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Divinity 2 Demo Hits PC

Frick

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Isn't this more of an hack 'n slash type game?
 

Kreij

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WL said:
I should read the description more

The only reason I read it was because I did a search for Divinity II and it was the only one to come up (which I thought was odd). Impulse does not appear to sell the games seperately.
 
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The only reason I read it was because I did a search for Divinity II and it was the only one to come up (which I thought was odd). Impulse does not appear to sell the games seperately.

nor does metacritic... been hunting for reviews for a few days now and (not) surprisingly nothing came up!
 
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I would only say it's a hack and slash mainly because the NPC's don't respond to the environment eg. you can take anything that's lying around without being attacked by the NPC's or being jailed. I would really just generalize it as a dungeon crawler though it's not like bioware or bethesda where you're able to build relationships with anyone you choose or go with a faction, the story is linear except for the character development and the environment.
 
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Well i just got it from Steam, and it will take a few days to download (internet is shit game at 120KB/s... yea)

Looking forward to play this actually.
 
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what this release is is an update to divinity 2. it tries to address all the issues people had with it, and does well. it is a true pc RPG, "what dragon age should have been" is the tagline - and i kinda liked dragon age, but i definitely see what they mean - especially in this update. they arent saying dragon age is bad, but rather this is meant for pc and goes deep.

it's not just an overhaul, but it has an expansion that gives it "over 100 hours of gameplay"

by true pc rpg i mean not consolish at all, a vast open world with great customization and now few bugs and great graphics. I do recommend this.

I would only say it's a hack and slash mainly because the NPC's don't respond to the environment eg. you can take anything that's lying around without being attacked by the NPC's or being jailed. I would really just generalize it as a dungeon crawler though it's not like bioware or bethesda where you're able to build relationships with anyone you choose or go with a faction, the story is linear except for the character development and the environment.

don't disagree , but i still think it's a very good game.
 

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I would only say it's a hack and slash mainly because the NPC's don't respond to the environment eg. you can take anything that's lying around without being attacked by the NPC's or being jailed. I would really just generalize it as a dungeon crawler though it's not like bioware or bethesda where you're able to build relationships with anyone you choose or go with a faction, the story is linear except for the character development and the environment.

Now that I have started playing divine divinity I was surprised when I picked up something in someone's house and they threatened to call the guards. Guess that was dropped for DivII although I personally would have enjoyed that feature.

I have to disagree with you, I don't think you can tag this as hack-n-slash or dungeon crawler. You do build relationships with different characters through side quests, these relationships can result in lower trade prices, special items, or secret information. In many cases if you look hard enough or use mindreading these quests can be solved by more than one method providing more than one outcome (example:first Goblin Heart Collector or Two guys trapped in one body quest). There are even situations in the main questline where you have the choice to alter events (lord lovis' soul stone can be returned to him or smashed.) So I can't agree with your statement that storyline is linear, there is variation and choice with real results, the results may not be dramatic but they are satisfying.

I also should mention that I am a part of a faction, which was chosen during a quest I initiated while travelling too close to a bandit engagement with another traveling group. I had the choice to fight along either side with the little information I already had I choose the bandits. After helping the bandits clean up I was given the entry password for the bandit hideout, which upon investigation had many cool side quests and offered useful NPCs and unique weapons. There isn't a list of factions that you can choose sides with but there is a little bit of quest based faction alignment.

This game on the surface may appear to be a hack n slash dungeon crawler but it really isn't IMO, it is much deeper than that and much more satisfying.
 

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The cap is now removed from the steam version although requires you to simply edit the config.xml file which is located here \Steam\steamapps\common\divinity ii - dragon knight saga\data

Make sure you open the file with notepad and not IE :p. The instructions are in the config file :).
 
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Been playing this for a about a day now... I am rather impressed. My card plays it at acceptable details etc and the game itself feels well made.

gone for a ranged guy, not working out too well... might start again later.
 

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Been playing this for a about a day now... I am rather impressed. My card plays it at acceptable details etc and the game itself feels well made.

gone for a ranged guy, not working out too well... might start again later.

Kinda funny you say that as i went to the Paladin ( sword ) and been using the bow 90% of the time hehe. And been thinking it be totally kick ass with a bow.

And been surprised how much the bow can kick ass as in near every other game they always sucked which the exception of Diablo and Oblivion although with OB melee whooped ass..


Although i am enjoying the game but wife lost interest.
 
