGL is the one that has been playing catch up.

and there's really nothing stopping you from from flipping back and forth from 11 to 9 besides the extra work. DX11 can work on DX9 hardware for that matter, so it can all be under one API.

not quite. DX10 and 10.1 cards can run DX11 (if they code the game/app to support it), but DX9 cards cant run DX11 games.


thats why next gen games like battlefield 3 are ditching DX9, because they can support 10 and up with the one .exe/set of code.
 

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http://msdn.microsoft.com/en-us/library/ff476329(v=VS.85).aspx

bam. no xp support obviously, but dx9 hardware can in fact run straight from the dx11 api.

i dunno whether you meant to link me to something else, but that page says nothing of the sort. its pretty much saying how to detect what DX level the cards support... doesnt say anything about cross compatibility.


the facts i've given are from personal testing - several DX11 games i've ran dropped to DX10 levels on DX10 hardware, just with disabled settings. the same is not true for DX9 hardware, which wont start.
 

ctrain

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edited

it's up to the developer to support, but it's possible and it works. dx11 games don't have an automatic fallback to dx10, it needs to be added by the developer.
 

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I tend to find general PC users don't know how to use their pc to play 3d games.

Or that if they spent 75 quid they'd turn their regular home pc into something more powerful than a console. ( add graphics card)

Hell loads of people I know didn;t know you can OPEN a pc lol

OH GOD DONT DO THAT YOU'LL GET ELECTROCUTED


i was finger walking an overheating GTX280 and had my friends GF pissing herself. she backed away like i was going to explode or something.


edit: that was weird, email notification made browser take me to an older page, and i quoted something from there thinking it was the latest comment. how odd.
 

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^^ my friend says he as 250GB RAM
 
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pirates or not, the simple fact of the matter is that less people buy pc games than console games. flat out, that is the reason the pc games market is diminishing.

there is rampant piracy on xbox and the ps3 is now hackable via a USB stick, no soldering, nothing. if piracy itself were the issue, they would all be failing,
but an objective look shows the video game market growing by leaps and bounds, bypassing all other media.

yes the pc games market is in a slump, but it's because devs can code a game multi-platform, release it on 3 machines and make a crap-ton more money .

focusing on quality pc games just isn't profitable, even if everyone that could and might possibly buy a game did, it would still not match console sales. it is a losing game from the start.

sorry to go OT, and i know this is a never-ending debate - so i won't say anymore than i have, but let's just be objective before making asinine statements like "pirates killed pc gaming"

my guess is mmo's are conveniently left out of that equation.
http://www.eurogamer.net/articles/2010-12-13-world-of-warcraft-cataclysm-sales-are-wow

first glance looks like cod outsold it right? wrong. cod was bought once and paid once wow gets you for the expansion and 15$ a month thereafter. Make no mistake all figures on console gaming vs pc gaming are incorrect. steam downloads are nearly always left off, mmo's excluded, and all that is counted is retail sales. Seeing as retail sales are the dinosaur that is being put down (finally if you ask me) those figure are bunk.

Everything is going towards downloadable games/content, powerful mobile devices, and unfortunately mmo's. I really hate to tell you console lovers but it's not pc gaming that's on the decline. Sure a few years ago that was the case but not now. It's actually on the rise.
 
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TAViX

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Do you have proper sound for chattering and weapons or it's just my pc...
 
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Yeah, but MMOs don't really count as game sales. I mean buying the game does, but subscription costs do not.
 

lisburnni

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I assume this is a common problem Tavix because i have it too, also sometimes pressing escape to bring up the menu, causes crashes and freezes

seems like a good game so far, mines been on pre order for months
 
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Don't worry if Activision Blizzard have it their way you'll soon have to both buy and subscribe to play your games :D :D :D
 
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did you change the cfg file? doing that fixed most errors.

I did nothing with the cfg file. The game runs absolutely like a dream, no slow downs 62.5fps constant. No bugs at all, played it for about 2 hours. And im running the game at 1360x768.
 
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I did nothing with the cfg file. The game runs absolutely like a dream, no slow downs 62.5fps constant. No bugs at all, played it for about 2 hours. And im running the game at 1360x768.

Same here, didn't change anything, game runs smoothly, no freeze, no lock-ups; around 40fps on hardcore at 1900x1200; but so far for me the highlight is the sound, best I ever heard in a computer game, I don't know if it's my sound card or my speakers but the sound is great.
 
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Do you have proper sound for chattering and weapons or it's just my pc...

Yea loads of people are having problems.
I helped things slightly by going into Control Panel -> Sounds; and disabling everything except the audio output you're using. Might have been coincidence, but I think it helped.
You won't get it perfect, as it seems some of the weapon sounds are replaced with fillers for now.
Also, the dialog is actually there, it's just really quiet and echo-y. It sounds like it's trying to come out of the rear speakers of a 5.1 setup, when you've only got a 2 channel setup, if you know what I mean.
I just turned the sound effects right down in the options, and left the dialog up and tuned my amp up. Pikey fix FTW :D
 

Demonz

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Anyone haveing the same problem as me?
I load the game, And about to start story mode, the intro video works, but then after that the screen goes black and nothing happends.
Furthermore when i load the consel it comes up with some "parsing error" and not being able to read certain .XML files.
Anyone else having the same problem?
and if not can somone give me a good link to where to download please.
Cheers,
Demonz
 
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Anyone haveing the same problem as me?
I load the game, And about to start story mode, the intro video works, but then after that the screen goes black and nothing happends.
Furthermore when i load the consel it comes up with some "parsing error" and not being able to read certain .XML files.
Anyone else having the same problem?
and if not can somone give me a good link to where to download please.
Cheers,
Demonz

Update your DirectX.
 
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Yeah, but MMOs don't really count as game sales. I mean buying the game does, but subscription costs do not.

umm I think you really need to lookup what sales is in business. Ongoing subscription IS sales. It's just another payment method. Should you prefer a single figure I'll give you an annual one.

WOW:Cataclysm 40$ (at launch), monthly subsciptions per user per year 180$ 180+40=220
220x 3.3million = 726,000,000

COD Black Ops 60$ (at launch), single time purchase.
60x 5.7 million = 342,000,000

you can't just skew away revenue out of the equation because it doesn't make you feel all warm and homey about your console. Throwing out any games is already presenting biased data. the fact remains the industry is going away from disc sales. The industry is going towards all in one devices (that's certainly not consoles). A single mmo can bring in more revenue per year than 5 console games can in several years.


mobile phone gaming is on the rise and is set to take a larger portion of the gaming market

http://venturebeat.com/2010/08/10/o...one-play-expected-to-grow-in-next-five-years/

downloads like on steam aren't almost ever counted amongst sales figures. Every time I hear consoles are outselling I mention these things and there's always some randow excuse of "oh that doesn't count" a Sale is a Sale is a Sale. no matter how you mix the batter when you bake it, it comes out as revenue for the company so that's a sale.
 
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I know publishers really like physical copies.

it's hard not to chase Call of Duty's success. in 2009 World of Warcraft was making $1.3b a year. Call of Duty: Black Ops made $1b in a couple months.

that is scary.
 

ctrain

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so crysis 2 is now on steam for 60 dollars. portal 2 on the other hand can be had for 40 if you get a buddy in on it.


what game am i more likely to purchase
 

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so crysis 2 is now on steam for 60 dollars. portal 2 on the other hand can be had for 40 if you get a buddy in on it.


what game am i more likely to purchase

we know portal 2 is going to be a better game and since it costs less i am guessing you will buy portal 2.
 
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Portal 2 would be my choice. if you own a PS3 buy it because you get a free copy on Steam and it supports cross-platform multiplayer. I don't think Crysis 2 will be a hit.
 
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so crysis 2 is now on steam for 60 dollars. portal 2 on the other hand can be had for 40 if you get a buddy in on it.


what game am i more likely to purchase

Well, Crysis 2 comes with what I think is very fun and deep online multiplayer. With a similar unlock system to what made COD so popular. It helps justify the higher price since you can get so much more gameplay time out of it with the multiplayer. Sure Portal 2 has multiplayer, but just co-op gameplay and a few other misc things. It's not an actual FPS game,
 
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