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i beet the first part of the game(as in i beet dinvinity 2 but not flames of vengence yet).
this might contain some rough and very general spoilers, so i put it in the spoiler tag thing.
the only thing i found disappointing was that there werent enough reasons to destroy the flying fortresses you encounter and find. they are nice little extra's, but thats about it. really for some of the fortresses the only reason i found to go into them was 1) extra exp and 2) to get and complete a suit of armor. it would have been nice if they were tied in more, like a quest to rescue prisoners, or destroy such and such machine, or get this component for a suit of armor your smith can make (dragon armor from dao anyone?) etc etc

I also encountered a bug were certain boss npc's wouldnt spawn. luckily Larian has e-mail me saying they have found a fix, and not only will they fix my save game that i e-mail to them, they are also releasing the fix in their next update.
unfortunetly i still will not be playing flames of vengece until my saved game is fixed, as your items and tower upgrades(i think) go with you into the next portion of the game, i have been left with some things incomplete.
my last gripe is the merchants - no merchant that i found sells just standard armor(that you can customize in your battle tower) like in oblivion or dragon age, its all stuff thats been enchanted in some way(yes you can de-enchant, but doesnt that seem a waste?). I found that to be a little frustrating, as decent armor was something that i found to be lacking until the end of the game.

all in all though, i found this game very enojoyable. its certainly different than oblivion and dao imo, but still very fun to play. and i thought the twist at the end of the storyline was nice, though in retrospect not un-expected.
 
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Well sounds like Im gonna have to check this out. Though when it goes on sale. Don't have time now anyway; knee deep in The Witcher EE and loving it (finally; have owned since last Thanksgiving sale).
 
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I've played through Divinty 2 already. Several months ago actually. The game starts off awesome. Totally fun, good graphics, good sound, good voice acting and a cool story. If you wander out of an area that is above your level you will find it quite challenging if not impossible. Its rare that you find any beasties or enemy alone. Mostly you will find mobs of 3 to 5 at a time and sometimes multiple mobs at once. This game can be quite hard at times.

Some of the Boss fights are almost impossible. I say almost because they are all doable but man did I almost punch a hole in the wall multiple times. The earlier boss characters aren't too bad but it gets harder and harder.

Now I really liked this game and sunk quite a few hours into it overall but I have to admit that there comes a point in the game where it just becomes too hard and a little aimless.

I played this game loving it until I reached (what I thought at the time to be) the end battle. It took me many tries to beat this last boss and it was soooo very hard. Then I beat him and I was so stoked but the game didn't end...it opened up another part of the world and continued..but with some cool new abilities. Its this second half of the game that killed it for me. Talk about hard. It got old fast and the 2nd half was kinda aimless imo.

So the first 3/4 of the game was awesome and the last 1/4 sucked.

Would I play it again knowing what I know now? Not a chance. The 2nd half ruined it for me. Took the fun right out of it.

Dragon Age is the better game IMO and knowing what I know now.
 

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Well sounds like Im gonna have to check this out. Though when it goes on sale. Don't have time now anyway; knee deep in The Witcher EE and loving it (finally; have owned since last Thanksgiving sale).

Yeah its worth checking out for sure. OOh witcher huh i hope you have the blood patch if needed as you should see blood spray every were. I wish it did in Divinity but no blood :(.

I've played through Divinty 2 already. Several months ago actually. The game starts off awesome. Totally fun, good graphics, good sound, good voice acting and a cool story. If you wander out of an area that is above your level you will find it quite challenging if not impossible. Its rare that you find any beasties or enemy alone. Mostly you will find mobs of 3 to 5 at a time and sometimes multiple mobs at once. This game can be quite hard at times.

Some of the Boss fights are almost impossible. I say almost because they are all doable but man did I almost punch a hole in the wall multiple times. The earlier boss characters aren't too bad but it gets harder and harder.

Now I really liked this game and sunk quite a few hours into it overall but I have to admit that there comes a point in the game where it just becomes too hard and a little aimless.

I played this game loving it until I reached (what I thought at the time to be) the end battle. It took me many tries to beat this last boss and it was soooo very hard. Then I beat him and I was so stoked but the game didn't end...it opened up another part of the world and continued..but with some cool new abilities. Its this second half of the game that killed it for me. Talk about hard. It got old fast and the 2nd half was kinda aimless imo.

So the first 3/4 of the game was awesome and the last 1/4 sucked.

Would I play it again knowing what I know now? Not a chance. The 2nd half ruined it for me. Took the fun right out of it.

Dragon Age is the better game IMO and knowing what I know now.

Yeah DA was fun but i like being able to move out of the way of being hit for a change as games like DA NWN it don't matter if you moved or not.

And same here proving it self hard to play with some other BS like multiaple health regens over and over forcing you to use a sword. Then again the game is on hard so that explains it but seems to push a little harder than most games would for a hard setting.
 
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It's not very open world. Unless open world means small areas that tend to channel you one way or the other.
 
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